feat: 3d-modeller skill package v0.1.0
This commit is contained in:
31
PROVENANCE.md
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PROVENANCE.md
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# Data provenance — 3d-modeller
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Where the content of this skill package comes from, counted by
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content items (tasks, competences, tools, evidence entries, curated
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knowledge). Rendered live by Gitea:
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```mermaid
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%%{init: {'theme':'base','themeVariables':{'pie1':'#f9a825','pie2':'#1e88e5','pie3':'#ff355e','pie4':'#d97757','pie5':'#8e24aa','pieOuterStrokeWidth':'0px','pieSectionTextColor':'#fff'}}}%%
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pie showData
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title Content sources — 3d-modeller
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"ESCO (occupation & competences)" : 73
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"O*NET (tasks & tools)" : 155
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"Job boards (market evidence)" : 58
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"Anthropic official Claude skills" : 9
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"External AI skill packs (mapped)" : 182
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```
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| Source | Items | Share | Files |
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|---|---|---|---|
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| ESCO (occupation & competences) | 73 | 15.3 % | references/profile.md, references/skills.md |
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| O*NET (tasks & tools) | 155 | 32.5 % | references/tasks.md, references/tools.md |
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| Job boards (market evidence) | 58 | 12.2 % | references/market.md (full report) + "Market evidence" headline sections |
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| Wikipedia & AI expert curation | 0 | 0.0 % | glossary, literature, usecases, intake, quality, evals/ |
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| Anthropic official Claude skills | 9 | 1.9 % | references/ai-skills.md, section "anthropics/skills" (official Claude Code skills) |
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| External AI skill packs (mapped) | 182 | 38.2 % | references/ai-skills.md (per-source attribution inside) |
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| Stack Exchange practitioner Q&A (CC-BY-SA) | 0 | 0.0 % | references/practitioner-qa.md (per-entry attribution inside) |
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Licensing: O*NET (USDOL/ETA, CC BY 4.0) · ESCO (© European Union) ·
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job-ad evidence via official APIs (JSearch/Adzuna) · Wikipedia content
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paraphrased with source URLs — never copied · external AI skills are
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linked, not copied (Apache-2.0/MIT/source-available, see ai-skills.md).
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53
SKILL.md
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SKILL.md
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---
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name: 3d-modeller
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description: "Occupational skill for the role '3D modeller' (also: CGI modeller, 3D developer, 3D modellers, 3D artist, computer-generated imagery modeller, 3D modeler). Use when the user asks for typical 3D modeller work such as: typical 3D modeller responsibilities"
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---
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# 3D Modeller
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3D modellers design 3D models of objects, virtual environments, layouts, characters, and 3D virtual animated agents.
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## Core workflow
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## How to use this skill
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- Read [references/profile.md](references/profile.md) for the occupation profile and scope.
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- Consult [references/tasks.md](references/tasks.md) for the full task and activity inventory.
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- Check [references/skills.md](references/skills.md) for essential vs. optional competences.
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- Check [references/tools.md](references/tools.md) for the software commonly used in this role.
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- See [references/ai-skills.md](references/ai-skills.md) — matched external AI agent skills (per-source attribution).
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## Key competences (essential)
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- 3D lighting
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- 3D texturing
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- apply 3D imaging techniques
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- augmented reality
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- build business relationships
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- computer graphics
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- create 3D characters
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- create 3D environments
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- create 3D texture map
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- develop creative ideas
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- discuss artwork
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- holography
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- migrate existing data
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- operate 3D computer graphics software
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- render 3D images
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## Hot technologies
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- Adobe Acrobat
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- Adobe After Effects
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- Adobe Creative Cloud software
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- Adobe Illustrator
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- Adobe InDesign
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- Adobe Photoshop
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- AJAX
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- Apple macOS
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- Autodesk AutoCAD Civil 3D
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- C
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---
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*Sources: ESCO v1.2.1 (http://data.europa.eu/esco/occupation/bab5fa79-7f96-4e21-87b6-1eba560b8d9a), O*NET 30.3 (27-1014.00, manual nearest match). See manifest.json for licensing/attribution.*
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manifest.json
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manifest.json
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{
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"name": "3d-modeller",
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"title": "3D modeller",
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"version": "0.1.0",
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"layer": "core",
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"language": "en",
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"generated": "2026-07-07",
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"ids": {
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"esco_uri": "http://data.europa.eu/esco/occupation/bab5fa79-7f96-4e21-87b6-1eba560b8d9a",
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"esco_code": "2166.1",
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"isco_group": "2166",
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"onet_soc": "27-1014.00",
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"crosswalk_match": "manual nearest via ISCO 2166 (Special Effects Artists and Animators)"
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},
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"sources": [
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{
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"name": "ESCO",
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"version": "1.2.1",
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"url": "https://esco.ec.europa.eu/"
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},
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{
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"name": "O*NET",
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"version": "30.3",
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"url": "https://www.onetcenter.org/",
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"license": "CC BY 4.0"
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}
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],
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"attribution": "This package includes information from the O*NET Database (v30.3) by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA), CC BY 4.0. skillfactor is not endorsed by USDOL/ETA. ESCO data (v1.2.1) (c) European Union, used per the ESCO download conditions: https://esco.ec.europa.eu/en/use-esco/download",
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"counts": {
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"tasks": 0,
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"dwas": 0,
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"skills_essential": 16,
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"skills_optional": 56,
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"software": 0
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},
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"enrichment_ai_skills": {
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"generated": "2026-07-14",
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"method": "deterministic mapping (ISCO prefix + title/competence keywords)",
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"sources": {
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"anthropics/skills": {
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"repo": "https://github.com/anthropics/skills",
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"commit": "f6656c1",
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"license": "Apache-2.0; the document skills (docx/pdf/pptx/xlsx) are source-available \u2014 see the LICENSE.txt in the upstream skill folder",
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"skills": 6
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},
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"veniceai/skills": {
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"repo": "https://github.com/veniceai/skills",
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"commit": "de089fa",
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"license": "MIT",
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"skills": 1
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},
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"ConardLi/garden-skills": {
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"repo": "https://github.com/ConardLi/garden-skills",
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"commit": "fbd6453",
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"license": "MIT",
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"skills": 2
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},
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"mohitagw15856/pm-claude-skills": {
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"repo": "https://github.com/mohitagw15856/pm-claude-skills",
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"commit": "876fa30",
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"license": "MIT",
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"skills": 5
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},
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"fcakyon/claude-codex-settings": {
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"repo": "https://github.com/fcakyon/claude-codex-settings",
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"commit": "44b7c00",
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"license": "Apache-2.0",
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"skills": 1
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},
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"anbeime/skill": {
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"repo": "https://github.com/anbeime/skill",
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"commit": "ddad607",
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"license": "no explicit license \u2014 referenced by link only",
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"skills": 1
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},
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"harperreed/dotfiles": {
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"repo": "https://github.com/harperreed/dotfiles",
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"commit": "6b5ced1",
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"license": "MIT",
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"skills": 1
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},
