feat: sculptor skill package v0.1.0
This commit is contained in:
31
PROVENANCE.md
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PROVENANCE.md
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# Data provenance — sculptor
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Where the content of this skill package comes from, counted by
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content items (tasks, competences, tools, evidence entries, curated
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knowledge). Rendered live by Gitea:
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```mermaid
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%%{init: {'theme':'base','themeVariables':{'pie1':'#f9a825','pie2':'#1e88e5','pie3':'#ff355e','pie4':'#d97757','pie5':'#8e24aa','pieOuterStrokeWidth':'0px','pieSectionTextColor':'#fff'}}}%%
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pie showData
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title Content sources — sculptor
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"ESCO (occupation & competences)" : 20
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"O*NET (tasks & tools)" : 107
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"Job boards (market evidence)" : 48
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"Anthropic official Claude skills" : 13
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"External AI skill packs (mapped)" : 184
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```
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| Source | Items | Share | Files |
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|---|---|---|---|
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| ESCO (occupation & competences) | 20 | 5.4 % | references/profile.md, references/skills.md |
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| O*NET (tasks & tools) | 107 | 28.8 % | references/tasks.md, references/tools.md |
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| Job boards (market evidence) | 48 | 12.9 % | references/market.md (full report) + "Market evidence" headline sections |
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| Wikipedia & AI expert curation | 0 | 0.0 % | glossary, literature, usecases, intake, quality, evals/ |
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| Anthropic official Claude skills | 13 | 3.5 % | references/ai-skills.md, section "anthropics/skills" (official Claude Code skills) |
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| External AI skill packs (mapped) | 184 | 49.5 % | references/ai-skills.md (per-source attribution inside) |
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| Stack Exchange practitioner Q&A (CC-BY-SA) | 0 | 0.0 % | references/practitioner-qa.md (per-entry attribution inside) |
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Licensing: O*NET (USDOL/ETA, CC BY 4.0) · ESCO (© European Union) ·
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job-ad evidence via official APIs (JSearch/Adzuna) · Wikipedia content
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paraphrased with source URLs — never copied · external AI skills are
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linked, not copied (Apache-2.0/MIT/source-available, see ai-skills.md).
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50
SKILL.md
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50
SKILL.md
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---
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name: sculptor
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description: "Occupational skill for the role 'sculptor' (also: clay sculptress, metal sculptor, metal sculptress, ice sculptor, welded steel sculptor, wood sculptress). Use when the user asks for typical sculptor work such as: typical sculptor responsibilities"
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---
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# Sculptor
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Sculptors may use a wide variety of materials to create sculptures, such as stone, clay, glass, wood, plaster, or any material of their choice. Those materials can be carved, modelled, moulded, cast, wrought, welded, and so on, in order to reach the desired shape.
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## Core workflow
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## How to use this skill
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- Read [references/profile.md](references/profile.md) for the occupation profile and scope.
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- Consult [references/tasks.md](references/tasks.md) for the full task and activity inventory.
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- Check [references/skills.md](references/skills.md) for essential vs. optional competences.
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- Check [references/tools.md](references/tools.md) for the software commonly used in this role.
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- See [references/ai-skills.md](references/ai-skills.md) — matched external AI agent skills (per-source attribution).
