Files
skillfactor-pipeline/skills/gambling-games-developer/references/skills.md
skillfactor-pipeline af05383bb1 chore: v1 baseline - full 3,039-package catalog with AI-skill enrichment and O*NET backfill
Snapshot before the quality program (relevance gates, tiered mapping,
QA linter). v1 is the immutable before/after reference; evidence crawl
was at ~175/3039 occupations when tagged.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PDKeXvpT6tENSvyQGLV1Uq
2026-07-09 05:32:49 +02:00

1.7 KiB

Competences — gambling games developer

Source: ESCO v1.2.1 occupation-skill relations (http://data.europa.eu/esco/occupation/18552245-3c36-4a52-b4c6-295cabb5c93b).

Essential

  • adapt to changing situations (skill/competence)
  • apply gaming psychology (skill/competence)
  • create gambling games concepts (skill/competence)
  • CryEngine (knowledge)
  • develop gambling games (skill/competence)
  • develop virtual game engine (skill/competence)
  • digital game creation systems (knowledge)
  • follow ethical code of conduct of gambling (skill/competence)
  • Frostbite (digital game creation systems) (knowledge)
  • games rules (knowledge)
  • id Tech (knowledge)
  • legal standards in gambling (knowledge)
  • operate games (skill/competence)
  • player logic (knowledge)
  • solve problems in gambling through digital means (skill/competence)
  • Source (digital game creation systems) (knowledge)
  • Unity (digital game creation systems) (knowledge)
  • Unreal Engine (knowledge)
  • use specialised design software (skill/competence)

Optional

  • adapt developed game to the market (skill/competence)
  • data protection (knowledge)
  • demonstrate games (skill/competence)
  • Gamemaker Studio (knowledge)
  • GameSalad (knowledge)
  • Havok Vision (knowledge)
  • HeroEngine (knowledge)
  • ICT software specifications (knowledge)
  • multimedia systems (knowledge)
  • Project Anarchy (knowledge)
  • RAGE (digital game creation systems) (knowledge)
  • report gaming incidents (skill/competence)
  • respect cultural preferences (skill/competence)
  • Shiva (digital game creation systems) (knowledge)
  • sports competition information (knowledge)