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"LukeRenton/explore-claude-code": {
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"repo": "https://github.com/LukeRenton/explore-claude-code",
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"commit": "68ac333",
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"license": "MIT",
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"skills": 1
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},
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"nexu-io/open-design": {
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"repo": "https://github.com/nexu-io/open-design",
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"commit": "4b66023",
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"license": "Apache-2.0",
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"skills": 1
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},
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"secondsky/claude-skills": {
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"repo": "https://github.com/secondsky/claude-skills",
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"commit": "c4889f6",
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"license": "MIT",
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"skills": 2
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},
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"jeremylongshore/claude-code-plugins-plus-skills": {
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"repo": "https://github.com/jeremylongshore/claude-code-plugins-plus-skills",
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"commit": "e112938a",
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"license": "MIT",
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"skills": 12
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},
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"brycewang-stanford/Auto-Empirical-Research-Skills": {
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"repo": "https://github.com/brycewang-stanford/Auto-Empirical-Research-Skills",
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"commit": "85bf545",
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"license": "CC-BY-4.0",
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"skills": 3
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},
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"davila7/claude-code-templates": {
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"repo": "https://github.com/davila7/claude-code-templates",
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"commit": "fa79251",
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"license": "MIT",
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"skills": 7
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},
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"snyk/agent-scan": {
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"repo": "https://github.com/snyk/agent-scan",
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"commit": "f3a4621",
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"license": "Apache-2.0",
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"skills": 1
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},
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"ThinkInAIXYZ/deepchat": {
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"repo": "https://github.com/ThinkInAIXYZ/deepchat",
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"commit": "f275c92",
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"license": "Apache-2.0",
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"skills": 1
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},
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"ViryaZheng/recomby-geo": {
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"repo": "https://github.com/ViryaZheng/recomby-geo",
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"commit": "530d5e2",
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"license": "MIT",
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"skills": 1
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},
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"syahiidkamil/Software-Engineer-AI-Agent-Atlas": {
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"repo": "https://github.com/syahiidkamil/Software-Engineer-AI-Agent-Atlas",
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"commit": "fc0bf11",
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"license": "no explicit license \u2014 referenced by link only",
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"skills": 1
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},
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"microsoft/skills": {
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"repo": "https://github.com/microsoft/skills",
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"commit": "dc543aa",
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"license": "MIT",
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"skills": 1
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},
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"joeyvansommeren/journey-mapper": {
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"repo": "https://github.com/joeyvansommeren/journey-mapper",
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"commit": "bbb316a",
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"license": "Apache-2.0",
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"skills": 1
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},
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"softaworks/agent-toolkit": {
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"repo": "https://github.com/softaworks/agent-toolkit",
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"commit": "3027f20",
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"license": "MIT",
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"skills": 1
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},
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"davepoon/buildwithclaude": {
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"repo": "https://github.com/davepoon/buildwithclaude",
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"commit": "3c94e0c",
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"license": "MIT",
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"skills": 1
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},
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"microsoft/power-platform-skills": {
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"repo": "https://github.com/microsoft/power-platform-skills",
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"commit": "0d7ed9a",
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"license": "MIT",
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"skills": 1
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},
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"rampstackco/claude-skills": {
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"repo": "https://github.com/rampstackco/claude-skills",
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"commit": "bc6d961",
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"license": "MIT",
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"skills": 2
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},
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"Devin-AXIS/iPolloWork": {
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"repo": "https://github.com/Devin-AXIS/iPolloWork",
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"commit": "5107542",
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"license": "custom (see upstream LICENSE)",
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"skills": 1
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},
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"jeecgboot/skills": {
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"repo": "https://github.com/jeecgboot/skills",
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"commit": "ec0ec08",
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"license": "Apache-2.0",
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"skills": 1
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},
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"mukul975/Anthropic-Cybersecurity-Skills": {
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|
"repo": "https://github.com/mukul975/Anthropic-Cybersecurity-Skills",
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|
"commit": "673da1f",
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|
"license": "Apache-2.0",
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"skills": 1
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|
},
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|
"jabrena/plinth": {
|
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|
"repo": "https://github.com/jabrena/plinth",
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"commit": "065eae8",
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"license": "Apache-2.0",
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"skills": 3
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},
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"a5c-ai/babysitter": {
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|
"repo": "https://github.com/a5c-ai/babysitter",
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"commit": "44a5d58b",
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"license": "MIT",
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"skills": 7
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},
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"K-Dense-AI/claude-scientific-skills": {
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|
"repo": "https://github.com/K-Dense-AI/claude-scientific-skills",
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|
"commit": "4d97e29",
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|
"license": "MIT",
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|
"skills": 2
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|
},
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|
"K-Dense-AI/scientific-agent-skills": {
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|
"repo": "https://github.com/K-Dense-AI/scientific-agent-skills",
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|
"commit": "4d97e29",
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|
"license": "MIT",
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|
"skills": 2
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|
},
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|
"plugin87/ux-ui-agent-skills": {
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|
"repo": "https://github.com/plugin87/ux-ui-agent-skills",
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|
"commit": "93a7fbb",
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|
"license": "no explicit license \u2014 referenced by link only",
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|
"skills": 1
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},
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|
"wondelai/skills": {
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"repo": "https://github.com/wondelai/skills",
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"commit": "326b380",
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"license": "MIT",
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|
"skills": 2
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},
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|
"worldwonderer/novel-to-game": {
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"repo": "https://github.com/worldwonderer/novel-to-game",
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|
"commit": "3c18abd",
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"license": "MIT",
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"skills": 1
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|
},
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"avibebuilder/claude-prime": {
|
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|
"repo": "https://github.com/avibebuilder/claude-prime",
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|
"commit": "80bcfa4",
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|
"license": "MIT",
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|
"skills": 1
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|
},
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"giuseppe-trisciuoglio/developer-kit": {
|
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|
"repo": "https://github.com/giuseppe-trisciuoglio/developer-kit",
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|
"commit": "306f428",
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|
"license": "MIT",
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||||||
|
"skills": 1
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},
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"foryourhealth111-pixel/Vibe-Skills": {
|
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|
"repo": "https://github.com/foryourhealth111-pixel/Vibe-Skills",
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|
"commit": "34429a8",
|
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|
"license": "Apache-2.0",
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|
"skills": 2
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|
},
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|
"alirezarezvani/claude-skills": {
|
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|
"repo": "https://github.com/alirezarezvani/claude-skills",
|
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|
"commit": "0241f43",
|
||||||
|
"license": "MIT",
|
||||||
|
"skills": 1
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"total_skills": 80,
|
||||||
|
"tiers": {
|