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## Key competences (essential)
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- create artwork
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- create model
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- create sculptures
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- design objects to be crafted
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- intellectual property law
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- labour legislation
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- maintain an artistic portfolio
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- monitor art scene developments
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- research sculpture trends
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- select artistic materials to create artworks
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- study artistic techniques
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- study artworks
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## Hot technologies
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- Adobe Acrobat
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- Adobe After Effects
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- Adobe Creative Cloud software
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- Adobe Illustrator
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- Adobe InDesign
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- Adobe Photoshop
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- Autodesk AutoCAD
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- C#
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- C++
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- Extensible markup language XML
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---
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*Sources: ESCO v1.2.1 (http://data.europa.eu/esco/occupation/94d94bd0-9ac3-4bd8-81c0-c3fdf551aa16), O*NET 30.3 (27-1013.00, manual nearest match). See manifest.json for licensing/attribution.*
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298
manifest.json
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manifest.json
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{
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"name": "sculptor",
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"title": "sculptor",
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"version": "0.1.0",
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"layer": "core",
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"language": "en",
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"generated": "2026-07-07",
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"ids": {
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"esco_uri": "http://data.europa.eu/esco/occupation/94d94bd0-9ac3-4bd8-81c0-c3fdf551aa16",
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"esco_code": "2651.9",
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"isco_group": "2651",
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"onet_soc": "27-1013.00",
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"crosswalk_match": "manual nearest via ISCO 2651 (Fine Artists, Including Painters, Sculptors, and Illustrators)"
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},
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"sources": [
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{
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"name": "ESCO",
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"version": "1.2.1",
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"url": "https://esco.ec.europa.eu/"
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},
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{
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"name": "O*NET",
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"version": "30.3",
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"url": "https://www.onetcenter.org/",
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"license": "CC BY 4.0"
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}
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],
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"attribution": "This package includes information from the O*NET Database (v30.3) by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA), CC BY 4.0. skillfactor is not endorsed by USDOL/ETA. ESCO data (v1.2.1) (c) European Union, used per the ESCO download conditions: https://esco.ec.europa.eu/en/use-esco/download",
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"counts": {
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"tasks": 0,
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"dwas": 0,
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"skills_essential": 12,
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"skills_optional": 7,
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"software": 0
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},
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"enrichment_ai_skills": {
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"generated": "2026-07-14",
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"method": "deterministic mapping (ISCO prefix + title/competence keywords)",
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"sources": {
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"anthropics/skills": {
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"repo": "https://github.com/anthropics/skills",
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"commit": "9d2f1ae",
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"license": "no explicit license \u2014 referenced by link only",
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"skills": 1
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},
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"veniceai/skills": {
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"repo": "https://github.com/veniceai/skills",
