3.3 KiB
3.3 KiB
Competences — conceptual artist
Source: ESCO v1.2.1 occupation-skill relations (http://data.europa.eu/esco/occupation/969f8af0-3c0d-403a-9c16-a6fb76c6b443).
Essential
- adapt artistic plan to location (skill/competence)
- art history (knowledge)
- contextualise artistic work (skill/competence)
- create artwork (skill/competence)
- define artistic approach (skill/competence)
- define creative components (skill/competence)
- develop an artistic framework (skill/competence)
- discuss artwork (skill/competence)
- gather reference materials for artwork (skill/competence)
- iconography (knowledge)
- identify artistic niche (skill/competence)
- intellectual property law (knowledge)
- labour legislation (knowledge)
- maintain an artistic portfolio (skill/competence)
- make artistic processes explicit (skill/competence)
- monitor art scene developments (skill/competence)
- select artistic materials to create artworks (skill/competence)
- study artistic techniques (skill/competence)
Optional
- assess conservation needs (skill/competence)
- assess each stage of the creative process (skill/competence)
- create pen-and-paper images (skill/competence)
- design graphics (skill/competence)
- design greeting cards (skill/competence)
- develop animations (skill/competence)
- develop artistic educational activities (skill/competence)
- develop artistic project budgets (skill/competence)
- develop educational resources (skill/competence)
- ensure safety of exercise environment (skill/competence)
- keep personal administration (skill/competence)
- manage artistic project (skill/competence)
- manage personal professional development (skill/competence)
- monitor sociological trends (skill/competence)
- participate in artistic mediation activities (skill/competence)
- plan art educational activities (skill/competence)
- present exhibition (skill/competence)
- provide input to collaborators to guide their work (skill/competence)
- use artistic materials for drawing (skill/competence)
Market evidence (job-ad analysis, 3 ads, as of 2026-07-10)
Share of analyzed job ads mentioning the item (threshold ≥ 20 %). Source: JSearch/Adzuna APIs.
Hard skills
- character design — 100 %
- environment design — 100 %
- concept art — 67 %
- concept art creation — 33 %
- color theory — 33 %
- composition — 33 %
- creature design — 33 %
- architectural design — 33 %
- illustration — 33 %
- lighting — 33 %
- sketching — 33 %
- user interface design — 33 %
- vehicle design — 33 %
- mechanical design — 33 %
- prop design — 33 %
- visual storytelling — 33 %
Methods
- worldbuilding — 33 %
- rapid prototyping — 33 %
Responsibilities
- concept art creation — 67 %
- crafting characters — 33 %
- crafting environments — 33 %
- crafting vehicles — 33 %
- creative exploration — 33 %
- design iteration — 33 %
- art pipeline support — 33 %
- art review participation — 33 %
- collaboration with art directors — 33 %
- blueprint creation — 33 %
- visual design creation — 33 %
- visual identity definition — 33 %
- franchise development — 33 %