||||||
|
"core": 71,
|
||||||
|
"adjacent": 9
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"provenance": {
|
||||||
|
"items": {
|
||||||
|
"esco": 73,
|
||||||
|
"onet": 155,
|
||||||
|
"jobads": 58,
|
||||||
|
"wiki_ai": 0,
|
||||||
|
"anthropic": 9,
|
||||||
|
"ai_skills": 182,
|
||||||
|
"stackx": 0
|
||||||
|
},
|
||||||
|
"share_percent": {
|
||||||
|
"esco": 15.3,
|
||||||
|
"onet": 32.5,
|
||||||
|
"jobads": 12.2,
|
||||||
|
"wiki_ai": 0.0,
|
||||||
|
"anthropic": 1.9,
|
||||||
|
"ai_skills": 38.2,
|
||||||
|
"stackx": 0.0
|
||||||
|
},
|
||||||
|
"method": "content items per source category"
|
||||||
|
},
|
||||||
|
"collar": "white",
|
||||||
|
"computer_work": true
|
||||||
|
}
|
||||||
394
references/ai-skills.md
Normal file
394
references/ai-skills.md
Normal file
@@ -0,0 +1,394 @@
|
|||||||
|
# External AI agent skills — 3d-modeller
|
||||||
|
|
||||||
|
Proven, publicly available AI agent skills mapped to this occupation.
|
||||||
|
Nothing is copied from the sources: every entry is a name, a one-line
|
||||||
|
summary and a link to the upstream skill package. Each section names
|
||||||
|
its source repository, commit, license and retrieval date.
|
||||||
|
|
||||||
|
**Tiers:** `core` = the skill directly exercises a top market hard
|
||||||
|
skill, tool or method (from gated job-ad evidence) or an essential
|
||||||
|
ESCO competence of this occupation; `adjacent` =
|
||||||
|
plausibly useful, secondary. Entries are capped at 12 per source
|
||||||
|
and 80 in total per occupation (core first,
|
||||||
|
strongest matches survive); everything beyond the caps is excluded
|
||||||
|
and logged in the pipeline audit trail, not in this package.
|
||||||
|
|
||||||
|
_Matched deterministically (ISCO group + title/competence keywords,
|
||||||
|
tiered against market evidence + ESCO essentials) by
|
||||||
|
`pipeline/p5_enrich_ai_skills.py` on 2026-07-14._
|
||||||
|
|
||||||
|
## Source: anthropics/skills
|
||||||
|
|
||||||
|
- Repository: [https://github.com/anthropics/skills](https://github.com/anthropics/skills) (commit `f6656c1`, retrieved 2026-07-14)
|
||||||
|
- License: Apache-2.0; the document skills (docx/pdf/pptx/xlsx) are source-available — see the LICENSE.txt in the upstream skill folder
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `canvas-design` | adjacent | Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying … | [source](https://github.com/anthropics/skills/tree/main/skills/canvas-design) |
|
||||||
|
| `brand-guidelines` | adjacent | Applies Anthropic's official brand colors and typography to any sort of artifact that may benefit from having Anthropic's look-and-feel. Use it when brand colors or style guidelines, visual formatting, or company design standards apply. | [source](https://github.com/anthropics/skills/tree/main/skills/brand-guidelines) |
|
||||||
|
| `algorithmic-art` | adjacent | Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original … | [source](https://github.com/anthropics/skills/tree/main/skills/algorithmic-art) |
|
||||||
|
| `docx` | adjacent | Use this skill whenever the user wants to create, read, edit, or manipulate Word documents (.docx files) or Word templates (.dotx files). Triggers include: any mention of 'Word doc', 'word document', '.docx', '.dotx', or requests to … | [source](https://github.com/anthropics/skills/tree/main/skills/docx) |
|
||||||
|
| `theme-factory` | adjacent | Toolkit for styling artifacts with a theme. These artifacts can be slides, docs, reportings, HTML landing pages, etc. There are 10 pre-set themes with colors/fonts that you can apply to any artifact that has been creating, or can generate … | [source](https://github.com/anthropics/skills/tree/main/skills/theme-factory) |
|
||||||
|
| `pdf` | adjacent | Use this skill whenever the user wants to do anything with PDF files. This includes reading or extracting text/tables from PDFs, combining or merging multiple PDFs into one, splitting PDFs apart, rotating pages, adding watermarks, creating … | [source](https://github.com/anthropics/skills/tree/main/skills/pdf) |
|
||||||
|
|
||||||
|
## Source: ConardLi/garden-skills
|
||||||
|
|
||||||
|
- Repository: [https://github.com/ConardLi/garden-skills](https://github.com/ConardLi/garden-skills) (commit `fbd6453`, retrieved 2026-07-14)
|
||||||
|
- License: MIT
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `web-design-engineer` | adjacent | Build polished visual web artifacts with HTML/CSS/JavaScript/React: pages, dashboards, prototypes, slide decks, animations, UI mockups, and data visualizations. Use when the user wants a browser-rendered, interactive, or presentational … | [source](https://github.com/ConardLi/garden-skills/tree/fbd6453/skills/web-design-engineer) |
|
||||||
|
| `gpt-image-2` | adjacent | 面向 GPT Image 2 的图像生成 / 编辑技能。可在 3 种环境下使用:(A) Garden 本地模式,通过 OpenAI 兼容接口直接出图并落盘;(B) Host-Native 模式,把本 Skill 当作提示词工程指引,把渲染好的 prompt 交给宿主 Agent 自带的图像工具出图;(C) Advisor 模式,宿主无任何图像工具时退化为高质量 prompt 顾问。涵盖 18 大类、80+ 个结构化模板,覆盖海报 / UI / 产品 / 信息图 / 学术图 … | [source](https://github.com/ConardLi/garden-skills/tree/fbd6453/skills/gpt-image-2) |
|
||||||
|
|
||||||
|
## Source: a5c-ai/babysitter
|
||||||
|
|
||||||
|
- Repository: [https://github.com/a5c-ai/babysitter](https://github.com/a5c-ai/babysitter) (commit `44a5d58b`, retrieved 2026-07-14)
|
||||||
|
- License: MIT
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `additive-manufacturing` | core | Skill for additive manufacturing process selection, design optimization, and build preparation | [source](https://github.com/a5c-ai/babysitter/tree/44a5d58b/library/specializations/domains/science/mechanical-engineering/skills/additive-manufacturing) |
|
||||||
|
| `behavior-trees` | core | Behavior tree design and implementation skill for game AI. Enables creation of behavior tree structures, custom nodes, decorators, composites, and integration with game engines for NPC and enemy AI systems. | [source](https://github.com/a5c-ai/babysitter/tree/44a5d58b/library/specializations/game-development/skills/behavior-trees) |
|
||||||
|
| `exhibition-design` | core | Plan and design exhibition layouts including spatial arrangement, object placement, lighting, graphics, and visitor flow optimization for diverse audiences | [source](https://github.com/a5c-ai/babysitter/tree/44a5d58b/library/specializations/domains/social-sciences-humanities/arts-culture/skills/exhibition-design) |
|
||||||
|
| `membrane-system-design` | core | Expert skill for membrane filtration and separation system design including process selection, flux calculations, fouling analysis, and concentrate management. | [source](https://github.com/a5c-ai/babysitter/tree/44a5d58b/library/specializations/domains/science/environmental-engineering/skills/membrane-system-design) |
|
||||||
|
| `architecture-patterns` | core | System and API design guidance covering component boundaries, data flow, integration patterns, and scalability considerations. | [source](https://github.com/a5c-ai/babysitter/tree/44a5d58b/library/methodologies/cc10x/skills/architecture-patterns) |
|
||||||
|
| `avionics-integration` | core | Skill for avionics architecture design and system integration | [source](https://github.com/a5c-ai/babysitter/tree/44a5d58b/library/specializations/domains/science/aerospace-engineering/skills/avionics-integration) |
|
||||||
|
| `cad-modeling` | core | Expert skill for parametric 3D CAD model development with design intent and configuration management | [source](https://github.com/a5c-ai/babysitter/tree/44a5d58b/library/specializations/domains/science/mechanical-engineering/skills/cad-modeling) |
|
||||||
|
|
||||||
|
## Source: alirezarezvani/claude-skills
|
||||||
|
|
||||||
|
- Repository: [https://github.com/alirezarezvani/claude-skills](https://github.com/alirezarezvani/claude-skills) (commit `0241f43`, retrieved 2026-07-14)
|
||||||
|
- License: MIT
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `cro-advisor` | core | Revenue leadership for B2B SaaS companies. Revenue forecasting, sales model design, pricing strategy, net revenue retention, and sales team scaling. Use when designing the revenue engine, setting quotas, modeling NRR, evaluating pricing, … | [source](https://github.com/alirezarezvani/claude-skills/tree/0241f43/c-level-advisor/skills/cro-advisor) |
|
||||||
|
|
||||||
|
## Source: anbeime/skill
|
||||||
|
|
||||||
|
- Repository: [https://github.com/anbeime/skill](https://github.com/anbeime/skill) (commit `ddad607`, retrieved 2026-07-14)
|
||||||
|
- License: no explicit license — referenced by link only
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `frontend-design` | core | Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics. | [source](https://github.com/anbeime/skill/tree/ddad607/skills/frontend-design/frontend-design) |
|
||||||
|
|
||||||
|
## Source: avibebuilder/claude-prime
|
||||||
|
|
||||||
|
- Repository: [https://github.com/avibebuilder/claude-prime](https://github.com/avibebuilder/claude-prime) (commit `80bcfa4`, retrieved 2026-07-14)
|
||||||
|
- License: MIT
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `media-processor` | core | Specialized visual and multimedia processing tools. Use this skill whenever a task involves complex visual content — UI mockups, dense screenshots, design images, charts, artwork — where precise details like spacing, hex colors, font … | [source](https://github.com/avibebuilder/claude-prime/tree/80bcfa4/.claude/skills/media-processor) |
|
||||||
|
|
||||||
|
## Source: brycewang-stanford/Auto-Empirical-Research-Skills
|
||||||
|
|
||||||
|
- Repository: [https://github.com/brycewang-stanford/Auto-Empirical-Research-Skills](https://github.com/brycewang-stanford/Auto-Empirical-Research-Skills) (commit `85bf545`, retrieved 2026-07-14)
|
||||||
|
- License: CC-BY-4.0
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `cs-skills` | core | 10 computer science skills. Trigger: algorithms, systems research, software engineering, security papers. Design: theory, complexity analysis, code-centric research, and security methods. | [source](https://github.com/brycewang-stanford/Auto-Empirical-Research-Skills/tree/85bf545/skills/43-wentorai-research-plugins/skills/domains/cs) |
|
||||||
|
| `frontend-design` | core | Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, … | [source](https://github.com/brycewang-stanford/Auto-Empirical-Research-Skills/tree/85bf545/skills/33-Galaxy-Dawn-claude-scholar/skills/frontend-design) |
|
||||||
|
| `chemistry-skills` | core | 9 chemistry skills. Trigger: chemical structure analysis, reaction prediction, molecular modeling. Design: computational chemistry tools and cheminformatics workflows. | [source](https://github.com/brycewang-stanford/Auto-Empirical-Research-Skills/tree/85bf545/skills/43-wentorai-research-plugins/skills/domains/chemistry) |
|
||||||
|
|
||||||
|
## Source: davepoon/buildwithclaude
|
||||||
|
|
||||||
|
- Repository: [https://github.com/davepoon/buildwithclaude](https://github.com/davepoon/buildwithclaude) (commit `3c94e0c`, retrieved 2026-07-14)
|
||||||
|
- License: MIT
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `moodboard-creator` | core | Create visual moodboards from collected inspiration with iterative refinement. Use after trend research or website analysis to synthesize design direction before implementation. | [source](https://github.com/davepoon/buildwithclaude/tree/3c94e0c/plugins/frontend-design-pro/skills/moodboard-creator) |
|
||||||
|
|
||||||
|
## Source: davila7/claude-code-templates
|
||||||
|
|
||||||
|
- Repository: [https://github.com/davila7/claude-code-templates](https://github.com/davila7/claude-code-templates) (commit `fa79251`, retrieved 2026-07-14)
|
||||||
|
- License: MIT
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `frontend-design` | core | Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, … | [source](https://github.com/davila7/claude-code-templates/tree/fa79251/cli-tool/components/skills/creative-design/frontend-design) |
|
||||||
|
| `mermaid-diagrams` | core | Comprehensive guide for creating software diagrams using Mermaid syntax. Use when users need to create, visualize, or document software through diagrams including class diagrams (domain modeling, object-oriented design), sequence diagrams … | [source](https://github.com/davila7/claude-code-templates/tree/fa79251/cli-tool/components/skills/creative-design/mermaid-diagrams) |
|
||||||
|
| `crewai` | core | Expert in CrewAI - the leading role-based multi-agent framework used by 60% of Fortune 500 companies. Covers agent design with roles and goals, task definition, crew orchestration, process types (sequential, hierarchical, parallel), memory … | [source](https://github.com/davila7/claude-code-templates/tree/fa79251/cli-tool/components/skills/ai-research/crewai) |
|
||||||
|
| `pymoo` | core | Multi-objective optimization framework. NSGA-II, NSGA-III, MOEA/D, Pareto fronts, constraint handling, benchmarks (ZDT, DTLZ), for engineering design and optimization problems. | [source](https://github.com/davila7/claude-code-templates/tree/fa79251/cli-tool/components/skills/scientific/pymoo) |
|
||||||
|
| `quality-manager-qms-iso13485` | core | ISO 13485 Quality Management System specialist for medical device companies. Provides QMS implementation, maintenance, process optimization, and compliance expertise. Use for QMS design, documentation control, management review, internal … | [source](https://github.com/davila7/claude-code-templates/tree/fa79251/cli-tool/components/skills/enterprise-communication/quality-manager-qms-iso13485) |
|
||||||
|
| `tailwind-design-system` | core | Build production-ready design systems with Tailwind CSS, including design tokens, component variants, responsive patterns, and accessibility. | [source](https://github.com/davila7/claude-code-templates/tree/fa79251/cli-tool/components/skills/web-development/tailwind-design-system) |
|
||||||
|