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"commit": "de089fa",
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"license": "MIT",
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"skills": 1
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},
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"ConardLi/garden-skills": {
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"repo": "https://github.com/ConardLi/garden-skills",
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"commit": "fbd6453",
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"license": "MIT",
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"skills": 2
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},
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"nextlevelbuilder/ui-ux-pro-max-skill": {
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"repo": "https://github.com/nextlevelbuilder/ui-ux-pro-max-skill",
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"commit": "fe3f65e",
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"license": "MIT",
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"skills": 1
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},
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"davepoon/buildwithclaude": {
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"repo": "https://github.com/davepoon/buildwithclaude",
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"commit": "3c94e0c",
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"license": "MIT",
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"skills": 2
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},
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"davila7/claude-code-templates": {
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"repo": "https://github.com/davila7/claude-code-templates",
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"commit": "fa79251",
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"license": "MIT",
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"skills": 5
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},
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"nexu-io/open-design": {
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"repo": "https://github.com/nexu-io/open-design",
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"commit": "4b66023",
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"license": "Apache-2.0",
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"skills": 12
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},
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"snyk/agent-scan": {
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"repo": "https://github.com/snyk/agent-scan",
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"commit": "f3a4621",
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"license": "Apache-2.0",
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"skills": 1
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},
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"nimbalyst/nimbalyst": {
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"repo": "https://github.com/nimbalyst/nimbalyst",
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"commit": "7f15256",
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"license": "MIT",
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"skills": 1
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},
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"jeremylongshore/claude-code-plugins-plus-skills": {
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"repo": "https://github.com/jeremylongshore/claude-code-plugins-plus-skills",
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"commit": "e112938a",
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"license": "MIT",
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"skills": 6
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},
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"cathrynlavery/diagram-design": {
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"repo": "https://github.com/cathrynlavery/diagram-design",
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"commit": "a5e3978",
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"license": "MIT",
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"skills": 1
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},
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"microsoft/power-platform-skills": {
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"repo": "https://github.com/microsoft/power-platform-skills",
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"commit": "0d7ed9a",
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"license": "MIT",
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"skills": 1
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},
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"mukul975/Anthropic-Cybersecurity-Skills": {
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"repo": "https://github.com/mukul975/Anthropic-Cybersecurity-Skills",
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"commit": "673da1f",
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"license": "Apache-2.0",
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"skills": 1
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},
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"infrasity-labs/dev-gtm-claude-skills": {
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"repo": "https://github.com/infrasity-labs/dev-gtm-claude-skills",
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"commit": "02cfefb",
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"license": "MIT",
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"skills": 3
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},
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"a5c-ai/babysitter": {
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"repo": "https://github.com/a5c-ai/babysitter",
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"commit": "44a5d58b",
