commit 41b98c86b1b8ad437417dfd5aa81d7ac8efd1285 Author: skillfactor-pipeline Date: Fri Aug 14 17:03:23 2026 +0200 feat: animator skill package v0.1.0 diff --git a/PROVENANCE.md b/PROVENANCE.md new file mode 100644 index 0000000..8926583 --- /dev/null +++ b/PROVENANCE.md @@ -0,0 +1,31 @@ +# Data provenance — animator + +Where the content of this skill package comes from, counted by +content items (tasks, competences, tools, evidence entries, curated +knowledge). Rendered live by Gitea: + +```mermaid +%%{init: {'theme':'base','themeVariables':{'pie1':'#f9a825','pie2':'#1e88e5','pie3':'#ff355e','pie4':'#d97757','pie5':'#8e24aa','pieOuterStrokeWidth':'0px','pieSectionTextColor':'#fff'}}}%% +pie showData + title Content sources — animator + "ESCO (occupation & competences)" : 49 + "O*NET (tasks & tools)" : 155 + "Job boards (market evidence)" : 78 + "Anthropic official Claude skills" : 9 + "External AI skill packs (mapped)" : 176 +``` + +| Source | Items | Share | Files | +|---|---|---|---| +| ESCO (occupation & competences) | 49 | 10.5 % | references/profile.md, references/skills.md | +| O*NET (tasks & tools) | 155 | 33.2 % | references/tasks.md, references/tools.md | +| Job boards (market evidence) | 78 | 16.7 % | references/market.md (full report) + "Market evidence" headline sections | +| Wikipedia & AI expert curation | 0 | 0.0 % | glossary, literature, usecases, intake, quality, evals/ | +| Anthropic official Claude skills | 9 | 1.9 % | references/ai-skills.md, section "anthropics/skills" (official Claude Code skills) | +| External AI skill packs (mapped) | 176 | 37.7 % | references/ai-skills.md (per-source attribution inside) | +| Stack Exchange practitioner Q&A (CC-BY-SA) | 0 | 0.0 % | references/practitioner-qa.md (per-entry attribution inside) | + +Licensing: O*NET (USDOL/ETA, CC BY 4.0) · ESCO (© European Union) · +job-ad evidence via official APIs (JSearch/Adzuna) · Wikipedia content +paraphrased with source URLs — never copied · external AI skills are +linked, not copied (Apache-2.0/MIT/source-available, see ai-skills.md). diff --git a/SKILL.md b/SKILL.md new file mode 100644 index 0000000..86b57ae --- /dev/null +++ b/SKILL.md @@ -0,0 +1,53 @@ +--- +name: animator +description: "Occupational skill for the role 'animator' (also: 3D computer-generated imagery animator, 3D computer animation artist, 2D hand-drawn animator, computer animation artist, animators, animation specialist). Use when the user asks for typical animator work such as: typical animator responsibilities" +--- + +# Animator + +Animators use software to create animations, these are rapidly sequenced together images to create an illusion of movement. + +## Core workflow + + +## How to use this skill + +- Read [references/profile.md](references/profile.md) for the occupation profile and scope. +- Consult [references/tasks.md](references/tasks.md) for the full task and activity inventory. +- Check [references/skills.md](references/skills.md) for essential vs. optional competences. +- Check [references/tools.md](references/tools.md) for the software commonly used in this role. +- See [references/ai-skills.md](references/ai-skills.md) — matched external AI agent skills (per-source attribution). + +## Key competences (essential) + +- adapt to type of media +- analyse a script +- computer equipment +- computer graphics +- create animated narratives +- create moving images +- design graphics +- develop animations +- finish project within budget +- follow a brief +- follow work schedule +- graphic design +- ICT software specifications +- motion graphics +- multimedia systems + +## Hot technologies + +- Adobe Acrobat +- Adobe After Effects +- Adobe Creative Cloud software +- Adobe Illustrator +- Adobe InDesign +- Adobe Photoshop +- AJAX +- Apple macOS +- Autodesk AutoCAD Civil 3D +- C + +--- +*Sources: ESCO v1.2.1 (http://data.europa.eu/esco/occupation/48c8eccb-4bd0-487e-a187-4953cbbe956e), O*NET 30.3 (27-1014.00, manual nearest match). See manifest.json for licensing/attribution.* diff --git a/manifest.json b/manifest.json new file mode 100644 index 0000000..5e9a9ad --- /dev/null +++ b/manifest.json @@ -0,0 +1,280 @@ +{ + "name": "animator", + "title": "animator", + "version": "0.1.0", + "layer": "core", + "language": "en", + "generated": "2026-07-07", + "ids": { + "esco_uri": "http://data.europa.eu/esco/occupation/48c8eccb-4bd0-487e-a187-4953cbbe956e", + "esco_code": "2166.3", + "isco_group": "2166", + "onet_soc": "27-1014.00", + "crosswalk_match": "manual nearest via ISCO 2166 (Special Effects Artists and Animators)" + }, + "sources": [ + { + "name": "ESCO", + "version": "1.2.1", + "url": "https://esco.ec.europa.eu/" + }, + { + "name": "O*NET", + "version": "30.3", + "url": "https://www.onetcenter.org/", + "license": "CC BY 4.0" + } + ], + "attribution": "This package includes information from the O*NET Database (v30.3) by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA), CC BY 4.0. skillfactor is not endorsed by USDOL/ETA. ESCO data (v1.2.1) (c) European Union, used per the ESCO download conditions: https://esco.ec.europa.eu/en/use-esco/download", + "counts": { + "tasks": 0, + "dwas": 0, + "skills_essential": 17, + "skills_optional": 31, + "software": 0 + }, + "enrichment_ai_skills": { + "generated": "2026-07-14", + "method": "deterministic mapping (ISCO prefix + title/competence keywords)", + "sources": { + "anthropics/skills": { + "repo": "https://github.com/anthropics/skills", + "commit": "f6656c1", + "license": "Apache-2.0; the document skills (docx/pdf/pptx/xlsx) are source-available \u2014 see the LICENSE.txt in the upstream skill folder", + "skills": 6 + }, + "veniceai/skills": { + "repo": "https://github.com/veniceai/skills", + "commit": "de089fa", + "license": "MIT", + "skills": 1 + }, + "ConardLi/garden-skills": { + "repo": "https://github.com/ConardLi/garden-skills", + "commit": "fbd6453", + "license": "MIT", + "skills": 2 + }, + "nexu-io/open-design": { + "repo": "https://github.com/nexu-io/open-design", + "commit": "4b66023", + "license": "Apache-2.0", + "skills": 12 + }, + "Devin-AXIS/iPolloWork": { + "repo": "https://github.com/Devin-AXIS/iPolloWork", + "commit": "5107542", + "license": "custom (see upstream LICENSE)", + "skills": 4 + }, + "educlopez/ui-craft": { + "repo": "https://github.com/educlopez/ui-craft", + "commit": "2ad8124", + "license": "MIT", + "skills": 2 + }, + "a5c-ai/babysitter": { + "repo": "https://github.com/a5c-ai/babysitter", + "commit": "44a5d58b", + "license": "MIT", + "skills": 4 + }, + "Orkas-AI/Orkas-VideoStudio": { + "repo": "https://github.com/Orkas-AI/Orkas-VideoStudio", + "commit": "dd4a0f4", + "license": "MIT", + "skills": 1 + }, + "secondsky/claude-skills": { + "repo": "https://github.com/secondsky/claude-skills", + "commit": "c4889f6", + "license": "MIT", + "skills": 4 + }, + "SFKislev/Flue": { + "repo": "https://github.com/SFKislev/Flue", + "commit": "3d52e8e", + "license": "MIT", + "skills": 1 + }, + "vibeeval/vibecosystem": { + "repo": "https://github.com/vibeeval/vibecosystem", + "commit": "cea9462", + "license": "MIT", + "skills": 1 + }, + "wondelai/skills": { + "repo": "https://github.com/wondelai/skills", + "commit": "326b380", + "license": "MIT", + "skills": 1 + }, + "dembrandt/dembrandt-skills": { + "repo": "https://github.com/dembrandt/dembrandt-skills", + "commit": "38cd2b7", + "license": "MIT", + "skills": 2 + }, + "plugin87/ux-ui-agent-skills": { + "repo": "https://github.com/plugin87/ux-ui-agent-skills", + "commit": "93a7fbb", + "license": "no explicit license \u2014 referenced by link only", + "skills": 2 + }, + "jeremylongshore/claude-code-plugins-plus-skills": { + "repo": "https://github.com/jeremylongshore/claude-code-plugins-plus-skills", + "commit": "e112938a", + "license": "MIT", + "skills": 6 + }, + "worldwonderer/novel-to-game": { + "repo": "https://github.com/worldwonderer/novel-to-game", + "commit": "3c18abd", + "license": "MIT", + "skills": 1 + }, + "avibebuilder/claude-prime": { + "repo": "https://github.com/avibebuilder/claude-prime", + "commit": "80bcfa4", + "license": "MIT", + "skills": 1 + }, + "affaan-m/everything-claude-code": { + "repo": "https://github.com/affaan-m/everything-claude-code", + "commit": "ed38744", + "license": "MIT", + "skills": 3 + }, + "infrasity-labs/dev-gtm-claude-skills": { + "repo": "https://github.com/infrasity-labs/dev-gtm-claude-skills", + "commit": "02cfefb", + "license": "MIT", + "skills": 4 + }, + "JasonColapietro/suede-creator-skills": { + "repo": "https://github.com/JasonColapietro/suede-creator-skills", + "commit": "0dc2aef", + "license": "MIT", + "skills": 1 + }, + "rampstackco/claude-skills": { + "repo": "https://github.com/rampstackco/claude-skills", + "commit": "bc6d961", + "license": "MIT", + "skills": 