| `bleu` | core | Use this skill whenever a developer wants to turn an idea into a complete, production-ready, end-to-end system plan BEFORE writing any code. Trigger on 'plan this system', 'design the architecture for', 'help me blueprint', 'deep plan for … | [source](https://github.com/davila7/claude-code-templates/tree/fa79251/cli-tool/components/skills/development/bleu) |
|
||||||
|
|
||||||
|
## Source: Devin-AXIS/iPolloWork
|
||||||
|
|
||||||
|
- Repository: [https://github.com/Devin-AXIS/iPolloWork](https://github.com/Devin-AXIS/iPolloWork) (commit `5107542`, retrieved 2026-07-14)
|
||||||
|
- License: custom (see upstream LICENSE)
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `figma-code-connect` | core | Creates and maintains Figma Code Connect template files that map Figma components to code snippets. Use when the user mentions Code Connect, Figma component mapping, design-to-code translation, or asks to create/update .figma.ts or … | [source](https://github.com/Devin-AXIS/iPolloWork/tree/5107542/examples/plugin-packages/figma/.opencode/skills/figma-code-connect) |
|
||||||
|
|
||||||
|
## Source: fcakyon/claude-codex-settings
|
||||||
|
|
||||||
|
- Repository: [https://github.com/fcakyon/claude-codex-settings](https://github.com/fcakyon/claude-codex-settings) (commit `44b7c00`, retrieved 2026-07-14)
|
||||||
|
- License: Apache-2.0
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `anthropic-frontend-design` | core | Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics. | [source](https://github.com/fcakyon/claude-codex-settings/tree/44b7c00/plugins/frontend-design-skills/skills/anthropic-frontend-design) |
|
||||||
|
|
||||||
|
## Source: foryourhealth111-pixel/Vibe-Skills
|
||||||
|
|
||||||
|
- Repository: [https://github.com/foryourhealth111-pixel/Vibe-Skills](https://github.com/foryourhealth111-pixel/Vibe-Skills) (commit `34429a8`, retrieved 2026-07-14)
|
||||||
|
- License: Apache-2.0
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `pymoo` | core | Multi-objective optimization framework. NSGA-II, NSGA-III, MOEA/D, Pareto fronts, constraint handling, benchmarks (ZDT, DTLZ), for engineering design and optimization problems. | [source](https://github.com/foryourhealth111-pixel/Vibe-Skills/tree/34429a8/bundled/skills/pymoo) |
|
||||||
|
| `speckit-plan` | core | Generate technical implementation plans from feature specifications. Use after creating a spec to define architecture, tech stack, and implementation phases. Creates plan.md with detailed technical design. | [source](https://github.com/foryourhealth111-pixel/Vibe-Skills/tree/34429a8/bundled/skills/speckit-plan) |
|
||||||
|
|
||||||
|
## Source: giuseppe-trisciuoglio/developer-kit
|
||||||
|
|
||||||
|
- Repository: [https://github.com/giuseppe-trisciuoglio/developer-kit](https://github.com/giuseppe-trisciuoglio/developer-kit) (commit `306f428`, retrieved 2026-07-14)
|
||||||
|
- License: MIT
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `prompt-engineering` | core | Provides workflows to write, debug, and optimize prompts for LLMs, including few-shot example selection, chain-of-thought structuring, system prompt design, and template composition. Use when the user asks to write or improve a prompt, … | [source](https://github.com/giuseppe-trisciuoglio/developer-kit/tree/306f428/plugins/developer-kit-ai/skills/prompt-engineering) |
|
||||||
|
|
||||||
|
## Source: harperreed/dotfiles
|
||||||
|
|
||||||
|
- Repository: [https://github.com/harperreed/dotfiles](https://github.com/harperreed/dotfiles) (commit `6b5ced1`, retrieved 2026-07-14)
|
||||||
|
- License: MIT
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `frontend-design` | core | Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics. | [source](https://github.com/harperreed/dotfiles/tree/6b5ced1/.claude/skills/frontend-design) |
|
||||||
|
|
||||||
|
## Source: jabrena/plinth
|
||||||
|
|
||||||
|
- Repository: [https://github.com/jabrena/plinth](https://github.com/jabrena/plinth) (commit `065eae8`, retrieved 2026-07-14)
|
||||||
|
- License: Apache-2.0
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `705-technologies-nosql-mongodb` | core | Use when you need framework-agnostic MongoDB and non-relational database query guidance — document schema design, collection modeling, JSON Schema validation, indexes, aggregation pipelines, query performance, consistency trade-offs, … | [source](https://github.com/jabrena/plinth/tree/065eae8/skills/705-technologies-nosql-mongodb) |
|
||||||
|
| `514-frameworks-micronaut-kafka` | core | Use when you need Kafka messaging in Micronaut — including @KafkaClient and @KafkaListener design, @Serdeable serialization, topic/partition strategy, TestPropertyProvider integration tests, retries and dead-letter processing, and error … | [source](https://github.com/jabrena/plinth/tree/065eae8/skills/514-frameworks-micronaut-kafka) |
|
||||||
|
| `803-regulations-gdpr` | core | Use when reviewing, designing, or modifying Java enterprise systems that process personal data and need GDPR-aware engineering controls. This should trigger for requests such as Review a Java service for GDPR privacy controls; Design … | [source](https://github.com/jabrena/plinth/tree/065eae8/skills/803-regulations-gdpr) |
|
||||||
|
|
||||||
|
## Source: jeecgboot/skills
|
||||||
|
|
||||||
|
- Repository: [https://github.com/jeecgboot/skills](https://github.com/jeecgboot/skills) (commit `ec0ec08`, retrieved 2026-07-14)
|
||||||
|
- License: Apache-2.0
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `jeecg-bpmn` | core | Use when user asks to create/generate/edit/modify a BPM workflow, design a Flowable BPMN process, or says "创建流程", "生成流程", "新建流程", "设计流程", "画流程", "审批流程", "工作流", "BPM", "BPMN", "create flow", "create process", "new workflow", "generate … | [source](https://github.com/jeecgboot/skills/tree/ec0ec08/jeecg-bpmn) |
|
||||||
|
|
||||||
|
## Source: jeremylongshore/claude-code-plugins-plus-skills
|
||||||
|
|
||||||
|
- Repository: [https://github.com/jeremylongshore/claude-code-plugins-plus-skills](https://github.com/jeremylongshore/claude-code-plugins-plus-skills) (commit `e112938a`, retrieved 2026-07-14)
|
||||||
|
- License: MIT
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `building-graphql-server` | core | Build production-ready GraphQL servers with schema design, resolvers, and subscriptions. Use when building GraphQL APIs with schemas and resolvers. Trigger with phrases like "build GraphQL API", "create GraphQL server", or "setup GraphQL". | [source](https://github.com/jeremylongshore/claude-code-plugins-plus-skills/tree/e112938a/plugins/api-development/graphql-server-builder/skills/building-graphql-server) |
|
||||||
|
| `flux-schema` | core | Design and build database schema — tables, columns, types, indexes, constraints, relationships. Given a domain description, output the schema and write the files. Use when asked to "design schema", "database design", "create tables", or … | [source](https://github.com/jeremylongshore/claude-code-plugins-plus-skills/tree/e112938a/plugins/ai-agency/tonone/skills/flux-schema) |
|
||||||
|
| `analyzing-database-indexes` | core | Process use when you need to work with database indexing. This skill provides index design and optimization with comprehensive guidance and automation. Trigger with phrases like "create indexes", "optimize indexes", or "improve query … | [source](https://github.com/jeremylongshore/claude-code-plugins-plus-skills/tree/e112938a/plugins/database/database-index-advisor/skills/analyzing-database-indexes) |
|
||||||
|
| `designing-database-schemas` | core | Process use when you need to work with database schema design. This skill provides schema design and migrations with comprehensive guidance and automation. Trigger with phrases like "design schema", "create migration", or "model database". | [source](https://github.com/jeremylongshore/claude-code-plugins-plus-skills/tree/e112938a/plugins/database/database-schema-designer/skills/designing-database-schemas) |
|
||||||
|
| `draft-flow` | core | Use when asked to design a user flow, map how a user moves through a feature, create a wireframe or flow diagram, or document interaction design for a product brief. Examples: "design the flow for X", "map out the user journey", "create a … | [source](https://github.com/jeremylongshore/claude-code-plugins-plus-skills/tree/e112938a/plugins/ai-agency/tonone/skills/draft-flow) |
|
||||||
|
| `anima-local-dev-loop` | core | Set up iterative design-to-code development loop with Anima SDK. Use when rapidly iterating on Figma-to-code output, comparing framework outputs, or building a local preview server for generated components. Trigger: "anima local dev", … | [source](https://github.com/jeremylongshore/claude-code-plugins-plus-skills/tree/e112938a/plugins/saas-packs/anima-pack/skills/anima-local-dev-loop) |
|
||||||
|
| `anima-sdk-patterns` | core | Apply production-ready patterns for the Anima SDK design-to-code pipeline. Use when building reusable Anima client wrappers, implementing output caching, or establishing team standards for design-to-code automation. Trigger: "anima SDK … | [source](https://github.com/jeremylongshore/claude-code-plugins-plus-skills/tree/e112938a/plugins/saas-packs/anima-pack/skills/anima-sdk-patterns) |
|
||||||
|
| `design-sprint` | core | Run a structured 5-day process to prototype, test, and validate product ideas with real users. Use when the user mentions "design sprint", "validate before we build", "rapid prototype", "test with users", or "should we build this". Also … | [source](https://github.com/jeremylongshore/claude-code-plugins-plus-skills/tree/e112938a/plugins/productivity/wondelai-design-sprint) |
|
||||||
|
| `notion-reference-architecture` | core | Design and implement a production-ready Notion integration architecture with proper layering, caching, error handling, and testing strategies. Use when designing new Notion integrations, reviewing existing project structure, establishing … | [source](https://github.com/jeremylongshore/claude-code-plugins-plus-skills/tree/e112938a/plugins/saas-packs/notion-pack/skills/notion-reference-architecture) |
|
||||||
|
| `apollo-reference-architecture` | core | Implement Apollo.io reference architecture. Use when designing Apollo integrations, establishing patterns, or building production-grade sales intelligence systems. Trigger with phrases like "apollo architecture", "apollo system design", … | [source](https://github.com/jeremylongshore/claude-code-plugins-plus-skills/tree/e112938a/plugins/saas-packs/apollo-pack/skills/apollo-reference-architecture) |
|
||||||
|
| `clay-reference-architecture` | core | Design production Clay enrichment pipelines with table schemas, waterfall patterns, and CRM sync. Use when architecting new Clay integrations, reviewing data flow design, or establishing enrichment pipeline standards. Trigger with phrases … | [source](https://github.com/jeremylongshore/claude-code-plugins-plus-skills/tree/e112938a/plugins/saas-packs/clay-pack/skills/clay-reference-architecture) |
|
||||||
|
| `cortex-integrate` | core | Design and implement an AI feature integration — model selection, architecture pattern, system prompt, data flow, error handling, cost estimate. Use when asked to "add AI to this", "LLM integration", "add Claude/GPT", or "AI-powered … | [source](https://github.com/jeremylongshore/claude-code-plugins-plus-skills/tree/e112938a/plugins/ai-agency/tonone/skills/cortex-integrate) |
|
||||||
|
|
||||||
|
## Source: joeyvansommeren/journey-mapper
|
||||||
|
|
||||||
|
- Repository: [https://github.com/joeyvansommeren/journey-mapper](https://github.com/joeyvansommeren/journey-mapper) (commit `bbb316a`, retrieved 2026-07-14)
|
||||||
|
- License: Apache-2.0
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `journey-mapper` | core | Scans a codebase and generates a self-contained HTML service-design journey map — NN/g combined customer journey + service blueprint format. Use when the user wants to map user journeys, create journey maps, build service blueprints, or … | [source](https://github.com/joeyvansommeren/journey-mapper/tree/bbb316a/skills/journey-mapper) |
|
||||||
|
|
||||||
|
## Source: K-Dense-AI/claude-scientific-skills
|
||||||
|
|
||||||
|
- Repository: [https://github.com/K-Dense-AI/claude-scientific-skills](https://github.com/K-Dense-AI/claude-scientific-skills) (commit `4d97e29`, retrieved 2026-07-14)
|
||||||
|
- License: MIT
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `cirq` | core | Google quantum computing framework. Use when targeting Google Quantum AI hardware, designing noise-aware circuits, or running quantum characterization experiments. Best for Google hardware, noise modeling, and low-level circuit design. For … | [source](https://github.com/K-Dense-AI/claude-scientific-skills/tree/4d97e29/skills/cirq) |
|
||||||
|
| `pymoo` | core | Multi-objective optimization framework. NSGA-II, NSGA-III, MOEA/D, Pareto fronts, constraint handling, benchmarks (ZDT, DTLZ), for engineering design and optimization problems. | [source](https://github.com/K-Dense-AI/claude-scientific-skills/tree/4d97e29/skills/pymoo) |
|
||||||
|
|
||||||
|
## Source: K-Dense-AI/scientific-agent-skills
|
||||||
|
|
||||||
|
- Repository: [https://github.com/K-Dense-AI/scientific-agent-skills](https://github.com/K-Dense-AI/scientific-agent-skills) (commit `4d97e29`, retrieved 2026-07-14)
|
||||||
|
- License: MIT
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `cirq` | core | Google quantum computing framework. Use when targeting Google Quantum AI hardware, designing noise-aware circuits, or running quantum characterization experiments. Best for Google hardware, noise modeling, and low-level circuit design. For … | [source](https://github.com/K-Dense-AI/scientific-agent-skills/tree/4d97e29/skills/cirq) |
|
||||||
|
| `pymoo` | core | Multi-objective optimization framework. NSGA-II, NSGA-III, MOEA/D, Pareto fronts, constraint handling, benchmarks (ZDT, DTLZ), for engineering design and optimization problems. | [source](https://github.com/K-Dense-AI/scientific-agent-skills/tree/4d97e29/skills/pymoo) |
|
||||||
|
|
||||||
|
## Source: LukeRenton/explore-claude-code
|
