88 lines
2.8 KiB
Markdown
88 lines
2.8 KiB
Markdown
# Market evidence report — digital-games-designer
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Source: **16 real job ads** (JSearch API, countries: us 16), extracted into the MSSQL evidence store; as of 2026-07-11.
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This report contains extracted, aggregated facts only — no ad text is
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reproduced (copyright / platform terms).
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## Seniority distribution
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| Seniority | Ads | Share |
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|---|---|---|
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| mid | 8 | 50 % |
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| senior | 5 | 31 % |
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| lead | 2 | 12 % |
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| n/a | 1 | 6 % |
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## Tools — full market ranking
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| # | Item | Ads | Share |
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|---|---|---|---|
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| 1 | Unreal Engine | 7 | 44 % |
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| 2 | Unity | 4 | 25 % |
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## Hard skills — full market ranking
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| # | Item | Ads | Share |
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|---|---|---|---|
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| 1 | game design | 8 | 50 % |
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| 2 | level design | 7 | 44 % |
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| 3 | combat design | 3 | 19 % |
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| 4 | data analysis | 3 | 19 % |
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| 5 | scripting | 3 | 19 % |
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| 6 | system design | 3 | 19 % |
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| 7 | systems design | 3 | 19 % |
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## Methods — full market ranking
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| # | Item | Ads | Share |
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|---|---|---|---|
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| 1 | playtesting | 4 | 25 % |
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## Responsibilities — full market ranking
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| # | Item | Ads | Share |
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| 1 | design documentation | 3 | 19 % |
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| 2 | feature implementation | 3 | 19 % |
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| 3 | team collaboration | 3 | 19 % |
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## Regional breakdown
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> **Corpus note:** 16 relevant ads in total — below the 100-ad target for a fully reliable ranking. Percentages above should be read as indicative.
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### US (us)
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**Insufficient evidence** — 16 ads (minimum for a regional ranking: 30). No ranking is reported for this region.
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### UK (gb)
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**Insufficient evidence** — 0 ads (minimum for a regional ranking: 30). No ranking is reported for this region.
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### EU/DACH (de, at, ch, nl)
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**Insufficient evidence** — 0 ads (minimum for a regional ranking: 30). No ranking is reported for this region.
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## Job title variants in the market
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| Title | Ads |
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|---|---|
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| Game Designer | 1 |
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| Game Designer (Project Based Role) | 1 |
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| Game Designer, Activities | 1 |
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| Game Designer, Card Design - Hearthstone Irvine (USA) Blizzard Entertainment Posted a day ago U[...] | 1 |
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| Gameplay Designer | 1 |
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| Lead Game Designer - Narrative Systems | 1 |
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| Lead UEFN Game Designer; Fortnite-focused | 1 |
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| Remote Unity Level Designer & Technical Game Designer | 1 |
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| Senior Game Designer | 1 |
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| Senior Game Designer - The Sims | 1 |
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| Senior Game Designer (Combat) | 1 |
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| Senior Game Designer at Disney Experiences | 1 |
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| Senior Gameplay Designer | 1 |
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| Senior Roblox Game Designer at Sawhorse Productions New York, NY | 1 |
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| Technical Game Designer Unreal Engine & Social Gameplay | 1 |
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| Wargame Designer | 1 |
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Methodology: entities extracted per ad ({hard_skills, tools, methods, responsibilities, seniority}), normalized, counted as DISTINCT ads per entity; report threshold ≥ 3 ads. Headline sections in skills.md/tools.md use the stricter ≥ 20 % threshold.
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