1 + }, + "evanca/flutter-ai-rules": { + "repo": "https://github.com/evanca/flutter-ai-rules", + "commit": "c416bf9", + "license": "MIT", + "skills": 1 + }, + "garrytan/gstack": { + "repo": "https://github.com/garrytan/gstack", + "commit": "7c9df1c", + "license": "MIT", + "skills": 1 + }, + "gooseworks-ai/goose-skills": { + "repo": "https://github.com/gooseworks-ai/goose-skills", + "commit": "94ec916", + "license": "no explicit license \u2014 referenced by link only", + "skills": 3 + }, + "Ryan-yang125/motion-lexicon": { + "repo": "https://github.com/Ryan-yang125/motion-lexicon", + "commit": "9339f16", + "license": "MIT", + "skills": 1 + }, + "Leonxlnx/taste-skill": { + "repo": "https://github.com/Leonxlnx/taste-skill", + "commit": "b177427", + "license": "MIT", + "skills": 1 + }, + "brycewang-stanford/Auto-Empirical-Research-Skills": { + "repo": "https://github.com/brycewang-stanford/Auto-Empirical-Research-Skills", + "commit": "85bf545", + "license": "CC-BY-4.0", + "skills": 1 + }, + "zebbern/claude-code-guide": { + "repo": "https://github.com/zebbern/claude-code-guide", + "commit": "d2c5280", + "license": "MIT", + "skills": 1 + }, + "zarazhangrui/frontend-slides": { + "repo": "https://github.com/zarazhangrui/frontend-slides", + "commit": "9906a34", + "license": "MIT", + "skills": 1 + }, + "SamurAIGPT/Generative-Media-Skills": { + "repo": "https://github.com/SamurAIGPT/Generative-Media-Skills", + "commit": "a1c4c98", + "license": "MIT", + "skills": 1 + }, + "davila7/claude-code-templates": { + "repo": "https://github.com/davila7/claude-code-templates", + "commit": "fa79251", + "license": "MIT", + "skills": 3 + }, + "nextlevelbuilder/ui-ux-pro-max-skill": { + "repo": "https://github.com/nextlevelbuilder/ui-ux-pro-max-skill", + "commit": "fe3f65e", + "license": "MIT", + "skills": 1 + }, + "0x0funky/agent-sprite-forge": { + "repo": "https://github.com/0x0funky/agent-sprite-forge", + "commit": "64fd0b5", + "license": "MIT", + "skills": 1 + }, + "mohitagw15856/pm-claude-skills": { + "repo": "https://github.com/mohitagw15856/pm-claude-skills", + "commit": "876fa30", + "license": "MIT", + "skills": 3 + }, + "softaworks/agent-toolkit": { + "repo": "https://github.com/softaworks/agent-toolkit", + "commit": "3027f20", + "license": "MIT", + "skills": 1 + } + }, + "total_skills": 80, + "tiers": { + "core": 71, + "adjacent": 9 + } + }, + "provenance": { + "items": { + "esco": 49, + "onet": 155, + "jobads": 78, + "wiki_ai": 0, + "anthropic": 9, + "ai_skills": 176, + "stackx": 0 + }, + "share_percent": { + "esco": 10.5, + "onet": 33.2, + "jobads": 16.7, + "wiki_ai": 0.0, + "anthropic": 1.9, + "ai_skills": 37.7, + "stackx": 0.0 + }, + "method": "content items per source category" + }, + "collar": "white", + "computer_work": true +} \ No newline at end of file diff --git a/references/ai-skills.md b/references/ai-skills.md new file mode 100644 index 0000000..d0bd786 --- /dev/null +++ b/references/ai-skills.md @@ -0,0 +1,378 @@ +# External AI agent skills — animator + +Proven, publicly available AI agent skills mapped to this occupation. +Nothing is copied from the sources: every entry is a name, a one-line +summary and a link to the upstream skill package. Each section names +its source repository, commit, license and retrieval date. + +**Tiers:** `core` = the skill directly exercises a top market hard +skill, tool or method (from gated job-ad evidence) or an essential +ESCO competence of this occupation; `adjacent` = +plausibly useful, secondary. Entries are capped at 12 per source +and 80 in total per occupation (core first, +strongest matches survive); everything beyond the caps is excluded +and logged in the pipeline audit trail, not in this package. + +_Matched deterministically (ISCO group + title/competence keywords, +tiered against market evidence + ESCO essentials) by +`pipeline/p5_enrich_ai_skills.py` on 2026-07-14._ + +## Source: anthropics/skills + +- Repository: [https://github.com/anthropics/skills](https://github.com/anthropics/skills) (commit `f6656c1`, retrieved 2026-07-14) +- License: Apache-2.0; the document skills (docx/pdf/pptx/xlsx) are source-available — see the LICENSE.txt in the upstream skill folder + +| Skill | Tier | What it adds | Upstream | +|---|---|---|---| +| `canvas-design` | adjacent | Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying … | [source](https://github.com/anthropics/skills/tree/main/skills/canvas-design) | +| `brand-guidelines` | adjacent | Applies Anthropic's official brand colors and typography to any sort of artifact that may benefit from having Anthropic's look-and-feel. Use it when brand colors or style guidelines, visual formatting, or company design standards apply. | [source](https://github.com/anthropics/skills/tree/main/skills/brand-guidelines) | +| `algorithmic-art` | adjacent | Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original … | [source](https://github.com/anthropics/skills/tree/main/skills/algorithmic-art) | +| `docx` | adjacent | Use this skill whenever the user wants to create, read, edit, or manipulate Word documents (.docx files) or Word templates (.dotx files). Triggers include: any mention of 'Word doc', 'word document', '.docx', '.dotx', or requests to … | [source](https://github.com/anthropics/skills/tree/main/skills/docx) | +| `pdf` | adjacent | Use this skill whenever the user wants to do anything with PDF files. This includes reading or extracting text/tables from PDFs, combining or merging multiple PDFs into one, splitting PDFs apart, rotating pages, adding watermarks, creating … | [source](https://github.com/anthropics/skills/tree/main/skills/pdf) | +| `theme-factory` | adjacent | Toolkit for styling artifacts with a theme. These artifacts can be slides, docs, reportings, HTML landing pages, etc. There are 10 pre-set themes with colors/fonts that you can apply to any artifact that has been creating, or can generate … | [source](https://github.com/anthropics/skills/tree/main/skills/theme-factory) | + +## Source: ConardLi/garden-skills + +- Repository: [https://github.com/ConardLi/garden-skills](https://github.com/ConardLi/garden-skills) (commit `fbd6453`, retrieved 2026-07-14) +- License: MIT + +| Skill | Tier | What it adds | Upstream | +|---|---|---|---| +| `web-design-engineer` | adjacent | Build polished visual web artifacts with HTML/CSS/JavaScript/React: pages, dashboards, prototypes, slide decks, animations, UI mockups, and data visualizations. Use when the user wants a browser-rendered, interactive, or presentational … | [source](https://github.com/ConardLi/garden-skills/tree/fbd6453/skills/web-design-engineer) | +| `gpt-image-2` | adjacent | 面向 GPT Image 2 的图像生成 / 编辑技能。可在 3 种环境下使用:(A) Garden 本地模式,通过 OpenAI 兼容接口直接出图并落盘;(B) Host-Native 模式,把本 Skill 当作提示词工程指引,把渲染好的 prompt 交给宿主 Agent 自带的图像工具出图;(C) Advisor 模式,宿主无任何图像工具时退化为高质量 prompt 顾问。涵盖 18 大类、80+ 个结构化模板,覆盖海报 / UI / 产品 / 信息图 / 学术图 … | [source](https://github.com/ConardLi/garden-skills/tree/fbd6453/skills/gpt-image-2) | + +## Source: 0x0funky/agent-sprite-forge + +- Repository: [https://github.com/0x0funky/agent-sprite-forge](https://github.com/0x0funky/agent-sprite-forge) (commit `64fd0b5`, retrieved 2026-07-14) +- License: MIT + +| Skill | Tier | What it adds | Upstream | +|---|---|---|---| +| `video2dsprite` | core | Grok Build ONLY. Turn a 2D character still into smooth animation sprites via image_gen/image_edit base → image_to_video (6s/10s run-in-place) → ffmpeg frames → magenta chroma-key → dense sampled sprites (strip/grid/GIF). Use when the user … | [source](https://github.com/0x0funky/agent-sprite-forge/tree/64fd0b5/skills/video2dsprite) | + +## Source: a5c-ai/babysitter + +- Repository: [https://github.com/a5c-ai/babysitter](https://github.com/a5c-ai/babysitter) (commit `44a5d58b`, retrieved 2026-07-14) +- License: MIT + +| Skill | Tier | What it adds | Upstream | +|---|---|---|---| +| `animation-spec` | core | Generate animation specifications, easing curves, and motion design documentation | [source](https://github.com/a5c-ai/babysitter/tree/44a5d58b/library/specializations/ux-ui-design/skills/animation-spec) | +| `multimedia-learning-design` | core | Apply Mayer's multimedia learning principles to design effective audio, video, graphics, and animations that reduce cognitive load | [source](https://github.com/a5c-ai/babysitter/tree/44a5d58b/library/specializations/domains/social-sciences-humanities/education/skills/multimedia-learning-design) | +| `mechanism-design` | core | Skill for mechanism kinematics, dynamics, and motion analysis | [source](https://github.com/a5c-ai/babysitter/tree/44a5d58b/library/specializations/domains/science/mechanical-engineering/skills/mechanism-design) | +| `exhibition-design` | core | Plan and design exhibition layouts including spatial arrangement, object placement, lighting, graphics, and visitor flow optimization for diverse audiences | [source](https://github.com/a5c-ai/babysitter/tree/44a5d58b/library/specializations/domains/social-sciences-humanities/arts-culture/skills/exhibition-design) | + +## Source: affaan-m/everything-claude-code + +- Repository: [https://github.com/affaan-m/everything-claude-code](https://github.com/affaan-m/everything-claude-code) (commit `ed38744`, retrieved 2026-07-14) +- License: MIT + +| Skill | Tier | What it adds | Upstream | +|---|---|---|---| +| `motion-patterns` | core | Production-ready animation patterns for React / Next.js — button, modal, toast, stagger, page transitions, exit animations, scroll, and layout — built on motion-foundations tokens and springs. | [source](https://github.com/affaan-m/everything-claude-code/tree/ed38744/skills/motion-patterns) | +| `make-interfaces-feel-better` | core | Apply concrete design-engineering details that make interfaces feel polished. Use when reviewing or improving UI spacing, typography, borders, shadows, motion, hit areas, icons, text wrapping, and interaction states. | [source](https://github.com/affaan-m/everything-claude-code/tree/ed38744/skills/make-interfaces-feel-better) | +| `frontend-slides` | core | Create stunning, animation-rich HTML presentations from scratch or by converting PowerPoint files. Use when the user wants to build a presentation, convert a PPT/PPTX to web, or create slides for a talk/pitch. Helps non-designers discover … | [source](https://github.com/affaan-m/everything-claude-code/tree/ed38744/.agents/skills/frontend-slides) | + +## Source: avibebuilder/claude-prime + +- Repository: [https://github.com/avibebuilder/claude-prime](https://github.com/avibebuilder/claude-prime) (commit `80bcfa4`, retrieved 2026-07-14) +- License: MIT + +| Skill | Tier | What it adds | Upstream | +|---|---|---|---| +| `media-processor` | core | Specialized visual and multimedia processing tools. Use this skill whenever a task involves complex visual content — UI mockups, dense screenshots, design images, charts, artwork — where precise details like spacing, hex colors, font … | [source](https://github.com/avibebuilder/claude-prime/tree/80bcfa4/.claude/skills/media-processor) | + +## Source: brycewang-stanford/Auto-Empirical-Research-Skills + +- Repository: [https://github.com/brycewang-stanford/Auto-Empirical-Research-Skills](https://github.com/brycewang-stanford/Auto-Empirical-Research-Skills) (commit `85bf545`, retrieved 2026-07-14) +- License: CC-BY-4.0 + +| Skill | Tier | What it adds | Upstream | +|---|---|---|---| +| `dataviz-skills` | core | 14 data visualization skills. Trigger: charts, plots, figures, publication-quality graphics. Design: one skill per tool with code templates and academic formatting conventions. | [source](https://github.com/brycewang-stanford/Auto-Empirical-Research-Skills/tree/85bf545/skills/43-wentorai-research-plugins/skills/analysis/dataviz) | + +## Source: davila7/claude-code-templates + +- Repository: [https://github.com/davila7/claude-code-templates](https://github.com/davila7/claude-code-templates) (commit `fa79251`, retrieved 2026-07-14) +- License: MIT + +| Skill | Tier | What it adds | Upstream | +|---|---|---|---| +| `ui-design-system` | core | UI design system toolkit for Senior UI Designer including design token generation, component documentation, responsive design calculations, and developer handoff tools. Use for creating design systems, maintaining visual consistency, and … | [source](https://github.com/davila7/claude-code-templates/tree/fa79251/cli-tool/components/skills/creative-design/ui-design-system) | +| `design-system-starter` | core | Create and evolve design systems with design tokens, component architecture, accessibility guidelines, and documentation templates. Ensures consistent, scalable, and accessible UI across products. | [source](https://github.com/davila7/claude-code-templates/tree/fa79251/cli-tool/components/skills/development/design-system-starter) | +| `game-art` | core | Game art principles. Visual style selection, asset pipeline, animation workflow. | [source](https://github.com/davila7/claude-code-templates/tree/fa79251/cli-tool/components/skills/creative-design/game-development/game-art) | + +## Source: dembrandt/dembrandt-skills + +- Repository: [https://github.com/dembrandt/dembrandt-skills](https://github.com/dembrandt/dembrandt-skills) (commit `38cd2b7`, retrieved 2026-07-14) +- License: MIT + +| Skill | Tier | What it adds | Upstream | +|---|---|---|---| +| `motion-and-storytelling` | core | Disney's 12 animation principles, cinematic storytelling techniques, and comic book conventions apply to web UI — used subtly, they make interfaces feel alive, intentional, and emotionally resonant. Use when designing transitions, … | [source](https://github.com/dembrandt/dembrandt-skills/tree/38cd2b7/skills/motion-and-storytelling) | +| `modular-scale-typography` | core | Typography feels cohesive and intentional when font sizes follow a modular scale — a ratio-based sequence where every size is mathematically related to the others. Use when defining type scales, setting up design tokens, reviewing font … | [source](https://github.com/dembrandt/dembrandt-skills/tree/38cd2b7/skills/modular-scale-typography) | + +## Source: Devin-AXIS/iPolloWork + +- Repository: [https://github.com/Devin-AXIS/iPolloWork](https://github.com/Devin-AXIS/iPolloWork) (commit `5107542`, retrieved 2026-07-14) +- License: custom (see upstream LICENSE) + +| Skill | Tier | What it adds | Upstream | +|---|---|---|---| +| `figma-implement-motion` | core | Translates Figma motion and animations into production-ready application code. Use when implementing animation/motion from a Figma design — user mentions "implement this motion", "add animation from Figma", "animate this component", … | [source](https://github.com/Devin-AXIS/iPolloWork/tree/5107542/examples/plugin-packages/figma/.opencode/skills/figma-implement-motion) | +| `figma-use-motion` | core | Motion / animation context for the `use_figma` MCP tool — animating Figma nodes via manual keyframes, animation styles, easing, and timeline duration. Load alongside figma-use whenever a task involves adding, editing, or inspecting … | [source](https://github.com/Devin-AXIS/iPolloWork/tree/5107542/examples/plugin-packages/figma/.opencode/skills/figma-use-motion) | +| `figma-code-connect` | core | Creates and maintains Figma Code Connect template files that map Figma components to code snippets. Use when the user mentions Code Connect, Figma component mapping, design-to-code translation, or asks to create/update .figma.ts or … | [source](https://github.com/Devin-AXIS/iPolloWork/tree/5107542/examples/plugin-packages/figma/.opencode/skills/figma-code-connect) | +| `figma-generate-library` | core | Build or update a professional-grade design system in Figma from a codebase. Use when the user wants to create variables/tokens, build component libraries, create individual components with proper variant sets and variable bindings, set up … | [source](https://github.com/Devin-AXIS/iPolloWork/tree/5107542/examples/plugin-packages/figma/.opencode/skills/figma-generate-library) | + +## Source: educlopez/ui-craft + +- Repository: [https://github.com/educlopez/ui-craft](https://github.com/educlopez/ui-craft) (commit `2ad8124`, retrieved 2026-07-14) +- License: MIT + +| Skill | Tier | What it adds | Upstream | +|---|---|---|---| +| `animate` | core | Motion design pass — adds purposeful animations or removes excessive ones, respecting MOTION_INTENSITY and the project's animation stack. Use when the user asks to add animation, "make it feel smoother", fix janky transitions, or trim … | [source](https://github.com/educlopez/ui-craft/tree/2ad8124/.agents/skills/animate) | +| `ui-craft` | core | Use for UI design and implementation work to avoid generic AI-looking interfaces. Provides anti-slop rules, a required discovery phase before coding, and guidance for layout, typography, color, motion, accessibility, dashboards, tables, … | [source](https://github.com/educlopez/ui-craft/tree/2ad8124/.agents/skills/ui-craft) | + +## Source: evanca/flutter-ai-rules + +- Repository: [https://github.com/evanca/flutter-ai-rules](https://github.com/evanca/flutter-ai-rules) (commit `c416bf9`, retrieved 2026-07-14) +- License: MIT + +| Skill | Tier | What it adds | Upstream | +|---|---|---|---| +| `accessibility` | core | Use when working on accessibility, a11y, WCAG, ARIA, screen readers, keyboard nav, focus order, contrast, alt text, captions, reduced motion, or target sizes; not language/culture/device (see inclusive-design). | [source](https://github.com/evanca/flutter-ai-rules/tree/c416bf9/skills/accessibility) | + +## Source: garrytan/gstack + +- Repository: [https://github.com/garrytan/gstack](https://github.com/garrytan/gstack) (commit `7c9df1c`, retrieved 2026-07-14) +- License: MIT + +| Skill | Tier | What it adds | Upstream | +|---|---|---|---| +| `design-consultation` | core | Design consultation: understands your product, researches the landscape, proposes a complete design system (aesthetic, typography, color, layout, spacing, motion), and generates font+color preview... (gstack) | [source](https://github.com/garrytan/gstack/tree/7c9df1c/design-consultation) | + +## Source: gooseworks-ai/goose-skills + +- Repository: [https://github.com/gooseworks-ai/goose-skills](https://github.com/gooseworks-ai/goose-skills) (commit `94ec916`, retrieved 2026-07-14) +- License: no explicit license — referenced by link only + +| Skill | Tier | What it adds | Upstream | +|---|---|---|---| +| `goose-graphics` | core | Portable visual skill pack for the Agent Skills ecosystem (Claude Code, Claude Desktop, Claude Cowork, Claude Design, Goose, Cursor, Codex). Discovers community-published styles + formats via the gooseworks CLI, runs an extract-style … | [source](https://github.com/gooseworks-ai/goose-skills/tree/94ec916/skills/design/composites/goose-graphics) | +| `frontend-slides` | core | Create stunning, animation-rich HTML presentations from scratch or by converting PowerPoint files. Use when the user wants to build a presentation, convert a PPT/PPTX to web, or create slides for a talk/pitch. Helps non-designers discover … | [source](https://github.com/gooseworks-ai/goose-skills/tree/94ec916/skills/design/capabilities/create-html-slides) | +| `create-html-carousel` | core | Create LinkedIn carousel posts as high-quality PNG images. Design informational multi-slide posts like "5 AI GTM workflows" with consistent styling, then automatically screenshot each slide at LinkedIn's optimal 1080x1080px format. | [source](https://github.com/gooseworks-ai/goose-skills/tree/94ec916/skills/design/capabilities/create-html-carousel) | + +## Source: infrasity-labs/dev-gtm-claude-skills + +- Repository: [https://github.com/infrasity-labs/dev-gtm-claude-skills](https://github.com/infrasity-labs/dev-gtm-claude-skills) (commit `02cfefb`, retrieved 2026-07-14) +- License: MIT + +| Skill | Tier | What it adds | Upstream | +|---|---|---|---| +| `animation-principles` | core | Apply animation principles to UI motion for purposeful, polished interactions. | [source](https://github.com/infrasity-labs/dev-gtm-claude-skills/tree/02cfefb/.claude/skills/animation-principles) | +| `motion-system` | core | Define a motion system with duration tokens, easing vocabulary, and reduced-motion handling for consistent animation across a product. | [source](https://github.com/infrasity-labs/dev-gtm-claude-skills/tree/02cfefb/product-designers/motion-system) | +| `interfaces-that-feel` | core | Apply an emotional resonance lens to any UI. Use when a design is technically correct but flat — to identify what's missing and prescribe specific changes at the copy, motion, and interaction layer. | [source](https://github.com/infrasity-labs/dev-gtm-claude-skills/tree/02cfefb/.claude/skills/interfaces-that-feel) | +| `ui-styling` | core | Create beautiful, accessible user interfaces with shadcn/ui components (built on Radix UI + Tailwind), Tailwind CSS utility-first styling, and canvas-based visual designs. Use when building user interfaces, implementing design systems, … | [source](https://github.com/infrasity-labs/dev-gtm-claude-skills/tree/02cfefb/.claude/skills/ui-styling) | + +## Source: JasonColapietro/suede-creator-skills + +- Repository: [https://github.com/JasonColapietro/suede-creator-skills](https://github.com/JasonColapietro/suede-creator-skills) (commit `0dc2aef`, retrieved 2026-07-14) +- License: MIT + +| Skill | Tier | What it adds | Upstream | +|---|---|---|---| +| `suede-design` | core | Make Suede interfaces feel intentional: tokens, color, components, type, visual hierarchy, motion, dark mode, and visual QA for shipped screens. | [source](https://github.com/JasonColapietro/suede-creator-skills/tree/0dc2aef/skills/suede-design) | + +## Source: jeremylongshore/claude-code-plugins-plus-skills + +- Repository: [https://github.com/jeremylongshore/claude-code-plugins-plus-skills](https://github.com/jeremylongshore/claude-code-plugins-plus-skills) (commit `e112938a`, retrieved 2026-07-14) +- License: MIT + +| Skill | Tier | What it adds | Upstream | +|---|---|---|---| +| `form-social` | core | Use when asked to design social media graphics, ad creatives, or marketing assets. Examples: "design a LinkedIn post for our launch", "create ad creatives for our campaign", "make an Instagram story", "design a Twitter card", "create a … | [source](https://github.com/jeremylongshore/claude-code-plugins-plus-skills/tree/e112938a/plugins/ai-agency/tonone/skills/form-social) | +| `find-design-agency` | core | Use whenever the user wants to find, shortlist, vet, or enrich US design and creative agencies — graphic design, UX/UI, product design, brand identity, packaging, illustration, motion design, and creative direction. Triggers on "find me a … | [source](https://github.com/jeremylongshore/claude-code-plugins-plus-skills/tree/e112938a/plugins/mcp/servicegraph/skills/find-design-agency) | +| `surge-plg` | core | PLG motion design — free tier definition, activation sequence, expansion trigger points, viral mechanic assessment. Given a product, output the PLG architecture and make the calls. Use when asked to "PLG strategy", "freemium model", … | [source](https://github.com/jeremylongshore/claude-code-plugins-plus-skills/tree/e112938a/plugins/ai-agency/tonone/bundle/revenue-team/skills/surge-plg) | +| `adobe-hello-world` | core | Create minimal working examples for Adobe APIs: Firefly image generation, PDF extraction, and Photoshop background removal. Use when starting a new Adobe integration, testing your setup, or learning basic Adobe API patterns. Trigger with … | [source](https://github.com/jeremylongshore/claude-code-plugins-plus-skills/tree/e112938a/plugins/saas-packs/adobe-pack/skills/adobe-hello-world) | +| `anima-ci-integration` | core | Configure CI/CD pipeline for automated Figma-to-code generation with Anima. Use when automating design-to-code in GitHub Actions, setting up PR-based component generation, or integrating Anima into design handoff workflows. Trigger: "anima … | [source](https://github.com/jeremylongshore/claude-code-plugins-plus-skills/tree/e112938a/plugins/saas-packs/anima-pack/skills/anima-ci-integration) | +| `form-component` | core | Use when asked to design a UI component, specify a button, input, card, modal, badge, or any interactive element. Examples: "design a button component", "spec out the input field", "define the card component states", "create a component … | [source](https://github.com/jeremylongshore/claude-code-plugins-plus-skills/tree/e112938a/plugins/ai-agency/tonone/skills/form-component) | + +## Source: Leonxlnx/taste-skill + +- Repository: [https://github.com/Leonxlnx/taste-skill](https://github.com/Leonxlnx/taste-skill) (commit `b177427`, retrieved 2026-07-14) +- License: MIT + +| Skill | Tier | What it adds | Upstream | +|---|---|---|---| +| `stitch-design-taste` | core | Semantic Design System Skill for Google Stitch. Generates agent-friendly DESIGN.md files that enforce premium, anti-generic UI standards — strict typography, calibrated color, asymmetric layouts, perpetual micro-motion, and … | [source](https://github.com/Leonxlnx/taste-skill/tree/b177427/skills/stitch-skill) | + +## Source: mohitagw15856/pm-claude-skills + +- Repository: [https://github.com/mohitagw15856/pm-claude-skills](https://github.com/mohitagw15856/pm-claude-skills) (commit `876fa30`, retrieved 2026-07-14) +- License: MIT + +| Skill | Tier | What it adds | Upstream | +|---|---|---|---| +| `design-handoff-brief` | core | Transform feature briefs into structured design briefs that give designers the context they need before opening Figma. Use when asked to write a design brief, create a design handoff, brief a designer on a new feature, or translate a PRD … | [source](https://github.com/mohitagw15856/pm-claude-skills/tree/876fa30/plugins/pm-advanced/skills/design-handoff-brief) | +| `figma-annotation-guide` | core | Generate structured developer handoff annotations for a Figma screen or component. Use when asked to write Figma annotations, create dev handoff notes, document a Figma design for developers, or write specs for a screen. Produces a … | [source](https://github.com/mohitagw15856/pm-claude-skills/tree/876fa30/plugins/pm-figma/skills/figma-annotation-guide) | +| `figma-design-brief` | core | Write a structured design brief for a Figma design task from a product requirement or feature request. Use when asked to write a design brief, create a design spec for Figma, turn a PRD into design requirements, or brief a designer on what … | [source](https://github.com/mohitagw15856/pm-claude-skills/tree/876fa30/plugins/pm-figma/skills/figma-design-brief) | + +## Source: nextlevelbuilder/ui-ux-pro-max-skill + +- Repository: [https://github.com/nextlevelbuilder/ui-ux-pro-max-skill](https://github.com/nextlevelbuilder/ui-ux-pro-max-skill) (commit `fe3f65e`, retrieved 2026-07-14) +- License: MIT + +| Skill | Tier | What it adds | Upstream | +|---|---|---|---| +| `ui-styling` | core | Create beautiful, accessible user interfaces with shadcn/ui components (built on Radix UI + Tailwind), Tailwind CSS utility-first styling, and canvas-based visual designs. Use when building user interfaces, implementing design systems, … | [source](https://github.com/nextlevelbuilder/ui-ux-pro-max-skill/tree/fe3f65e/.claude/skills/ui-styling) | + +## Source: nexu-io/open-design + +- Repository: [https://github.com/nexu-io/open-design](https://github.com/nexu-io/open-design) (commit `4b66023`, retrieved 2026-07-14) +- License: Apache-2.0 + +| Skill | Tier | What it adds | Upstream | +|---|---|---|---| +| `emilkowalski-motion` | core | Motion-design follow-up skill inspired by Emil Kowalski's animation guidance. Use after an interface exists to add tasteful micro-interactions, state transitions, and page motion with product-grade restraint. | [source](https://github.com/nexu-io/open-design/tree/4b66023/skills/emilkowalski-motion) | +| `review-animations` | core | Reviews animation and motion code against a high craft bar derived from Emil Kowalski's design engineering philosophy. Default to flagging; approval is earned. | [source](https://github.com/nexu-io/open-design/tree/4b66023/skills/review-animations) | +| `od-web-effect-extractor` | core | Extract visual effects, animation systems, Canvas/WebGL/Shader behavior, and interaction details from a reference website, then rebuild them as an editable Open Design web artifact. | [source](https://github.com/nexu-io/open-design/tree/4b66023/plugins/_official/scenarios/od-web-effect-extractor) | +| `motion-frames` | core | A single-frame motion-design composition with looping CSS animations — rotating type ring, animated globe, ticking timer, parallax labels. Renders as a hero video poster you can hand straight to HyperFrames or any keyframe-based exporter. … | [source](https://github.com/nexu-io/open-design/tree/4b66023/design-templates/motion-frames) | +| `emil-design-eng` | core | This skill encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible details that make software feel great. | [source](https://github.com/nexu-io/open-design/tree/4b66023/skills/emil-design-eng) | +| `create-hyperframes-launch` | core | Use this plugin when the user wants a HyperFrames-ready HTML motion composition, launch animation, kinetic typography clip, product reveal, or social video made from code. | [source](https://github.com/nexu-io/open-design/tree/4b66023/plugins/spec/examples/create-hyperframes-launch) | +| `video-template-frame-data-chart-nyt` | core | Use this plugin when the user wants a "NYT-Style Data Chart Frame" HyperFrames motion video — NYT-newsroom typography, staggered reveal animation, and editorial-grade charts (line, bar, or range band). | [source](https://github.com/nexu-io/open-design/tree/4b66023/plugins/_official/video-templates/frame-data-chart-nyt) | +| `flutter-animating-apps` | core | Implement animated effects, transitions, and motion in Flutter apps. Useful for native iOS/Android motion design. | [source](https://github.com/nexu-io/open-design/tree/4b66023/skills/flutter-animating-apps) | +| `8-bit-orbit-video-template` | core | Hyperframes-based video template for retro pixel deck motion design. Use when users want a high-fidelity, multi-scene HTML-to-video composition with advanced transitions, interactive preview controls, and ready-to-render default style. | [source](https://github.com/nexu-io/open-design/tree/4b66023/skills/8-bit-orbit-video-template) | +| `html-ppt-zhangzara-bold-poster` | core | Open Design's Series A growth story: the traction curve, the expansion motion, and why it's venture-scale. Built as a decision-grade fundraising pitch deck for Series A partners. | [source](https://github.com/nexu-io/open-design/tree/4b66023/design-templates/html-ppt-zhangzara-bold-poster) | +| `open-design-homepage` | core | A pixel-faithful, self-contained mirror of the live open-design.ai homepage — an interactive React Three Fiber / Next.js hero with a real-time 3D wordmark, sticker collage, variable fonts, and scroll-driven motion. First-party showcase of … | [source](https://github.com/nexu-io/open-design/tree/4b66023/plugins/_official/examples/open-design-homepage) | +| `stitch-design-taste` | core | Semantic Design System Skill for Google Stitch. Generates agent-friendly DESIGN.md files that enforce premium, anti-generic UI standards — strict typography, calibrated color, asymmetric layouts, perpetual micro-motion, and … | [source](https://github.com/nexu-io/open-design/tree/4b66023/skills/stitch-skill) | + +## Source: Orkas-AI/Orkas-VideoStudio + +- Repository: [https://github.com/Orkas-AI/Orkas-VideoStudio](https://github.com/Orkas-AI/Orkas-VideoStudio) (commit `dd4a0f4`, retrieved 2026-07-14) +- License: MIT + +| Skill | Tier | What it adds | Upstream | +|---|---|---|---| +| `frontend-design` | core | Aesthetic direction for OrkasVideoStudio HTML and motion-graphics compositions. Use before stage-compose writes composition-manifest.json art_direction and index.html to choose a subject-specific visual point of view, type, palette, layout … | [source](https://github.com/Orkas-AI/Orkas-VideoStudio/tree/dd4a0f4/packages/skills/frontend-design) | + +## Source: plugin87/ux-ui-agent-skills + +- Repository: [https://github.com/plugin87/ux-ui-agent-skills](https://github.com/plugin87/ux-ui-agent-skills) (commit `93a7fbb`, retrieved 2026-07-14) +- License: no explicit license — referenced by link only + +| Skill | Tier | What it adds | Upstream | +|---|---|---|---| +| `brandkit` | core | Generate a complete, accessible brand design system from a brief — primitive → semantic → component DTCG tokens (color, type, spacing, radius, shadow, motion), light + dark, plus a single theme.css — verified for WCAG. Use when the user … | [source](https://github.com/plugin87/ux-ui-agent-skills/tree/93a7fbb/.claude/skills/brandkit) | +| `design-tokens` | core | Generate, extend, or audit design tokens in DTCG format with the 3-tier architecture (primitive → semantic → component). Use when the user wants a color palette, type scale, spacing/shadow/radius/motion tokens, multi-brand theming, or … | [source](https://github.com/plugin87/ux-ui-agent-skills/tree/93a7fbb/.claude/skills/design-tokens) | + +## Source: rampstackco/claude-skills + +- Repository: [https://github.com/rampstackco/claude-skills](https://github.com/rampstackco/claude-skills) (commit `bc6d961`, retrieved 2026-07-14) +- License: MIT + +| Skill | Tier | What it adds | Upstream | +|---|---|---|---| +| `brand-identity` | core | Design or evaluate a brand visual identity system covering logo, color, typography, imagery direction, iconography, and motion principles. Use this skill whenever the user wants to design a logo, build a visual identity, define brand … | [source](https://github.com/rampstackco/claude-skills/tree/bc6d961/skills/brand-identity) | + +## Source: Ryan-yang125/motion-lexicon + +- Repository: [https://github.com/Ryan-yang125/motion-lexicon](https://github.com/Ryan-yang125/motion-lexicon) (commit `9339f16`, retrieved 2026-07-14) +- License: MIT + +| Skill | Tier | What it adds | Upstream | +|---|---|---|---| +| `motion-lexicon` | core | Design, build, compose, implement, review, and contribute polished product interfaces with Motion Lexicon components and motion primitives. Use this skill when a user asks for a complete React page, landing page, dashboard, settings … | [source](https://github.com/Ryan-yang125/motion-lexicon/tree/9339f16/skills/motion-lexicon) | + +## Source: SamurAIGPT/Generative-Media-Skills + +- Repository: [https://github.com/SamurAIGPT/Generative-Media-Skills](https://github.com/SamurAIGPT/Generative-Media-Skills) (commit `a1c4c98`, retrieved 2026-07-14) +- License: MIT + +| Skill | Tier | What it adds | Upstream | +|---|---|---|---| +| `muapi-jewelry-product-video` | core | Create a luxury jewelry advertisement with high-end commercial