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"license": "MIT",
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"skills": 5
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},
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"worldwonderer/novel-to-game": {
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"repo": "https://github.com/worldwonderer/novel-to-game",
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"commit": "3c18abd",
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"license": "MIT",
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"skills": 2
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},
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"pedrohcgs/claude-code-my-workflow": {
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"repo": "https://github.com/pedrohcgs/claude-code-my-workflow",
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"commit": "be53c12",
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"license": "MIT",
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"skills": 1
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},
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"jabrena/plinth": {
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"repo": "https://github.com/jabrena/plinth",
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"commit": "065eae8",
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"license": "Apache-2.0",
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"skills": 1
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},
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"anthropics/claude-plugins-official": {
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"repo": "https://github.com/anthropics/claude-plugins-official",
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"commit": "ba1611e",
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"license": "Apache-2.0",
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"skills": 1
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},
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"softaworks/agent-toolkit": {
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"repo": "https://github.com/softaworks/agent-toolkit",
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"commit": "3027f20",
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"license": "MIT",
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"skills": 1
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},
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"alirezarezvani/claude-skills": {
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"repo": "https://github.com/alirezarezvani/claude-skills",
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"commit": "0241f43",
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"license": "MIT",
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"skills": 5
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},
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"gooseworks-ai/goose-skills": {
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"repo": "https://github.com/gooseworks-ai/goose-skills",
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"commit": "94ec916",
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"license": "no explicit license \u2014 referenced by link only",
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"skills": 1
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||||
},
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"brycewang-stanford/Auto-Empirical-Research-Skills": {
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"repo": "https://github.com/brycewang-stanford/Auto-Empirical-Research-Skills",
|
||||
"commit": "85bf545",
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"license": "CC-BY-4.0",
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"skills": 1
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},
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"glittercowboy/taches-cc-resources": {
|
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"repo": "https://github.com/glittercowboy/taches-cc-resources",
|
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"commit": "1757615",
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"license": "MIT",
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"skills": 1
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},
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"vibeeval/vibecosystem": {
|
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"repo": "https://github.com/vibeeval/vibecosystem",
|
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"commit": "cea9462",
|
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"license": "MIT",
|
||||
"skills": 2
|
||||
},
|
||||
"shareAI-lab/learn-claude-code": {
|
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"repo": "https://github.com/shareAI-lab/learn-claude-code",
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"commit": "a9cafe9",
|
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"license": "MIT",
|
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"skills": 1
|
||||
},
|
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"silverstein/minutes": {
|
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"repo": "https://github.com/silverstein/minutes",
|
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"commit": "3fb2e83",
|
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"license": "MIT",
|
||||
"skills": 1
|
||||
},
|
||||
"inkline/inkline": {
|
||||
"repo": "https://github.com/inkline/inkline",
|
||||
"commit": "fcc2bf4",
|
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"license": "no explicit license \u2014 referenced by link only",
|
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"skills": 1
|
||||
},
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"mohitagw15856/pm-claude-skills": {
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"repo": "https://github.com/mohitagw15856/pm-claude-skills",
|
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"commit": "876fa30",
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"license": "MIT",