||||||
|
|
||||||
|
- Repository: [https://github.com/LukeRenton/explore-claude-code](https://github.com/LukeRenton/explore-claude-code) (commit `68ac333`, retrieved 2026-07-14)
|
||||||
|
- License: MIT
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `frontend-design` | core | Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics. | [source](https://github.com/LukeRenton/explore-claude-code/tree/68ac333/.claude/skills/frontend-design) |
|
||||||
|
|
||||||
|
## Source: microsoft/power-platform-skills
|
||||||
|
|
||||||
|
- Repository: [https://github.com/microsoft/power-platform-skills](https://github.com/microsoft/power-platform-skills) (commit `0d7ed9a`, retrieved 2026-07-14)
|
||||||
|
- License: MIT
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `create-site` | core | Creates a new Power Pages code site (SPA) using React, Angular, Vue, or Astro. Guides through the full process from initial concept to deployed site: requirements discovery, scaffolding, component planning, design, implementation, … | [source](https://github.com/microsoft/power-platform-skills/tree/0d7ed9a/plugins/power-pages/skills/create-site) |
|
||||||
|
|
||||||
|
## Source: microsoft/skills
|
||||||
|
|
||||||
|
- Repository: [https://github.com/microsoft/skills](https://github.com/microsoft/skills) (commit `dc543aa`, retrieved 2026-07-14)
|
||||||
|
- License: MIT
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `frontend-design-review` | core | Review and create distinctive, production-grade frontend interfaces with high design quality and design system compliance. Evaluates using three pillars: frictionless insight-to-action, quality craft, and trustworthy building. USE FOR: PR … | [source](https://github.com/microsoft/skills/tree/dc543aa/.github/skills/frontend-design-review) |
|
||||||
|
|
||||||
|
## Source: mohitagw15856/pm-claude-skills
|
||||||
|
|
||||||
|
- Repository: [https://github.com/mohitagw15856/pm-claude-skills](https://github.com/mohitagw15856/pm-claude-skills) (commit `876fa30`, retrieved 2026-07-14)
|
||||||
|
- License: MIT
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `engineering-hiring-rubric` | core | Build an engineering hiring rubric and technical interview scorecard for evaluating software engineers at a specific level. Use when asked to create an interview rubric, design a hiring process, build a technical scorecard, or standardize … | [source](https://github.com/mohitagw15856/pm-claude-skills/tree/876fa30/plugins/pm-engineering/skills/engineering-hiring-rubric) |
|
||||||
|
| `rfc-writer` | core | Write an engineering RFC (Request for Comments) for a technical decision, architectural change, or significant implementation approach. Use when asked to write an RFC, document a technical proposal, create a design doc, write an … | [source](https://github.com/mohitagw15856/pm-claude-skills/tree/876fa30/plugins/pm-engineering/skills/rfc-writer) |
|
||||||
|
| `customer-journey-map` | core | Build a customer journey map for a product, service, or experience. Use when asked to map a customer journey, create a user journey, document touchpoints and pain points, or design an experience map. Produces a complete journey map with … | [source](https://github.com/mohitagw15856/pm-claude-skills/tree/876fa30/plugins/pm-discovery/skills/customer-journey-map) |
|
||||||
|
| `tenant-screening-guide` | core | Design a fair, consistent tenant screening process for a rental. Use when asked how to screen tenants, set rental criteria, evaluate rental applicants, or build a tenant screening process. Produces a screening framework — written objective … | [source](https://github.com/mohitagw15856/pm-claude-skills/tree/876fa30/plugins/pm-realestate/skills/tenant-screening-guide) |
|
||||||
|
| `360-feedback-template` | core | Design a 360-degree feedback survey or write a structured 360 feedback report. Use when asked to build a 360 feedback process, write 360 feedback for a colleague, design a feedback survey, or produce a feedback report. Produces either a … | [source](https://github.com/mohitagw15856/pm-claude-skills/tree/876fa30/plugins/pm-people/skills/360-feedback-template) |
|
||||||
|
|
||||||
|
## Source: mukul975/Anthropic-Cybersecurity-Skills
|
||||||
|
|
||||||
|
- Repository: [https://github.com/mukul975/Anthropic-Cybersecurity-Skills](https://github.com/mukul975/Anthropic-Cybersecurity-Skills) (commit `673da1f`, retrieved 2026-07-14)
|
||||||
|
- License: Apache-2.0
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `performing-threat-modeling-with-owasp-threat-dragon` | core | Use OWASP Threat Dragon to create data flow diagrams, identify threats using STRIDE and LINDDUN methodologies, and generate threat model reports for secure design review. | [source](https://github.com/mukul975/Anthropic-Cybersecurity-Skills/tree/673da1f/skills/performing-threat-modeling-with-owasp-threat-dragon) |
|
||||||
|
|
||||||
|
## Source: nexu-io/open-design
|
||||||
|
|
||||||
|
- Repository: [https://github.com/nexu-io/open-design](https://github.com/nexu-io/open-design) (commit `4b66023`, retrieved 2026-07-14)
|
||||||
|
- License: Apache-2.0
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `frontend-design` | core | Create distinctive, production-grade frontend interfaces with strong visual direction, polished typography, considered layout, and working HTML/CSS/JS or framework code. Use for websites, landing pages, dashboards, React components, … | [source](https://github.com/nexu-io/open-design/tree/4b66023/skills/frontend-design) |
|
||||||
|
|
||||||
|
## Source: plugin87/ux-ui-agent-skills
|
||||||
|
|
||||||
|
- Repository: [https://github.com/plugin87/ux-ui-agent-skills](https://github.com/plugin87/ux-ui-agent-skills) (commit `93a7fbb`, retrieved 2026-07-14)
|
||||||
|
- License: no explicit license — referenced by link only
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `design-code` | core | Generate production-ready, accessible, token-driven component code for ANY framework — React+Tailwind, Next.js, SwiftUI, Vue, Svelte, Angular, Solid, Web Components/Lit, React Native, Flutter, Jetpack Compose, vanilla CSS, or CSS-in-JS. … | [source](https://github.com/plugin87/ux-ui-agent-skills/tree/93a7fbb/.claude/skills/design-code) |
|
||||||
|
|
||||||
|
## Source: rampstackco/claude-skills
|
||||||
|
|
||||||
|
- Repository: [https://github.com/rampstackco/claude-skills](https://github.com/rampstackco/claude-skills) (commit `bc6d961`, retrieved 2026-07-14)
|
||||||
|
- License: MIT
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `design-standards` | core | Apply production-grade design standards when building or reviewing pages, components, or UI. Use this skill whenever the user asks to build a page, design a component, lay out a section, review the UI, fix the layout, or check design … | [source](https://github.com/rampstackco/claude-skills/tree/bc6d961/skills/design-standards) |
|
||||||
|
| `frontend-component-build` | core | Build production-ready frontend components with accessible markup, sensible props, defined states, and tested behavior. Use this skill whenever the user wants to build a component from scratch, refactor an existing one, design a component … | [source](https://github.com/rampstackco/claude-skills/tree/bc6d961/skills/frontend-component-build) |
|
||||||
|
|
||||||
|
## Source: secondsky/claude-skills
|
||||||
|
|
||||||
|
- Repository: [https://github.com/secondsky/claude-skills](https://github.com/secondsky/claude-skills) (commit `c4889f6`, retrieved 2026-07-14)
|
||||||
|
- License: MIT
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `frontend-design` | core | Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, or applications. Generates creative, polished code that avoids generic AI aesthetics. | [source](https://github.com/secondsky/claude-skills/tree/c4889f6/plugins/frontend-design/skills/frontend-design) |
|
||||||
|
| `technical-specification` | core | Creates detailed technical specifications for software projects covering requirements, architecture, APIs, and testing strategies. Use when planning features, documenting system design, or creating architecture decision records. | [source](https://github.com/secondsky/claude-skills/tree/c4889f6/plugins/technical-specification/skills/technical-specification) |
|
||||||
|
|
||||||
|
## Source: snyk/agent-scan
|
||||||
|
|
||||||
|
- Repository: [https://github.com/snyk/agent-scan](https://github.com/snyk/agent-scan) (commit `f3a4621`, retrieved 2026-07-14)
|
||||||
|
- License: Apache-2.0
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `frontend-design` | core | Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, … | [source](https://github.com/snyk/agent-scan/tree/f3a4621/tests/skills/frontend-design) |
|
||||||
|
|
||||||
|
## Source: softaworks/agent-toolkit
|
||||||
|
|
||||||
|
- Repository: [https://github.com/softaworks/agent-toolkit](https://github.com/softaworks/agent-toolkit) (commit `3027f20`, retrieved 2026-07-14)
|
||||||
|
- License: MIT
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `mermaid-diagrams` | core | Comprehensive guide for creating software diagrams using Mermaid syntax. Use when users need to create, visualize, or document software through diagrams including class diagrams (domain modeling, object-oriented design), sequence diagrams … | [source](https://github.com/softaworks/agent-toolkit/tree/3027f20/skills/mermaid-diagrams) |
|
||||||
|
|
||||||
|
## Source: syahiidkamil/Software-Engineer-AI-Agent-Atlas
|
||||||
|
|
||||||
|
- Repository: [https://github.com/syahiidkamil/Software-Engineer-AI-Agent-Atlas](https://github.com/syahiidkamil/Software-Engineer-AI-Agent-Atlas) (commit `fc0bf11`, retrieved 2026-07-14)
|
||||||
|
- License: no explicit license — referenced by link only
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `frontend-design` | core | Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, … | [source](https://github.com/syahiidkamil/Software-Engineer-AI-Agent-Atlas/tree/fc0bf11/.claude/skills/frontend-design) |
|
||||||
|
|
||||||
|
## Source: ThinkInAIXYZ/deepchat
|
||||||
|
|
||||||
|
- Repository: [https://github.com/ThinkInAIXYZ/deepchat](https://github.com/ThinkInAIXYZ/deepchat) (commit `f275c92`, retrieved 2026-07-14)
|
||||||
|
- License: Apache-2.0
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `frontend-design` | core | Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, … | [source](https://github.com/ThinkInAIXYZ/deepchat/tree/f275c92/resources/skills/frontend-design) |
|
||||||
|
|
||||||
|
## Source: ViryaZheng/recomby-geo
|
||||||
|
|
||||||
|
- Repository: [https://github.com/ViryaZheng/recomby-geo](https://github.com/ViryaZheng/recomby-geo) (commit `530d5e2`, retrieved 2026-07-14)
|
||||||
|
- License: MIT
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `frontend-design` | core | Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, … | [source](https://github.com/ViryaZheng/recomby-geo/tree/530d5e2/plugins/recomby-geo/skills/frontend-design) |
|
||||||
|
|
||||||
|
## Source: wondelai/skills
|
||||||
|
|
||||||
|
- Repository: [https://github.com/wondelai/skills](https://github.com/wondelai/skills) (commit `326b380`, retrieved 2026-07-14)
|
||||||
|
- License: MIT
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `design-sprint` | core | Run a structured 5-day process to prototype, test, and validate product ideas with real users. Use when the user mentions "design sprint", "validate before we build", "rapid prototype", "test with users", or "should we build this". Also … | [source](https://github.com/wondelai/skills/tree/326b380/design-sprint) |
|
||||||
|
| `domain-driven-design` | core | Model software around the business domain using bounded contexts, aggregates, and ubiquitous language. Use when the user mentions "domain modeling", "bounded context", "aggregate root", "ubiquitous language", "anti-corruption layer", … | [source](https://github.com/wondelai/skills/tree/326b380/domain-driven-design) |
|
||||||
|
|
||||||
|
## Source: worldwonderer/novel-to-game
|
||||||
|
|
||||||
|
- Repository: [https://github.com/worldwonderer/novel-to-game](https://github.com/worldwonderer/novel-to-game) (commit `3c18abd`, retrieved 2026-07-14)
|
||||||
|
- License: MIT
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `game-art-direction` | core | Direct game art and creative vision. Turn GAME_DESIGN into a production-level ART_DIRECTION defining a recognizable visual style, camera and composition, world and character grammar, functional colour/light/material, HUD feedback, motion … | [source](https://github.com/worldwonderer/novel-to-game/tree/3c18abd/skills/game-art-direction) |
|
||||||
|
|
||||||
|
## Source: veniceai/skills
|
||||||
|
|
||||||
|
- Repository: [https://github.com/veniceai/skills](https://github.com/veniceai/skills) (commit `de089fa`, retrieved 2026-07-14)
|
||||||
|
- License: MIT
|
||||||
|
|
||||||
|
| Skill | Tier | What it adds | Upstream |
|
||||||
|
|---|---|---|---|
|
||||||
|
| `venice-errors` | adjacent | Handle Venice API errors correctly. Covers the StandardError / DetailedError / ContentViolationError / X402InferencePaymentRequired body shapes, every meaningful status code (400, 401, 402, 403, 415, 422, 429, 500, 503, 504), the 402 … | [source](https://github.com/veniceai/skills/tree/de089fa/skills/venice-errors) |
|
||||||
66
references/berufsbild-de.md
Normal file
66
references/berufsbild-de.md
Normal file
@@ -0,0 +1,66 @@
|
|||||||
|
# Berufsbild (Deutschland) — 3-D-Artist
|
||||||
|
|
||||||
|
> **Quelle:** BERUFENET, Bundesagentur für Arbeit — Beruf-ID 27272,
|
||||||
|
> KldB 2010: B 23224 · via öffentliche BERUFENET-API,
|
||||||
|
> abgerufen 2026-07-12. Automatisches Label-Matching
|
||||||
|
> (Score 1.00); Inhalte paraphrasiert/gekürzt, Volltext beim
|
||||||
|
> Original: https://web.arbeitsagentur.de/berufenet/beruf/27272
|
||||||
|
|
||||||
|
## Aufgaben und Tätigkeiten kompakt
|
||||||
|
|
||||||
|
3-D-Artists erstellen Animationen für digitale Medien, z.B. Computerspiele und Filme aber auch für die Bauindustrie.