cinematography and detailed macro animation. | [source](https://github.com/SamurAIGPT/Generative-Media-Skills/tree/a1c4c98/library/motion/jewelry-product-video) | + +## Source: secondsky/claude-skills + +- Repository: [https://github.com/secondsky/claude-skills](https://github.com/secondsky/claude-skills) (commit `c4889f6`, retrieved 2026-07-14) +- License: MIT + +| Skill | Tier | What it adds | Upstream | +|---|---|---|---| +| `interaction-design` | core | Creates intuitive user experiences through feedback patterns, microinteractions, and accessible interaction design. Use when designing loading states, error handling UX, animation guidelines, or touch interactions. | [source](https://github.com/secondsky/claude-skills/tree/c4889f6/plugins/interaction-design/skills/interaction-design) | +| `threejs` | core | Three.js 3D graphics library - scene setup, geometry, materials, lighting, textures, animation, loaders, shaders, postprocessing, interaction. Use when building 3D web experiences, creating WebGL visualizations, working with GLTF models, … | [source](https://github.com/secondsky/claude-skills/tree/c4889f6/plugins/threejs/skills/threejs) | +| `aceternity-ui` | core | 100+ animated React components (Aceternity UI) for Next.js with Tailwind. Use for hero sections, parallax, 3D effects, or encountering animation, shadcn CLI integration errors. | [source](https://github.com/secondsky/claude-skills/tree/c4889f6/plugins/aceternity-ui/skills/aceternity-ui) | +| `responsive-web-design` | core | Builds adaptive web interfaces using Flexbox, CSS Grid, and media queries with a mobile-first approach. Use when creating multi-device layouts, implementing flexible UI systems, or ensuring cross-browser compatibility. | [source](https://github.com/secondsky/claude-skills/tree/c4889f6/plugins/responsive-web-design/skills/responsive-web-design) | + +## Source: SFKislev/Flue + +- Repository: [https://github.com/SFKislev/Flue](https://github.com/SFKislev/Flue) (commit `3d52e8e`, retrieved 2026-07-14) +- License: MIT + +| Skill | Tier | What it adds | Upstream | +|---|---|---|---| +| `Adobe` | core | Control Adobe desktop apps - Photoshop, Illustrator, Premiere, After Effects, InDesign, Audition - from the shell via Flue, without an MCP server. | [source](https://github.com/SFKislev/Flue/tree/3d52e8e/skills/adobe) | + +## Source: softaworks/agent-toolkit + +- Repository: [https://github.com/softaworks/agent-toolkit](https://github.com/softaworks/agent-toolkit) (commit `3027f20`, retrieved 2026-07-14) +- License: MIT + +| Skill | Tier | What it adds | Upstream | +|---|---|---|---| +| `design-system-starter` | core | Create and evolve design systems with design tokens, component architecture, accessibility guidelines, and documentation templates. Ensures consistent, scalable, and accessible UI across products. | [source](https://github.com/softaworks/agent-toolkit/tree/3027f20/skills/design-system-starter) | + +## Source: vibeeval/vibecosystem + +- Repository: [https://github.com/vibeeval/vibecosystem](https://github.com/vibeeval/vibecosystem) (commit `cea9462`, retrieved 2026-07-14) +- License: MIT + +| Skill | Tier | What it adds | Upstream | +|---|---|---|---| +| `frontend-dev` | core | Full-stack frontend development combining premium UI design, cinematic animations, AI-generated media assets, persuasive copywriting, and visual art. Builds complete, visually striking web pages with real media, advanced motion, and … | [source](https://github.com/vibeeval/vibecosystem/tree/cea9462/skills/frontend-dev) | + +## Source: wondelai/skills + +- Repository: [https://github.com/wondelai/skills](https://github.com/wondelai/skills) (commit `326b380`, retrieved 2026-07-14) +- License: MIT + +| Skill | Tier | What it adds | Upstream | +|---|---|---|---| +| `microinteractions` | core | Design the small details -- triggers, rules, feedback, loops and modes -- that separate good products from great ones. Use when the user mentions "microinteraction", "button feedback", "loading state", "toggle design", "animation detail", … | [source](https://github.com/wondelai/skills/tree/326b380/microinteractions) | + +## Source: worldwonderer/novel-to-game + +- Repository: [https://github.com/worldwonderer/novel-to-game](https://github.com/worldwonderer/novel-to-game) (commit `3c18abd`, retrieved 2026-07-14) +- License: MIT + +| Skill | Tier | What it adds | Upstream | +|---|---|---|---| +| `game-art-direction` | core | Direct game art and creative vision. Turn GAME_DESIGN into a production-level ART_DIRECTION defining a recognizable visual style, camera and composition, world and character grammar, functional colour/light/material, HUD feedback, motion … | [source](https://github.com/worldwonderer/novel-to-game/tree/3c18abd/skills/game-art-direction) | + +## Source: zarazhangrui/frontend-slides + +- Repository: [https://github.com/zarazhangrui/frontend-slides](https://github.com/zarazhangrui/frontend-slides) (commit `9906a34`, retrieved 2026-07-14) +- License: MIT + +| Skill | Tier | What it adds | Upstream | +|---|---|---|---| +| `frontend-slides` | core | Create stunning, animation-rich HTML presentations from scratch or by converting PowerPoint files. Use when the user wants to build a presentation, convert a PPT/PPTX to web, or create slides for a talk/pitch. Helps non-designers discover … | [source](https://github.com/zarazhangrui/frontend-slides/tree/9906a34) | + +## Source: zebbern/claude-code-guide + +- Repository: [https://github.com/zebbern/claude-code-guide](https://github.com/zebbern/claude-code-guide) (commit `d2c5280`, retrieved 2026-07-14) +- License: MIT + +| Skill | Tier | What it adds | Upstream | +|---|---|---|---| +| `design-system-builder` | core | Extract design systems from reference UI images and generate implementation-ready UI design prompts. Use when users provide UI screenshots/mockups and want to create consistent designs, generate design systems, or build MVP UIs matching … | [source](https://github.com/zebbern/claude-code-guide/tree/d2c5280/skills/design-system-builder) | + +## Source: veniceai/skills + +- Repository: [https://github.com/veniceai/skills](https://github.com/veniceai/skills) (commit `de089fa`, retrieved 2026-07-14) +- License: MIT + +| Skill | Tier | What it adds | Upstream | +|---|---|---|---| +| `venice-errors` | adjacent | Handle Venice API errors correctly. Covers the StandardError / DetailedError / ContentViolationError / X402InferencePaymentRequired body shapes, every meaningful status code (400, 401, 402, 403, 415, 422, 429, 500, 503, 504), the 402 … | [source](https://github.com/veniceai/skills/tree/de089fa/skills/venice-errors) | diff --git a/references/market.md b/references/market.md new file mode 100644 index 0000000..58302e0 --- /dev/null +++ b/references/market.md @@ -0,0 +1,102 @@ +# Market evidence report — animator + +Source: **41 real job ads** (JSearch API, countries: us 41), extracted into the MSSQL evidence store; as of 2026-07-08. +This report contains extracted, aggregated facts only — no ad text is +reproduced (copyright / platform terms). + +## Seniority distribution + +| Seniority | Ads | Share | +|---|---|---| +| mid | 20 | 49 % | +| n/a | 10 | 24 % | +| senior | 6 | 15 % | +| junior | 3 | 7 % | +| lead | 2 | 5 % | + +## Tools — full market ranking + +| # | Item | Ads | Share | +|---|---|---|---| +| 1 | Adobe After Effects | 13 | 32 % | +| 2 | Adobe Photoshop | 7 | 17 % | +| 3 | Adobe Illustrator | 6 | 15 % | +| 4 | Adobe Premiere Pro | 6 | 15 % | +| 5 | Blender | 5 | 12 % | +| 6 | Cinema 4D | 5 | 12 % | +| 7 | Figma | 4 | 10 % | +| 8 | Maya | 4 | 10 % | +| 9 | Adobe InDesign | 3 | 7 % | +| 10 | After Effects | 3 | 7 % | +| 11 | Microsoft PowerPoint | 3 | 7 % | + +## Hard skills — full market ranking + +| # | Item | Ads | Share | +|---|---|---|---| +| 1 | 2d animation | 11 | 27 % | +| 2 | animation | 9 | 22 % | +| 3 | video editing | 9 | 22 % | +| 4 | 3d animation | 8 | 20 % | +| 5 | visual storytelling | 8 | 20 % | +| 6 | motion design | 7 | 17 % | +| 7 | character animation | 6 | 15 % | +| 8 | character performance | 6 | 15 % | +| 9 | graphic design | 6 | 15 % | +| 10 | activity facilitation | 5 | 12 % | +| 11 | motion graphics | 5 | 12 % | +| 12 | motion capture | 4 | 10 % | +| 13 | storyboarding | 4 | 10 % | +| 14 | guest engagement | 3 | 7 % | +| 15 | motion graphics design | 3 | 7 % | +| 16 | ui element animation | 3 | 7 % | + +## Methods — full market ranking + +| # | Item | Ads | Share | +|---|---|---|---| + +## Responsibilities — full market ranking + +| # | Item | Ads | Share | +|---|---|---|---| +| 1 | animation creation | 8 | 20 % | +| 2 | character meet-and-greets | 5 | 12 % | +| 3 | dance party leading | 5 | 12 % | +| 4 | game