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"skills": 3
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},
|
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"rampstackco/claude-skills": {
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"repo": "https://github.com/rampstackco/claude-skills",
|
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"commit": "bc6d961",
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"license": "MIT",
|
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"skills": 1
|
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},
|
||||
"Paramchoudhary/ResumeSkills": {
|
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"repo": "https://github.com/Paramchoudhary/ResumeSkills",
|
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"commit": "74ae19e",
|
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"license": "MIT",
|
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"skills": 1
|
||||
},
|
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"Orkas-AI/Orkas-VideoStudio": {
|
||||
"repo": "https://github.com/Orkas-AI/Orkas-VideoStudio",
|
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"commit": "dd4a0f4",
|
||||
"license": "MIT",
|
||||
"skills": 1
|
||||
},
|
||||
"affaan-m/everything-claude-code": {
|
||||
"repo": "https://github.com/affaan-m/everything-claude-code",
|
||||
"commit": "ed38744",
|
||||
"license": "MIT",
|
||||
"skills": 1
|
||||
},
|
||||
"indranilbanerjee/digital-marketing-pro": {
|
||||
"repo": "https://github.com/indranilbanerjee/digital-marketing-pro",
|
||||
"commit": "a3d119c",
|
||||
"license": "MIT",
|
||||
"skills": 1
|
||||
},
|
||||
"nWave-ai/nWave": {
|
||||
"repo": "https://github.com/nWave-ai/nWave",
|
||||
"commit": "1d0f13c",
|
||||
"license": "MIT",
|
||||
"skills": 1
|
||||
},
|
||||
"Sendmux/skills": {
|
||||
"repo": "https://github.com/Sendmux/skills",
|
||||
"commit": "f574c14",
|
||||
"license": "Apache-2.0",
|
||||
"skills": 1
|
||||
},
|
||||
"K-Dense-AI/claude-scientific-skills": {
|
||||
"repo": "https://github.com/K-Dense-AI/claude-scientific-skills",
|
||||
"commit": "4d97e29",
|
||||
"license": "MIT",
|
||||
"skills": 1
|
||||
},
|
||||
"K-Dense-AI/scientific-agent-skills": {
|
||||
"repo": "https://github.com/K-Dense-AI/scientific-agent-skills",
|
||||
"commit": "4d97e29",
|
||||
"license": "MIT",
|
||||
"skills": 1
|
||||
}
|
||||
},
|
||||
"total_skills": 80,
|
||||
"tiers": {
|
||||
"core": 72,
|
||||
"adjacent": 8
|
||||
}
|
||||
},
|
||||
"provenance": {
|
||||
"items": {
|
||||
"esco": 20,
|
||||
"onet": 107,
|
||||
"jobads": 48,
|
||||
"wiki_ai": 0,
|
||||
"anthropic": 13,
|
||||
"ai_skills": 184,
|
||||
"stackx": 0
|
||||
},
|
||||
"share_percent": {
|
||||
"esco": 5.4,
|
||||
"onet": 28.8,
|
||||
"jobads": 12.9,
|
||||
"wiki_ai": 0.0,
|
||||
"anthropic": 3.5,
|
||||
"ai_skills": 49.5,
|
||||
"stackx": 0.0
|
||||
},
|
||||
"method": "content items per source category"
|
||||
},
|
||||
"collar": "white",
|
||||
"computer_work": true
|
||||
}
|
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410
references/ai-skills.md
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references/ai-skills.md
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@@ -0,0 +1,410 @@
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# External AI agent skills — sculptor
|
||||
|
||||
Proven, publicly available AI agent skills mapped to this occupation.
|
||||
Nothing is copied from the sources: every entry is a name, a one-line
|
||||
summary and a link to the upstream skill package. Each section names
|
||||
its source repository, commit, license and retrieval date.
|
||||
|
||||
**Tiers:** `core` = the skill directly exercises a top market hard
|
||||
skill, tool or method (from gated job-ad evidence) or an essential
|
||||
ESCO competence of this occupation; `adjacent` =
|
||||
plausibly useful, secondary. Entries are capped at 12 per source
|
||||
and 80 in total per occupation (core first,
|
||||
strongest matches survive); everything beyond the caps is excluded
|
||||
and logged in the pipeline audit trail, not in this package.
|
||||
|
||||
_Matched deterministically (ISCO group + title/competence keywords,
|
||||
tiered against market evidence + ESCO essentials) by
|
||||
`pipeline/p5_enrich_ai_skills.py` on 2026-07-14._
|
||||
|
||||
## Source: anthropics/skills
|
||||
|
||||
- Repository: [https://github.com/anthropics/skills](https://github.com/anthropics/skills) (commit `f6656c1`, retrieved 2026-07-14)
|
||||
- License: Apache-2.0; the document skills (docx/pdf/pptx/xlsx) are source-available — see the LICENSE.txt in the upstream skill folder
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `canvas-design` | core | Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying … | [source](https://github.com/anthropics/skills/tree/main/skills/canvas-design) |
|
||||
| `algorithmic-art` | adjacent | Creating algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use this when users request creating art using code, generative art, algorithmic art, flow fields, or particle systems. Create original … | [source](https://github.com/anthropics/skills/tree/main/skills/algorithmic-art) |
|
||||
| `docx` | adjacent | Use this skill whenever the user wants to create, read, edit, or manipulate Word documents (.docx files) or Word templates (.dotx files). Triggers include: any mention of 'Word doc', 'word document', '.docx', '.dotx', or requests to … | [source](https://github.com/anthropics/skills/tree/main/skills/docx) |
|
||||
| `brand-guidelines` | adjacent | Applies Anthropic's official brand colors and typography to any sort of artifact that may benefit from having Anthropic's look-and-feel. Use it when brand colors or style guidelines, visual formatting, or company design standards apply. | [source](https://github.com/anthropics/skills/tree/main/skills/brand-guidelines) |
|
||||
| `pdf` | adjacent | Use this skill whenever the user wants to do anything with PDF files. This includes reading or extracting text/tables from PDFs, combining or merging multiple PDFs into one, splitting PDFs apart, rotating pages, adding watermarks, creating … | [source](https://github.com/anthropics/skills/tree/main/skills/pdf) |