|
||||||
|
Sie entwerfen und konstruieren aus zweidimensionalen Zeichnungen dreidimensionale Ansichten bzw. Drahtgittermodelle, z.B. von Gebäuden oder Figuren. Sie erzeugen Bewegungsabläufe mithilfe von Animationssoftware und legen passende virtuelle Oberflächen fest. Um den Objekten Tiefe und Körperlichkeit zu geben, simulieren sie Beleuchtung und Oberflächentexturen. Im bautechnischen Bereich übernehmen sie beispielsweise Technologie für Planung, Entwurf, Konstruktion o.ä.; Erstellung technischer Zeichnungen und Modelle verschiedener Erzeugnisse in 2D oder 3D, z. B. im Bauwesen, im Maschinenbau, in der Elektrotechnik
|
||||||
|
" name="Computer Aided Design (CAD)">CAD-Daten von Architekten und Architektinnen, anhand derer sie etwa Gebäudeentwürfe simulieren.
|
||||||
|
|
||||||
|
## Tätigkeitsbezeichnungen
|
||||||
|
|
||||||
|
3-D-Artist
|
||||||
|
|
||||||
|
Berufsbezeichnung in englischer Sprache3D animator (m/f)
|
||||||
|
|
||||||
|
Berufsbezeichnung in französischer SpracheAnimateur/Animatrice 3D
|
||||||
|
|
||||||
|
## Die Tätigkeit im Überblick
|
||||||
|
|
||||||
|
3-D-Artists entwickeln und gestalten digital erzeugte bewegte Bilder.
|
||||||
|
|
||||||
|
## Trends
|
||||||
|
|
||||||
|
NFTs im Verkauf digitaler KunstNon-Fungible Tokens (NFTs bzw. nicht austauschbare Token) sind digitalisierte Vermögenswerte. Dazu gehören z.B. Kunstgemälde, Comics oder Fotografien. Sie werden mithilfe der Blockchain-Technologie fälschungssicher gespeichert und über Onlineshops verkauft. Interessierte können die NFTs inkl. Urheberrechten mit Kryptowährung kaufen. NFTs sind eine innovative Möglichkeit, im Kunsthandel auch virtuelle Formen neben physischen Objekten rechtlich abzusichern. Designer und Designerinnen, Kunst- und Kulturschaffende sowie Kunstsammler und Kunstsammlerinnen werden sich mit den Anwendungsmöglichkeiten und digitalen Vertriebsmöglichkeiten von NFTs auseinandersetzen.
|
||||||
|
|
||||||
|
## Aufgaben und Tätigkeiten im Einzelnen
|
||||||
|
|
||||||
|
sich mit dem Projekt vertraut machen, Ideen entwerfen
|
||||||
|
Grafische Vorlage des geplanten Bildablaufes eines Films, eines Comics u.ä. in Einzelbildern
|
||||||
|
" name="Storyboard">Storyboard analysieren, ggf. selbst erstellen
|
||||||
|
|
||||||
|
Technologie für Planung, Entwurf, Konstruktion o.ä.; Erstellung technischer Zeichnungen und Modelle verschiedener Erzeugnisse in 2D oder 3D, z. B. im Bauwesen, im Maschinenbau, in der Elektrotechnik
|
||||||
|
" name="Computer Aided Design (CAD)">CAD-Daten im Baubereich übernehmen
|
||||||
|
|
||||||
|
Skizzen erstellen
|
||||||
|
|
||||||
|
|
||||||
|
Animationen und Bewegt-Sequenzen am Computer erstellen
|
||||||
|
dreidimensionale Ansichten bzw. Drahtgittermodelle erstellen, z.B. von Gebäuden oder Figuren
|
||||||
|
|
||||||
|
Bewegungsabläufe erzeugen
|
||||||
|
|
||||||
|
virtuelle Oberflächen definieren
|
||||||
|
|
||||||
|
Farb- und Beleuchtungseffekte integrieren, Licht und Schatten simulieren, Spezialeffekte einbauen
|
||||||
|
|
||||||
|
Tonspur hinzufügen
|
||||||
|
|
||||||
|
## Arbeitsbereiche/Branchen
|
||||||
|
|
||||||
|
3-D-Artists finden Beschäftigung in erster Linie
|
||||||
|
in Softwarehäusern
|
||||||
|
|
||||||
|
bei Firmen, die Computerspiele herstellen
|
||||||
|
|
||||||
|
in Multimedia- und Grafikstudios bzw. -agenturen
|
||||||
|
|
||||||
|
in Filmstudios
|
||||||
|
|
||||||
|
Darüber hinaus finden sie auch Beschäftigung
|
||||||
|
in Ingenieurbüros für technische Fachplanung und Ingenieurdesign
|
||||||
57
references/market.md
Normal file
57
references/market.md
Normal file
@@ -0,0 +1,57 @@
|
|||||||
|
# Market evidence report — 3d-modeller
|
||||||
|
|
||||||
|
Source: **14 real job ads** (JSearch API, countries: us 14), extracted into the MSSQL evidence store; as of 2026-07-08.
|
||||||
|
This report contains extracted, aggregated facts only — no ad text is
|
||||||
|
reproduced (copyright / platform terms).
|
||||||
|
|
||||||
|
## Seniority distribution
|
||||||
|
|
||||||
|
| Seniority | Ads | Share |
|
||||||
|
|---|---|---|
|
||||||
|
| mid | 9 | 64 % |
|
||||||
|
| n/a | 3 | 21 % |
|
||||||
|
| senior | 2 | 14 % |
|
||||||
|
|
||||||
|
## Tools — full market ranking
|
||||||
|
|
||||||
|
| # | Item | Ads | Share |
|
||||||
|
|---|---|---|---|
|
||||||
|
| 1 | Microsoft Office | 4 | 29 % |
|
||||||
|
|
||||||
|
## Hard skills — full market ranking
|
||||||
|
|
||||||
|
| # | Item | Ads | Share |
|
||||||
|
|---|---|---|---|
|
||||||
|
| 1 | 3d modelling | 6 | 43 % |
|
||||||
|
|
||||||
|
## Methods — full market ranking
|
||||||
|
|
||||||
|
| # | Item | Ads | Share |
|
||||||
|
|---|---|---|---|
|
||||||
|
|
||||||
|
## Responsibilities — full market ranking
|
||||||
|
|
||||||
|
| # | Item | Ads | Share |
|
||||||
|
|---|---|---|---|
|
||||||
|
| 1 | 3D model development | 3 | 21 % |
|
||||||
|
|
||||||
|
## Job title variants in the market
|
||||||
|
|
||||||
|
| Title | Ads |
|
||||||
|
|---|---|
|
||||||
|
| 3D Modeler | Blender + Roblox Studio | 1 |
|
||||||
|
| 3d Modeler, Piping & Hvac Designer, Engineer | 1 |
|
||||||
|
| 3d Modeller (+3 Years) | 1 |
|
||||||
|
| 3D Modeller / Animator Needed for Anime Chibi MMO Game — Long-Term Opportunity - Contract to Hire | 1 |
|
||||||
|
| 3D Prop Modeller for Stylized Art | 1 |
|
||||||
|
| Architectural 3D Modeller and Visualisation Specialist | 1 |
|
||||||
|
| Civil 3D Modeller – Highways BIM Designer (Hybrid) | 1 |
|
||||||
|
| Civils 3D Modeller | 1 |
|
||||||
|
| Freelance 3D Character Modeller | 1 |
|
||||||
|
| Freelance 3D Modeller / Visualiser | 1 |
|
||||||
|
| Marine 3d Modeler: Piping & Hvac Systems Designer | 1 |
|
||||||
|
| Seeking 3D Modeller & Animator (Pre-Textured Assets Provided - 48 Hours) | 1 |
|
||||||
|
| Senior & Civil 3D Modeller | 1 |
|
||||||
|
| Senior/Principal 3D Modeller - Energy | 1 |
|
||||||
|
|
||||||
|
Methodology: entities extracted per ad ({hard_skills, tools, methods, responsibilities, seniority}), normalized, counted as DISTINCT ads per entity; report threshold ≥ 3 ads. Headline sections in skills.md/tools.md use the stricter ≥ 20 % threshold.
|
||||||
24
references/profile.md
Normal file
24
references/profile.md
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
# Occupation profile — 3D modeller
|
||||||
|
|
||||||
|
- **ESCO URI:** http://data.europa.eu/esco/occupation/bab5fa79-7f96-4e21-87b6-1eba560b8d9a
|
||||||
|
- **ESCO code:** 2166.1
|
||||||
|
- **ISCO-08 group:** 2166 — Graphic and multimedia designers
|
||||||
|
|
||||||
|
## Description (ESCO)
|
||||||
|
|
||||||
|
3D modellers design 3D models of objects, virtual environments, layouts, characters, and 3D virtual animated agents.