hosting | 5 | 12 % | +| 5 | storytime reading | 4 | 10 % | +| 6 | voice acting | 4 | 10 % | +| 7 | interactive experience creation | 3 | 7 % | +| 8 | project management | 3 | 7 % | + +## Job title variants in the market + +| Title | Ads | +|---|---| +| RWS Global | LEGOLAND® Character Performer | 5 | +| Contract Animator | 2 | +| REMOTE INTERNSHIP- Video Animator | 2 | +| 2D Animator - Series (Remote) | 1 | +| 2D Animator (Volunteer) | 1 | +| 2D/3D Animator (Luxury Travel) | 1 | +| Animator | 1 | +| Animator (First-Person) | 1 | +| Character Animator | 1 | +| Contract Minecraft Blockbuster Animator for YouTube Shorts | 1 | +| Creative Animator for Theatre Productions And Digital Storytelling | 1 | +| Creature & Gameplay Animator - Remote (US) | 1 | +| Digital and motion graphics designer | 1 | +| Digital Animation Instructor (Part Time, After School, In-Person) | 1 | +| Freelance Animator & GFX Artist | 1 | +| Freelance Motion Designer: 2D/3D, Part-Time | 1 | +| Ixilix is hiring : Remote 2D Game Animator - Spine & After Effects Expert in Unio | 1 | +| Lead 2D Animator & Team Lead Flexible Remote | 1 | +| Lead Gameplay Animator | 1 | +| Medical Animator | 1 | +| Micro1 is hiring: Remote LibreSprite Pixel Art Expert & Animator in Valley Cente | 1 | +| Mobile 3D Character Artist & Animator Job at Supono Holdings Ltd in Pleasant Uni | 1 | +| Motion Designer Job | 1 | +| Motion Graphics - Junior Designer | 1 | +| Remote AI Video Editor & Motion Animator | 1 | + +Methodology: entities extracted per ad ({hard_skills, tools, methods, responsibilities, seniority}), normalized, counted as DISTINCT ads per entity; report threshold ≥ 3 ads. Headline sections in skills.md/tools.md use the stricter ≥ 20 % threshold. diff --git a/references/profile.md b/references/profile.md new file mode 100644 index 0000000..b5a5910 --- /dev/null +++ b/references/profile.md @@ -0,0 +1,37 @@ +# Occupation profile — animator + +- **ESCO URI:** http://data.europa.eu/esco/occupation/48c8eccb-4bd0-487e-a187-4953cbbe956e +- **ESCO code:** 2166.3 +- **ISCO-08 group:** 2166 — Graphic and multimedia designers + +## Description (ESCO) + +Animators use software to create animations, these are rapidly sequenced together images to create an illusion of movement. + +## Definition + +nan + +## Alternative labels + +- 3D computer-generated imagery animator +- 3D computer animation artist +- 2D hand-drawn animator +- computer animation artist +- animators +- animation specialist +- 2D computer animation artist +- traditional animator +- 2D animation specialist +- CGI animator +- cartoon animator +- 2D animation designer +- computer animator +- 3D animation artist +- animation designer +- 3D animation specialist +- animation artist +- 3D animation designer +- 2D animation artist +- 2D animator +- hand-drawn animator diff --git a/references/skills.md b/references/skills.md new file mode 100644 index 0000000..ff914ba --- /dev/null +++ b/references/skills.md @@ -0,0 +1,77 @@ +# Competences — animator + +Source: ESCO v1.2.1 occupation-skill relations (http://data.europa.eu/esco/occupation/48c8eccb-4bd0-487e-a187-4953cbbe956e). + +## Essential + +- **adapt to type of media** (skill/competence) +- **analyse a script** (skill/competence) +- **computer equipment** (knowledge) +- **computer graphics** (knowledge) +- **create animated narratives** (skill/competence) +- **create moving images** (skill/competence) +- **design graphics** (skill/competence) +- **develop animations** (skill/competence) +- **finish project within budget** (skill/competence) +- **follow a brief** (skill/competence) +- **follow work schedule** (skill/competence) +- **graphic design** (knowledge) +- **ICT software specifications** (knowledge) +- **motion graphics** (knowledge) +- **multimedia systems** (knowledge) +- **provide multimedia content** (skill/competence) +- **study media sources** (skill/competence) + +## Optional + +- 3D lighting (knowledge) +- Adobe Illustrator (knowledge) +- Adobe Photoshop (knowledge) +- animate 3D organic forms (skill/competence) +- apply 3D imaging techniques (skill/competence) +- augmented reality (knowledge) +- Capture One (knowledge) +- consult with production director (skill/competence) +- convert into animated object (skill/competence) +- copyright legislation (knowledge) +- create 2D painting (skill/competence) +- create 3D characters (skill/competence) +- create 3D environments (skill/competence) +- create original drawings (skill/competence) +- create sketches (skill/competence) +- digital compositing (knowledge) +- GIMP (graphics editor software) (knowledge) +- graphics editor software (knowledge) +- help the programmer define an artistic vision (skill/competence) +- identify customer's needs (skill/competence) +- manage feedback (skill/competence) +- manage portfolio (skill/competence) +- Microsoft Visio (knowledge) +- motion capture (knowledge) +- operate 3D computer graphics software (skill/competence) +- receive appropriate permissions for use of recorded audiovisual examples (skill/competence) +- render 3D images (skill/competence) +- rig 3D characters (skill/competence) +- SketchBook Pro (knowledge) +- study relationships between characters (skill/competence) +- Synfig (knowledge) + + + +## Market evidence (job-ad analysis, 41 ads, as of 2026-07-08) + +Share of analyzed job ads mentioning the item (threshold ≥ 20 %). Source: JSearch/Adzuna APIs. + +### Hard skills + +- 2d animation — **27 %** +- animation — **22 %** +- video editing — **22 %** +- visual storytelling — **20 %** +- 3d animation — **20 %** + +### Responsibilities + +- animation creation — **20 %** + + diff --git a/references/tasks.md b/references/tasks.md new file mode 100644 index 0000000..6cc34dc --- /dev/null +++ b/references/tasks.md @@ -0,0 +1,33 @@ +# Tasks & work activities — animator + +Source: O*NET 30.3, occupation 27-1014.00 (Special Effects Artists and Animators) — manual nearest-occupation mapping via ISCO group 2166; the official ESCO crosswalk has no entry for this ESCO occupation. + +## Task statements + +- **[Core]** Design complex graphics and animation, using independent judgment, creativity, and computer equipment. +- **[Core]** Create two-dimensional and three-dimensional images depicting objects in motion or illustrating a process, using computer animation or modeling programs. +- **[Core]** Make objects or characters appear lifelike by manipulating light, color, texture, shadow, and transparency, or manipulating static images to give the illusion of motion. +- **[Supplemental]** Assemble, typeset, scan, and produce digital camera-ready art or film negatives and printer's proofs. +- **[Core]** Apply story development, directing, cinematography, and editing to animation to create storyboards that show the flow of the animation and map out key scenes and characters. +- **[Supplemental]** Script, plan, and create animated narrative sequences under tight deadlines, using computer software and hand drawing techniques. +- **[Core]** Create basic designs, drawings, and illustrations for product labels, cartons, direct mail, or television. +- **[Supplemental]** Create pen-and-paper images to be scanned, edited, colored, textured, or animated by computer. +- **[Supplemental]** Develop briefings, brochures, multimedia presentations, web pages, promotional products, technical illustrations, and computer artwork for use in products, technical manuals, literature, newsletters, and slide shows. +- **[Supplemental]** Use models to simulate the behavior of animated objects in the finished sequence. +- **[Core]** Participate in design and production of multimedia campaigns, handling budgeting and scheduling, and assisting with such responsibilities as production coordination, background design, and progress tracking. +- **[Supplemental]** Convert real objects to animated objects through modeling, using techniques such as optical scanning. +- **[Supplemental]** Implement and maintain configuration control systems. + +## Detailed work activities + +- Assemble equipment or components. +- Convert data among multiple digital or analog formats. +- Coordinate logistics for productions or events. +- Create computer-generated graphics or animation. +- Develop artistic or design concepts for decoration, exhibition, or commercial purposes. +- Draw detailed or technical illustrations. +- Maintain computer equipment or software. +- Maintain equipment or systems to ensure proper functioning. +- Operate photographic developing or print production equipment. +- Prepare film for distribution or use. +- Prepare production storyboards. diff --git a/references/tools.md b/references/tools.md new file mode 100644 index 0000000..72c173e --- /dev/null +++ b/references/tools.md @@ -0,0 +1,148 @@ +# Tools & technology — animator + +Source: O*NET 30.3, occupation 27-1014.00 (Special Effects Artists and Animators) — manual nearest-occupation mapping via ISCO group 2166; the official ESCO crosswalk has no entry for this ESCO occupation. + +| Software | Category | Hot technology | +|---|---|---| +| Adobe Acrobat | Document management software | yes | +| Adobe After Effects | Video creation and editing software | yes | +| Adobe Creative Cloud software | Graphics or photo imaging software | yes | +| Adobe Illustrator | Graphics or photo imaging software | yes | +| Adobe InDesign | Desktop publishing software | yes | +| Adobe Photoshop | Graphics or photo imaging software | yes | +| AJAX | Web platform development software | yes | +| Apple macOS | Operating system software | yes | +| Autodesk AutoCAD Civil 3D | Computer aided design CAD software | yes | +| C | Development environment software | yes | +| C++ | Object or component oriented development software | yes | +| Canva | Graphics or photo imaging software | yes | +| Cascading style sheets CSS | Web platform development software | yes | +| Extensible markup language XML | Enterprise application integration software | yes | +| Figma | Graphical user interface development software | yes | +| Hypertext markup language HTML | Web platform development software | yes | +| JavaScript | Web platform development software | yes | +| jQuery | Object or component oriented development software | yes | +| Microsoft Excel | Spreadsheet software | yes | +| Microsoft Office software | Office suite software | yes | +| Microsoft PowerPoint | Presentation software | yes | +| Microsoft Visio | Process mapping and design software | yes | +| Microsoft Windows | Operating system software | yes | +| Microsoft Word | Word processing software | yes | +| PHP | Web platform development software | yes | +| Python | Object or component oriented development software | yes | +| Trimble SketchUp Pro | Graphics or photo imaging software | yes | +| UNIX | Operating system software | yes | +| Ability Photopaint | Graphics or photo imaging software | | +| ACD Systems Canvas | Graphics or photo imaging software | | +| Adobe ActionScript | Development environment software | | +| Adobe AIR | Development environment software | | +| Adobe Director | Video creation and editing software | | +| Adobe Dreamweaver | Web page creation and editing software | | +| Adobe Flex | Web platform development software | | +| Adobe FreeHand MX | Graphics or photo imaging software | | +| Adobe ImageReady | Graphics or photo imaging software | | +| Adobe Premiere Pro | Video creation and editing software | | +| Ambient Design ArtRage | Graphics or photo imaging software | | +| Apple DrawBerry | Graphics or photo imaging software | | +| Apple Final Cut Pro | Video creation and editing software | | +| Aqsis Renderer | Graphics or photo imaging software | | +| Autodesk 3ds Max | Video creation and editing software | | +| Autodesk 3ds Max Design | Computer aided design CAD software | | +| Autodesk Alias Design | Computer aided design CAD software | | +| Autodesk Alias Surface | Computer aided design CAD software | | +| Autodesk Combustion | Graphics or photo imaging software | | +| Autodesk Maya | Graphics or photo imaging software | | +| Autodesk MotionBuilder | Video creation and editing software | | +| Autodesk Mudbox | Graphics or photo imaging software | | +| Autodesk SketchBook Pro | Graphics or photo imaging software | | +| Autodesk SoftImage | Graphics or photo imaging software | | +| AutoDesSys form Z | Computer aided design CAD software | | +| AutoQ3D | Graphics or photo imaging software | | +| Blender | Graphics or photo imaging software | | +| Bohemian Coding DrawIt | Graphics or photo imaging software | | +| Bunkspeed HyperDrive | Graphics or photo imaging software | | +| Bunkspeed HyperMove | Graphics or photo imaging software | | +| Caligari Corporation trueSpace | Graphics or photo imaging software | | +| Celsys RETAS | Graphics or photo imaging software | | +| Chaos Group V-Ray | Video creation and editing software | | +| Character Studio | Graphics or photo imaging software | | +| Cheetah3D | Graphics or photo imaging software | | +| Code libraries | Development environment software | | +| Component libraries | Development environment software | | +| Corel CorelDraw Graphics Suite | Graphics or photo imaging software | | +| Corel Painter | Graphics or photo imaging software | | +| Crytek CryEngine | Development environment software | | +| Cybermotion 3D Designer | Graphics or photo imaging software | | +| DAZ Productions Bryce | Graphics or photo imaging software | | +| DAZ Productions Carrara | Graphics or photo imaging software | | +| Drupal | Web platform development software | | +| DX Studio | Development environment software | | +| Dynamic hypertext markup language DHTML | Web platform development software | | +| Electric Rain Swift 3D Xpress | Graphics or photo imaging software | | +| e-on software Vue | Graphics or photo imaging software | | +| Extensible hypertext markup language XHTML | Web platform development software | | +| Freeverse Lineform | Graphics or photo imaging software | | +| Google Sites | Web page creation and editing software | | +| HASH Animation:Master | Graphics or photo imaging software | | +| Indigo Renderer | Graphics or photo imaging software | | +| Inivis AC3D | Graphics or photo imaging software | | +| Luxology Modo | Graphics or photo imaging software | | +| Luxrender | Graphics or photo imaging software | | +| MagicTracer | Graphics or photo imaging software | | +| Massive Jet | Graphics or photo imaging software | | +| Maxon BodyPaint 3D | Graphics or photo imaging software | | +| Maxon Cinema 4D | Video creation and editing software | | +| MaxScript | Development environment software | | +| Maya Embedded Language MEL | Development environment software | | +| Mental Images Mental Ray | Graphics or photo imaging software | | +| Microsoft Expression Design | Graphics or photo imaging software | | +| Microsoft Silverlight | Web platform development software | | +| Nevercenter Silo | Graphics or photo imaging software | | +| NewTek Lightwave 3D | Graphics or photo imaging software | | +| Next Limit Maxwell Render | Graphics or photo imaging software | | +| NodeBox | Graphics or photo imaging software | | +| NVDIA Gelato | Graphics or photo imaging software | | +| Object-oriented programming languages | Object or component oriented development software | | +| Perforce Helix software | Configuration management software | | +| Pixar RenderMan Studio | Video creation and editing software | | +| Pixarra TwistedBrush | Graphics or photo imaging software | | +| Pixelmator | Graphics or photo imaging software | | +| Pixologic Zbrush | Graphics or photo imaging software | | +| Quad Software Grome | Graphics or photo imaging software | | +| QuarkXPress | Desktop publishing software | | +| RealFlow | Graphics or photo imaging software | | +| Satori Paint | Graphics or photo imaging software | | +| Serif DrawPlus | Graphics or photo imaging software | | +| Side Effects Software Houdini | Graphics or photo imaging software | | +| SideFX Houdini | Graphics or photo imaging software | | +| sK1 | Graphics or photo imaging software | | +| Skencil | Graphics or photo imaging software | | +| SmithMicro Anime Studio | Graphics or photo imaging software | | +| SmithMicro Manga Studio | Graphics or photo imaging software | | +| SmithMicro SoftwarePoser | Graphics or photo imaging software | | +| Social media sites | Web page creation and editing software | | +| solidThinking | Computer aided design CAD software | | +| SplutterFish Brazil | Graphics or photo imaging software | | +| Sunflow Render System | Graphics or photo imaging software | | +| TechSmith Camtasia | Video creation and editing software | | +| Three-dimensional graphics software | Graphics or photo imaging software | | +| Trapcode Particular | Graphics or photo imaging software | | +| Two-dimensional graphics software | Graphics or photo imaging software | | +| Unity Technologies Unity | Development environment software | | +| Unreal Technology Unreal Engine | Development environment software | | +| VectorDesigner | Graphics or photo imaging software | | +| Xara Designer Pro | Graphics or photo imaging software | | +| XML User Interface XUI | Development environment software | | +| YouTube | Video creation and editing software | | + + + +## Market evidence (job-ad analysis, 41 ads, as of 2026-07-08) + +Share of analyzed job ads mentioning the item (threshold ≥ 20 %). Source: JSearch/Adzuna APIs. + +### Tools + +- Adobe After Effects — **32 %** + +