|
||||
| `theme-factory` | adjacent | Toolkit for styling artifacts with a theme. These artifacts can be slides, docs, reportings, HTML landing pages, etc. There are 10 pre-set themes with colors/fonts that you can apply to any artifact that has been creating, or can generate … | [source](https://github.com/anthropics/skills/tree/main/skills/theme-factory) |
|
||||
|
||||
## Source: ConardLi/garden-skills
|
||||
|
||||
- Repository: [https://github.com/ConardLi/garden-skills](https://github.com/ConardLi/garden-skills) (commit `fbd6453`, retrieved 2026-07-14)
|
||||
- License: MIT
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `web-design-engineer` | adjacent | Build polished visual web artifacts with HTML/CSS/JavaScript/React: pages, dashboards, prototypes, slide decks, animations, UI mockups, and data visualizations. Use when the user wants a browser-rendered, interactive, or presentational … | [source](https://github.com/ConardLi/garden-skills/tree/fbd6453/skills/web-design-engineer) |
|
||||
| `gpt-image-2` | adjacent | 面向 GPT Image 2 的图像生成 / 编辑技能。可在 3 种环境下使用:(A) Garden 本地模式,通过 OpenAI 兼容接口直接出图并落盘;(B) Host-Native 模式,把本 Skill 当作提示词工程指引,把渲染好的 prompt 交给宿主 Agent 自带的图像工具出图;(C) Advisor 模式,宿主无任何图像工具时退化为高质量 prompt 顾问。涵盖 18 大类、80+ 个结构化模板,覆盖海报 / UI / 产品 / 信息图 / 学术图 … | [source](https://github.com/ConardLi/garden-skills/tree/fbd6453/skills/gpt-image-2) |
|
||||
|
||||
## Source: a5c-ai/babysitter
|
||||
|
||||
- Repository: [https://github.com/a5c-ai/babysitter](https://github.com/a5c-ai/babysitter) (commit `44a5d58b`, retrieved 2026-07-14)
|
||||
- License: MIT
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `persona-development` | core | Create comprehensive artist personas including identity, backstory, artistic voice, visual aesthetic, discography arc, and character traits for consistent music generation | [source](https://github.com/a5c-ai/babysitter/tree/44a5d58b/library/specializations/domains/social-sciences-humanities/arts-culture/music-album-creation/skills/persona-development) |
|
||||
| `cover-art-prompting` | core | Create detailed text-to-image prompts for album and song cover artwork optimized for Midjourney, DALL-E, and other AI image generators | [source](https://github.com/a5c-ai/babysitter/tree/44a5d58b/library/specializations/domains/social-sciences-humanities/arts-culture/music-album-creation/skills/cover-art-prompting) |
|
||||
| `argument-mapping-reconstruction` | core | Extract arguments from complex texts, identify premises, conclusions, and implicit assumptions, and create visual argument maps using Toulmin model or standard form | [source](https://github.com/a5c-ai/babysitter/tree/44a5d58b/library/specializations/domains/social-sciences-humanities/philosophy/skills/argument-mapping-reconstruction) |
|
||||
| `cad-modeling` | core | Expert skill for parametric 3D CAD model development with design intent and configuration management | [source](https://github.com/a5c-ai/babysitter/tree/44a5d58b/library/specializations/domains/science/mechanical-engineering/skills/cad-modeling) |
|
||||
| `360-feedback` | core | Design, administer, and analyze 360-degree feedback surveys for leadership development | [source](https://github.com/a5c-ai/babysitter/tree/44a5d58b/library/specializations/domains/business/human-resources/skills/360-feedback) |
|
||||
|
||||
## Source: affaan-m/everything-claude-code
|
||||
|
||||
- Repository: [https://github.com/affaan-m/everything-claude-code](https://github.com/affaan-m/everything-claude-code) (commit `ed38744`, retrieved 2026-07-14)
|
||||
- License: MIT
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `investor-materials` | core | Create and update pitch decks, one-pagers, investor memos, accelerator applications, financial models, and fundraising materials. Use when the user needs investor-facing documents, projections, use-of-funds tables, milestone plans, or … | [source](https://github.com/affaan-m/everything-claude-code/tree/ed38744/.agents/skills/investor-materials) |
|
||||
|
||||
## Source: alirezarezvani/claude-skills
|
||||
|
||||
- Repository: [https://github.com/alirezarezvani/claude-skills](https://github.com/alirezarezvani/claude-skills) (commit `0241f43`, retrieved 2026-07-14)
|
||||
- License: MIT
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `cmo-advisor` | core | Marketing leadership for scaling companies. Brand positioning, growth model design, marketing budget allocation, and marketing org design. Use when designing brand strategy, selecting growth models (PLG vs sales-led vs community-led), … | [source](https://github.com/alirezarezvani/claude-skills/tree/0241f43/c-level-advisor/skills/cmo-advisor) |
|
||||
| `cro-advisor` | core | Revenue leadership for B2B SaaS companies. Revenue forecasting, sales model design, pricing strategy, net revenue retention, and sales team scaling. Use when designing the revenue engine, setting quotas, modeling NRR, evaluating pricing, … | [source](https://github.com/alirezarezvani/claude-skills/tree/0241f43/c-level-advisor/skills/cro-advisor) |
|
||||
| `coo-advisor` | core | Operations leadership for scaling companies. Process design, OKR execution, operational cadence, and scaling playbooks. Use when designing operations, setting up OKRs, building processes, scaling teams, analyzing bottlenecks, planning … | [source](https://github.com/alirezarezvani/claude-skills/tree/0241f43/c-level-advisor/skills/coo-advisor) |
|
||||
| `cpo-advisor` | core | Product leadership for scaling companies. Product vision, portfolio strategy, product-market fit, and product org design. Use when setting product vision, managing a product portfolio, measuring PMF, designing product teams, prioritizing … | [source](https://github.com/alirezarezvani/claude-skills/tree/0241f43/c-level-advisor/skills/cpo-advisor) |
|
||||
| `chro-advisor` | core | People leadership for scaling companies. Hiring strategy, compensation design, org structure, culture, and retention. Use when building hiring plans, designing comp frameworks, restructuring teams, managing performance, building culture, … | [source](https://github.com/alirezarezvani/claude-skills/tree/0241f43/c-level-advisor/skills/chro-advisor) |