|
||||||
|
|
||||||
|
## Definition
|
||||||
|
|
||||||
|
nan
|
||||||
|
|
||||||
|
## Alternative labels
|
||||||
|
|
||||||
|
- CGI modeller
|
||||||
|
- 3D developer
|
||||||
|
- 3D modellers
|
||||||
|
- 3D artist
|
||||||
|
- computer-generated imagery modeller
|
||||||
|
- 3D modeler
|
||||||
|
- 3D texturing artist
|
||||||
|
- 3D specialist
|
||||||
118
references/skills.md
Normal file
118
references/skills.md
Normal file
@@ -0,0 +1,118 @@
|
|||||||
|
# Competences — 3D modeller
|
||||||
|
|
||||||
|
Source: ESCO v1.2.1 occupation-skill relations (http://data.europa.eu/esco/occupation/bab5fa79-7f96-4e21-87b6-1eba560b8d9a).
|
||||||
|
|
||||||
|
## Essential
|
||||||
|
|
||||||
|
- **3D lighting** (knowledge)
|
||||||
|
- **3D texturing** (knowledge)
|
||||||
|
- **apply 3D imaging techniques** (skill/competence)
|
||||||
|
- **augmented reality** (knowledge)
|
||||||
|
- **build business relationships** (skill/competence)
|
||||||
|
- **computer graphics** (knowledge)
|
||||||
|
- **create 3D characters** (skill/competence)
|
||||||
|
- **create 3D environments** (skill/competence)
|
||||||
|
- **create 3D texture map** (skill/competence)
|
||||||
|
- **develop creative ideas** (skill/competence)
|
||||||
|
- **discuss artwork** (skill/competence)
|
||||||
|
- **holography** (knowledge)
|
||||||
|
- **migrate existing data** (skill/competence)
|
||||||
|
- **operate 3D computer graphics software** (skill/competence)
|
||||||
|
- **render 3D images** (skill/competence)
|
||||||
|
- **use polygonal modelling** (skill/competence)
|
||||||
|
|
||||||
|
## Optional
|
||||||
|
|
||||||
|
- 3D printing process (knowledge)
|
||||||
|
- ABAP (knowledge)
|
||||||
|
- Agile project management (knowledge)
|
||||||
|
- AJAX (knowledge)
|
||||||
|
- animate 3D organic forms (skill/competence)
|
||||||
|
- APL (knowledge)
|
||||||
|
- apply social media marketing (skill/competence)
|
||||||
|
- apply technical communication skills (skill/competence)
|
||||||
|
- ASP.NET (knowledge)
|
||||||
|
- Assembly (computer programming) (knowledge)
|
||||||
|
- C# (knowledge)
|
||||||
|
- C++ (knowledge)
|
||||||
|
- COBOL (knowledge)
|
||||||
|
- CoffeeScript (knowledge)
|
||||||
|
- Common Lisp (knowledge)
|
||||||
|
- computer programming (knowledge)
|
||||||
|
- create 2D painting (skill/competence)
|
||||||
|
- draw design sketches (skill/competence)
|
||||||
|
- emergent technologies (knowledge)
|
||||||
|
- Erlang (knowledge)
|
||||||
|
- geographic information systems (knowledge)
|
||||||
|
- Groovy (knowledge)
|
||||||
|
- Haskell (knowledge)
|
||||||
|
- ICT project management methodologies (knowledge)
|
||||||
|
- Java (computer programming) (knowledge)
|
||||||
|
- JavaScript (knowledge)
|
||||||
|
- lean project management (knowledge)
|
||||||
|
- Lisp (knowledge)
|
||||||
|
- maintain an artistic portfolio (skill/competence)
|
||||||
|
- MATLAB (knowledge)
|
||||||
|
- Microsoft Visual C++ (knowledge)
|
||||||
|
- ML (computer programming) (knowledge)
|
||||||
|
- Objective-C (knowledge)
|
||||||
|
- OpenEdge Advanced Business Language (knowledge)
|
||||||
|
- Pascal (computer programming) (knowledge)
|
||||||
|
- perform data mining (skill/competence)
|
||||||
|
- perform ICT troubleshooting (skill/competence)
|
||||||
|
- Perl (knowledge)
|
||||||
|
- PHP (knowledge)
|
||||||
|
- principles of animation (knowledge)
|
||||||
|
- Process-based management (knowledge)
|
||||||
|
- Prolog (computer programming) (knowledge)
|
||||||
|
- Python (computer programming) (knowledge)
|
||||||
|
- R (knowledge)
|
||||||
|
- Ruby (computer programming) (knowledge)
|
||||||
|
- SAP R3 (knowledge)
|
||||||
|
- SAS language (knowledge)
|
||||||
|
- Scala (knowledge)
|
||||||
|
- Scratch (computer programming) (knowledge)
|
||||||
|
- select illustration styles (skill/competence)
|
||||||
|
- Smalltalk (computer programming) (knowledge)
|
||||||
|
- software interaction design (knowledge)
|
||||||
|
- Swift (computer programming) (knowledge)
|
||||||
|
- TypeScript (knowledge)
|
||||||
|
- VBScript (knowledge)
|
||||||
|
- Visual Basic (knowledge)
|
||||||
|
|
||||||
|
<!-- market-evidence -->
|
||||||
|
|
||||||
|
## Market evidence (job-ad analysis, 14 ads, as of 2026-07-08)
|
||||||
|
|
||||||
|
Share of analyzed job ads mentioning the item (threshold ≥ 20 %). Source: JSearch/Adzuna APIs.
|
||||||
|
|
||||||
|
### Hard skills
|
||||||
|
|
||||||
|
- 3d modelling — **43 %**
|
||||||
|
- animation — **14 %**
|
||||||
|
- 3D modeling — **14 %**
|
||||||
|
- cad standards adherence — **14 %**
|
||||||
|
- construction detailing — **14 %**
|
||||||
|
- data processing — **14 %**
|
||||||
|
- drainage design — **14 %**
|
||||||
|
- earthwork design — **14 %**
|
||||||
|
- system integration — **14 %**
|
||||||
|
- technical drawing — **14 %**
|
||||||
|
- technical drawing interpretation — **14 %**
|
||||||
|
- volume analysis — **14 %**
|
||||||
|
|
||||||
|
### Methods
|
||||||
|
|
||||||
|
- iterative design process — **14 %**
|
||||||
|
|
||||||
|
### Responsibilities
|
||||||
|
|
||||||
|
- 3D model development — **21 %**
|
||||||
|
- design data presentation — **14 %**
|
||||||
|
- document control — **14 %**
|
||||||
|
- system integration support — **14 %**
|
||||||
|
- team coordination — **14 %**
|
||||||
|
- cad data processing — **14 %**
|
||||||
|
- specification application — **14 %**
|
||||||
|
|
||||||
|
<!-- market-evidence -->
|
||||||
33
references/tasks.md
Normal file
33
references/tasks.md
Normal file
@@ -0,0 +1,33 @@
|
|||||||
|
# Tasks & work activities — 3D modeller
|
||||||
|
|
||||||
|
Source: O*NET 30.3, occupation 27-1014.00 (Special Effects Artists and Animators) — manual nearest-occupation mapping via ISCO group 2166; the official ESCO crosswalk has no entry for this ESCO occupation.
|
||||||
|
|
||||||
|
## Task statements
|
||||||
|
|
||||||
|
- **[Core]** Design complex graphics and animation, using independent judgment, creativity, and computer equipment.
|
||||||
|
- **[Core]** Create two-dimensional and three-dimensional images depicting objects in motion or illustrating a process, using computer animation or modeling programs.
|
||||||
|
- **[Core]** Make objects or characters appear lifelike by manipulating light, color, texture, shadow, and transparency, or manipulating static images to give the illusion of motion.
|
||||||
|
- **[Supplemental]** Assemble, typeset, scan, and produce digital camera-ready art or film negatives and printer's proofs.
|
||||||
|
- **[Core]** Apply story development, directing, cinematography, and editing to animation to create storyboards that show the flow of the animation and map out key scenes and characters.
|
||||||
|
- **[Supplemental]** Script, plan, and create animated narrative sequences under tight deadlines, using computer software and hand drawing techniques.
|
||||||
|
- **[Core]** Create basic designs, drawings, and illustrations for product labels, cartons, direct mail, or television.
|
||||||
|
- **[Supplemental]** Create pen-and-paper images to be scanned, edited, colored, textured, or animated by computer.
|
||||||
|
- **[Supplemental]** Develop briefings, brochures, multimedia presentations, web pages, promotional products, technical illustrations, and computer artwork for use in products, technical manuals, literature, newsletters, and slide shows.
|
||||||
|
- **[Supplemental]** Use models to simulate the behavior of animated objects in the finished sequence.
|
||||||
|
- **[Core]** Participate in design and production of multimedia campaigns, handling budgeting and scheduling, and assisting with such responsibilities as production coordination, background design, and progress tracking.
|
||||||
|
- **[Supplemental]** Convert real objects to animated objects through modeling, using techniques such as optical scanning.
|
||||||
|
- **[Supplemental]** Implement and maintain configuration control systems.
|
||||||
|
|
||||||
|
## Detailed work activities
|
||||||
|
|
||||||
|
- Assemble equipment or components.
|
||||||
|
- Convert data among multiple digital or analog formats.
|
||||||
|
- Coordinate logistics for productions or events.
|
||||||
|
- Create computer-generated graphics or animation.
|
||||||
|
- Develop artistic or design concepts for decoration, exhibition, or commercial purposes.
|
||||||
|
- Draw detailed or technical illustrations.
|
||||||
|
- Maintain computer equipment or software.
|
||||||
|
- Maintain equipment or systems to ensure proper functioning.
|
||||||
|
- Operate photographic developing or print production equipment.
|
||||||
|
- Prepare film for distribution or use.
|
||||||
|
- Prepare production storyboards.
|
||||||
159
references/tools.md
Normal file
159
references/tools.md
Normal file
@@ -0,0 +1,159 @@
|
|||||||
|
# Tools & technology — 3D modeller
|
||||||
|
|
||||||
|
Source: O*NET 30.3, occupation 27-1014.00 (Special Effects Artists and Animators) — manual nearest-occupation mapping via ISCO group 2166; the official ESCO crosswalk has no entry for this ESCO occupation.