|
||||
|
||||
## Source: anthropics/claude-plugins-official
|
||||
|
||||
- Repository: [https://github.com/anthropics/claude-plugins-official](https://github.com/anthropics/claude-plugins-official) (commit `ba1611e`, retrieved 2026-07-14)
|
||||
- License: Apache-2.0
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `build-mcp-server` | core | This skill should be used when the user asks to "build an MCP server", "create an MCP", "make an MCP integration", "wrap an API for Claude", "expose tools to Claude", "make an MCP app", or discusses building something with the Model … | [source](https://github.com/anthropics/claude-plugins-official/tree/ba1611e/plugins/mcp-server-dev/skills/build-mcp-server) |
|
||||
|
||||
## Source: anthropics/skills
|
||||
|
||||
- Repository: [https://github.com/anthropics/skills](https://github.com/anthropics/skills) (commit `9d2f1ae`, retrieved 2026-07-14)
|
||||
- License: no explicit license — referenced by link only
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `canvas-design` | core | Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying … | [source](https://github.com/anthropics/skills/tree/9d2f1ae/skills/canvas-design) |
|
||||
|
||||
## Source: brycewang-stanford/Auto-Empirical-Research-Skills
|
||||
|
||||
- Repository: [https://github.com/brycewang-stanford/Auto-Empirical-Research-Skills](https://github.com/brycewang-stanford/Auto-Empirical-Research-Skills) (commit `85bf545`, retrieved 2026-07-14)
|
||||
- License: CC-BY-4.0
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `create-lecture` | core | Create new Beamer lecture from papers and materials. Guided workflow with notation consistency. | [source](https://github.com/brycewang-stanford/Auto-Empirical-Research-Skills/tree/85bf545/skills/12-pedrohcgs-claude-code-my-workflow/dot-claude/skills/create-lecture) |
|
||||
|
||||
## Source: cathrynlavery/diagram-design
|
||||
|
||||
- Repository: [https://github.com/cathrynlavery/diagram-design](https://github.com/cathrynlavery/diagram-design) (commit `a5e3978`, retrieved 2026-07-14)
|
||||
- License: MIT
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `diagram-design` | core | Create branded architecture, IT current-state, flowchart, sequence, state machine, ER/data model, timeline, swimlane, quadrant, radar/spider, loop/flywheel, nested, tree, org chart, layer stack, Venn, pyramid/funnel, bar, line, Gantt and … | [source](https://github.com/cathrynlavery/diagram-design/tree/a5e3978/skills/diagram-design) |
|
||||
|
||||
## Source: davepoon/buildwithclaude
|
||||
|
||||
- Repository: [https://github.com/davepoon/buildwithclaude](https://github.com/davepoon/buildwithclaude) (commit `3c94e0c`, retrieved 2026-07-14)
|
||||
- License: MIT
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `canvas-design` | core | Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying … | [source](https://github.com/davepoon/buildwithclaude/tree/3c94e0c/plugins/all-skills/skills/canvas-design) |
|
||||
| `trend-researcher` | core | Research latest UI/UX trends from Dribbble and design communities. Use when starting a design project to understand current visual trends, color palettes, and layout patterns. | [source](https://github.com/davepoon/buildwithclaude/tree/3c94e0c/plugins/frontend-design-pro/skills/trend-researcher) |
|
||||
|
||||
## Source: davila7/claude-code-templates
|
||||
|
||||
- Repository: [https://github.com/davila7/claude-code-templates](https://github.com/davila7/claude-code-templates) (commit `fa79251`, retrieved 2026-07-14)
|
||||
- License: MIT
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `canvas-design` | core | Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying … | [source](https://github.com/davila7/claude-code-templates/tree/fa79251/cli-tool/components/skills/creative-design/canvas-design) |
|
||||
| `c4-architecture` | core | Generate architecture documentation using C4 model Mermaid diagrams. Use when asked to create architecture diagrams, document system architecture, visualize software structure, create C4 diagrams, or generate … | [source](https://github.com/davila7/claude-code-templates/tree/fa79251/cli-tool/components/skills/creative-design/c4-architecture) |
|
||||
| `creative-portfolio-resume` | core | Balance visual design with ATS compatibility for creative roles. Use when the user is in design, art, writing, marketing creative, or any visual/creative field and needs a resume that looks distinctive but still parses. | [source](https://github.com/davila7/claude-code-templates/tree/fa79251/cli-tool/components/skills/career/creative-portfolio-resume) |
|
||||
| `executive-resume-writer` | core | Create C-suite and VP-level resumes emphasizing strategic leadership, P&L ownership, and board-level impact. Use when the user mentions executive, C-suite, CEO, CFO, CTO, VP, director, or senior leadership resume. | [source](https://github.com/davila7/claude-code-templates/tree/fa79251/cli-tool/components/skills/career/executive-resume-writer) |
|
||||
| `product-strategist` | core | Strategic product leadership toolkit for Head of Product including OKR cascade generation, market analysis, vision setting, and team scaling. Use for strategic planning, goal alignment, competitive analysis, and organizational design. | [source](https://github.com/davila7/claude-code-templates/tree/fa79251/cli-tool/components/skills/business-marketing/product-strategist) |
|
||||
|
||||
## Source: glittercowboy/taches-cc-resources
|
||||
|
||||
- Repository: [https://github.com/glittercowboy/taches-cc-resources](https://github.com/glittercowboy/taches-cc-resources) (commit `1757615`, retrieved 2026-07-14)
|
||||
- License: MIT
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `create-mcp-servers` | core | Create Model Context Protocol (MCP) servers that expose tools, resources, and prompts to Claude. Use when building custom integrations, APIs, data sources, or any server that Claude should interact with via the MCP protocol. Supports both … | [source](https://github.com/glittercowboy/taches-cc-resources/tree/1757615/skills/create-mcp-servers) |