|
||||||
|
|
||||||
|
| Software | Category | Hot technology |
|
||||||
|
|---|---|---|
|
||||||
|
| Adobe Acrobat | Document management software | yes |
|
||||||
|
| Adobe After Effects | Video creation and editing software | yes |
|
||||||
|
| Adobe Creative Cloud software | Graphics or photo imaging software | yes |
|
||||||
|
| Adobe Illustrator | Graphics or photo imaging software | yes |
|
||||||
|
| Adobe InDesign | Desktop publishing software | yes |
|
||||||
|
| Adobe Photoshop | Graphics or photo imaging software | yes |
|
||||||
|
| AJAX | Web platform development software | yes |
|
||||||
|
| Apple macOS | Operating system software | yes |
|
||||||
|
| Autodesk AutoCAD Civil 3D | Computer aided design CAD software | yes |
|
||||||
|
| C | Development environment software | yes |
|
||||||
|
| C++ | Object or component oriented development software | yes |
|
||||||
|
| Canva | Graphics or photo imaging software | yes |
|
||||||
|
| Cascading style sheets CSS | Web platform development software | yes |
|
||||||
|
| Extensible markup language XML | Enterprise application integration software | yes |
|
||||||
|
| Figma | Graphical user interface development software | yes |
|
||||||
|
| Hypertext markup language HTML | Web platform development software | yes |
|
||||||
|
| JavaScript | Web platform development software | yes |
|
||||||
|
| jQuery | Object or component oriented development software | yes |
|
||||||
|
| Microsoft Excel | Spreadsheet software | yes |
|
||||||
|
| Microsoft Office software | Office suite software | yes |
|
||||||
|
| Microsoft PowerPoint | Presentation software | yes |
|
||||||
|
| Microsoft Visio | Process mapping and design software | yes |
|
||||||
|
| Microsoft Windows | Operating system software | yes |
|
||||||
|
| Microsoft Word | Word processing software | yes |
|
||||||
|
| PHP | Web platform development software | yes |
|
||||||
|
| Python | Object or component oriented development software | yes |
|
||||||
|
| Trimble SketchUp Pro | Graphics or photo imaging software | yes |
|
||||||
|
| UNIX | Operating system software | yes |
|
||||||
|
| Ability Photopaint | Graphics or photo imaging software | |
|
||||||
|
| ACD Systems Canvas | Graphics or photo imaging software | |
|
||||||
|
| Adobe ActionScript | Development environment software | |
|
||||||
|
| Adobe AIR | Development environment software | |
|
||||||
|
| Adobe Director | Video creation and editing software | |
|
||||||
|
| Adobe Dreamweaver | Web page creation and editing software | |
|
||||||
|
| Adobe Flex | Web platform development software | |
|
||||||
|
| Adobe FreeHand MX | Graphics or photo imaging software | |
|
||||||
|
| Adobe ImageReady | Graphics or photo imaging software | |
|
||||||
|
| Adobe Premiere Pro | Video creation and editing software | |
|
||||||
|
| Ambient Design ArtRage | Graphics or photo imaging software | |
|
||||||
|
| Apple DrawBerry | Graphics or photo imaging software | |
|
||||||
|
| Apple Final Cut Pro | Video creation and editing software | |
|
||||||
|
| Aqsis Renderer | Graphics or photo imaging software | |
|
||||||
|
| Autodesk 3ds Max | Video creation and editing software | |
|
||||||
|
| Autodesk 3ds Max Design | Computer aided design CAD software | |
|
||||||
|
| Autodesk Alias Design | Computer aided design CAD software | |
|
||||||
|
| Autodesk Alias Surface | Computer aided design CAD software | |
|
||||||
|
| Autodesk Combustion | Graphics or photo imaging software | |
|
||||||
|
| Autodesk Maya | Graphics or photo imaging software | |
|
||||||
|
| Autodesk MotionBuilder | Video creation and editing software | |
|
||||||
|
| Autodesk Mudbox | Graphics or photo imaging software | |
|
||||||
|
| Autodesk SketchBook Pro | Graphics or photo imaging software | |
|
||||||
|
| Autodesk SoftImage | Graphics or photo imaging software | |
|
||||||
|
| AutoDesSys form Z | Computer aided design CAD software | |
|
||||||
|
| AutoQ3D | Graphics or photo imaging software | |
|
||||||
|
| Blender | Graphics or photo imaging software | |
|
||||||
|
| Bohemian Coding DrawIt | Graphics or photo imaging software | |
|
||||||
|
| Bunkspeed HyperDrive | Graphics or photo imaging software | |
|
||||||
|
| Bunkspeed HyperMove | Graphics or photo imaging software | |
|
||||||
|
| Caligari Corporation trueSpace | Graphics or photo imaging software | |
|
||||||
|
| Celsys RETAS | Graphics or photo imaging software | |
|
||||||
|
| Chaos Group V-Ray | Video creation and editing software | |
|
||||||
|
| Character Studio | Graphics or photo imaging software | |
|
||||||
|
| Cheetah3D | Graphics or photo imaging software | |
|
||||||
|
| Code libraries | Development environment software | |
|
||||||
|
| Component libraries | Development environment software | |
|
||||||
|
| Corel CorelDraw Graphics Suite | Graphics or photo imaging software | |
|
||||||
|
| Corel Painter | Graphics or photo imaging software | |
|
||||||
|
| Crytek CryEngine | Development environment software | |
|
||||||
|
| Cybermotion 3D Designer | Graphics or photo imaging software | |
|
||||||
|
| DAZ Productions Bryce | Graphics or photo imaging software | |
|
||||||
|
| DAZ Productions Carrara | Graphics or photo imaging software | |
|
||||||
|
| Drupal | Web platform development software | |
|
||||||
|
| DX Studio | Development environment software | |
|
||||||
|
| Dynamic hypertext markup language DHTML | Web platform development software | |
|
||||||
|
| Electric Rain Swift 3D Xpress | Graphics or photo imaging software | |
|
||||||
|
| e-on software Vue | Graphics or photo imaging software | |
|
||||||
|
| Extensible hypertext markup language XHTML | Web platform development software | |
|
||||||
|
| Freeverse Lineform | Graphics or photo imaging software | |
|
||||||
|
| Google Sites | Web page creation and editing software | |
|
||||||
|
| HASH Animation:Master | Graphics or photo imaging software | |
|
||||||
|
| Indigo Renderer | Graphics or photo imaging software | |
|
||||||
|
| Inivis AC3D | Graphics or photo imaging software | |
|
||||||
|
| Luxology Modo | Graphics or photo imaging software | |
|
||||||
|
| Luxrender | Graphics or photo imaging software | |
|
||||||
|
| MagicTracer | Graphics or photo imaging software | |
|
||||||
|
| Massive Jet | Graphics or photo imaging software | |
|
||||||
|
| Maxon BodyPaint 3D | Graphics or photo imaging software | |
|
||||||
|
| Maxon Cinema 4D | Video creation and editing software | |
|
||||||
|
| MaxScript | Development environment software | |
|
||||||
|
| Maya Embedded Language MEL | Development environment software | |
|
||||||
|
| Mental Images Mental Ray | Graphics or photo imaging software | |
|
||||||
|
| Microsoft Expression Design | Graphics or photo imaging software | |
|
||||||
|
| Microsoft Silverlight | Web platform development software | |
|
||||||
|
| Nevercenter Silo | Graphics or photo imaging software | |
|
||||||
|
| NewTek Lightwave 3D | Graphics or photo imaging software | |
|
||||||
|
| Next Limit Maxwell Render | Graphics or photo imaging software | |
|
||||||
|
| NodeBox | Graphics or photo imaging software | |
|
||||||
|
| NVDIA Gelato | Graphics or photo imaging software | |
|
||||||
|
| Object-oriented programming languages | Object or component oriented development software | |
|
||||||
|
| Perforce Helix software | Configuration management software | |
|
||||||
|
| Pixar RenderMan Studio | Video creation and editing software | |
|
||||||
|
| Pixarra TwistedBrush | Graphics or photo imaging software | |
|
||||||
|
| Pixelmator | Graphics or photo imaging software | |
|
||||||
|
| Pixologic Zbrush | Graphics or photo imaging software | |
|
||||||
|
| Quad Software Grome | Graphics or photo imaging software | |
|
||||||
|
| QuarkXPress | Desktop publishing software | |
|
||||||
|
| RealFlow | Graphics or photo imaging software | |
|
||||||
|
| Satori Paint | Graphics or photo imaging software | |
|
||||||
|
| Serif DrawPlus | Graphics or photo imaging software | |
|
||||||
|
| Side Effects Software Houdini | Graphics or photo imaging software | |
|
||||||
|
| SideFX Houdini | Graphics or photo imaging software | |
|
||||||
|
| sK1 | Graphics or photo imaging software | |
|
||||||
|
| Skencil | Graphics or photo imaging software | |
|
||||||
|
| SmithMicro Anime Studio | Graphics or photo imaging software | |
|
||||||
|
| SmithMicro Manga Studio | Graphics or photo imaging software | |
|
||||||
|
| SmithMicro SoftwarePoser | Graphics or photo imaging software | |
|
||||||
|
| Social media sites | Web page creation and editing software | |
|
||||||
|
| solidThinking | Computer aided design CAD software | |
|
||||||
|
| SplutterFish Brazil | Graphics or photo imaging software | |
|
||||||
|
| Sunflow Render System | Graphics or photo imaging software | |
|
||||||
|
| TechSmith Camtasia | Video creation and editing software | |
|
||||||
|
| Three-dimensional graphics software | Graphics or photo imaging software | |
|
||||||
|
| Trapcode Particular | Graphics or photo imaging software | |
|
||||||
|
| Two-dimensional graphics software | Graphics or photo imaging software | |
|
||||||
|
| Unity Technologies Unity | Development environment software | |
|
||||||
|
| Unreal Technology Unreal Engine | Development environment software | |
|
||||||
|
| VectorDesigner | Graphics or photo imaging software | |
|
||||||
|
| Xara Designer Pro | Graphics or photo imaging software | |
|
||||||
|
| XML User Interface XUI | Development environment software | |
|
||||||
|
| YouTube | Video creation and editing software | |
|
||||||
|
|
||||||
|
<!-- market-evidence -->
|
||||||
|
|
||||||
|
## Market evidence (job-ad analysis, 14 ads, as of 2026-07-08)
|
||||||
|
|
||||||
|
Share of analyzed job ads mentioning the item (threshold ≥ 20 %). Source: JSearch/Adzuna APIs.
|
||||||
|
|
||||||
|
### Tools
|
||||||
|
|
||||||
|
- Microsoft Office — **29 %**
|
||||||
|
- NX Siemens — **14 %**
|
||||||
|
- ShipConstructor — **14 %**
|
||||||
|
- Smart 3D/SP3D — **14 %**
|
||||||
|
- zbrush — **14 %**
|
||||||
|
- unreal engine — **14 %**
|
||||||
|
- maya — **14 %**
|
||||||
|
- FORAN — **14 %**
|
||||||
|
- Cadmatic — **14 %**
|
||||||
|
- AutoCAD Civil 3D — **14 %**
|
||||||
|
- AVEVA Marine/E3D — **14 %**
|
||||||
|
- blender — **14 %**
|
||||||
|
|
||||||
|
<!-- market-evidence -->
|
||||||
Reference in New Issue
Block a user