|
||||
|
||||
## Source: gooseworks-ai/goose-skills
|
||||
|
||||
- Repository: [https://github.com/gooseworks-ai/goose-skills](https://github.com/gooseworks-ai/goose-skills) (commit `94ec916`, retrieved 2026-07-14)
|
||||
- License: no explicit license — referenced by link only
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `create-image-fal` | core | Generate or edit an image via any FAL image model (nano-banana edit, gpt-image, flux, ...), ROUTED THROUGH THE fal-proxy so it bills the Ads agent. image_urls must be public URLs (orchestrator hosts local product refs via MCP … | [source](https://github.com/gooseworks-ai/goose-skills/tree/94ec916/skills/ads/capabilities/create-image-fal) |
|
||||
|
||||
## Source: indranilbanerjee/digital-marketing-pro
|
||||
|
||||
- Repository: [https://github.com/indranilbanerjee/digital-marketing-pro](https://github.com/indranilbanerjee/digital-marketing-pro) (commit `a3d119c`, retrieved 2026-07-14)
|
||||
- License: MIT
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `executive-dashboard` | core | Design executive marketing dashboards. Use when: building CMO reports, board metrics, or leadership views. | [source](https://github.com/indranilbanerjee/digital-marketing-pro/tree/a3d119c/skills/executive-dashboard) |
|
||||
|
||||
## Source: infrasity-labs/dev-gtm-claude-skills
|
||||
|
||||
- Repository: [https://github.com/infrasity-labs/dev-gtm-claude-skills](https://github.com/infrasity-labs/dev-gtm-claude-skills) (commit `02cfefb`, retrieved 2026-07-14)
|
||||
- License: MIT
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `design-system-adoption` | core | Create adoption strategies and materials to drive design system usage across teams. | [source](https://github.com/infrasity-labs/dev-gtm-claude-skills/tree/02cfefb/.claude/skills/design-system-adoption) |
|
||||
| `executive-resume-writer` | core | Create C-suite and VP level resumes emphasizing strategic leadership | [source](https://github.com/infrasity-labs/dev-gtm-claude-skills/tree/02cfefb/.claude/skills/executive-resume-writer) |
|
||||
| `design-negotiation` | core | Advocate for design quality, scope, and time with cross-functional partners and leadership using evidence and shared goals. | [source](https://github.com/infrasity-labs/dev-gtm-claude-skills/tree/02cfefb/.claude/skills/design-negotiation) |
|
||||
|
||||
## Source: inkline/inkline
|
||||
|
||||
- Repository: [https://github.com/inkline/inkline](https://github.com/inkline/inkline) (commit `fcc2bf4`, retrieved 2026-07-14)
|
||||
- License: no explicit license — referenced by link only
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `research-component` | core | Phase 1 of building an Inkline component — design the API. Survey the WAI-ARIA pattern and prior art, then write a complete component spec (props, slots, events, variants, accessibility, styling plan) to .context/ for sign-off before any … | [source](https://github.com/inkline/inkline/tree/fcc2bf4/.claude/skills/research-component) |
|
||||
|
||||
## Source: jabrena/plinth
|
||||
|
||||
- Repository: [https://github.com/jabrena/plinth](https://github.com/jabrena/plinth) (commit `065eae8`, retrieved 2026-07-14)
|
||||
- License: Apache-2.0
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `032-architecture-adr-non-functional-requirements` | core | Facilitates conversational discovery to create Architectural Decision Records (ADRs) for non-functional requirements using the ISO/IEC 25010:2023 quality model. Use when the user wants to document quality attributes, NFR decisions, … | [source](https://github.com/jabrena/plinth/tree/065eae8/skills/032-architecture-adr-non-functional-requirements) |
|
||||
|
||||
## Source: jeremylongshore/claude-code-plugins-plus-skills
|
||||
|
||||
- Repository: [https://github.com/jeremylongshore/claude-code-plugins-plus-skills](https://github.com/jeremylongshore/claude-code-plugins-plus-skills) (commit `e112938a`, retrieved 2026-07-14)
|
||||
- License: MIT
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `designing-database-schemas` | core | Process use when you need to work with database schema design. This skill provides schema design and migrations with comprehensive guidance and automation. Trigger with phrases like "design schema", "create migration", or "model database". | [source](https://github.com/jeremylongshore/claude-code-plugins-plus-skills/tree/e112938a/plugins/database/database-schema-designer/skills/designing-database-schemas) |
|
||||
| `building-classification-models` | core | Build and evaluate classification models for supervised learning tasks with labeled data. Use when requesting "build a classifier", "create classification model", or "train classifier". Trigger with relevant phrases based on skill purpose. | [source](https://github.com/jeremylongshore/claude-code-plugins-plus-skills/tree/e112938a/plugins/ai-ml/classification-model-builder/skills/building-classification-models) |
|
||||
| `generating-orm-code` | core | Execute use when you need to work with ORM code generation. This skill provides ORM model and code generation with comprehensive guidance and automation. Trigger with phrases like "generate ORM models", "create entity classes", or … | [source](https://github.com/jeremylongshore/claude-code-plugins-plus-skills/tree/e112938a/plugins/database/orm-code-generator/skills/generating-orm-code) |
|
||||
| `design` | core | Use when the user wants the visual/experiential design of a product done systematically — a design system, a screen, a landing page, or a visual identity — grounded in researched real-world prior art and free of AI slop. … | [source](https://github.com/jeremylongshore/claude-code-plugins-plus-skills/tree/e112938a/plugins/ai-agency/hyperflow/skills/design) |
|
||||
| `coreweave-local-dev-loop` | core | Set up local development workflow for CoreWeave GPU deployments. Use when building containers locally, testing YAML manifests, or iterating on model serving configurations before deploying. Trigger with phrases like "coreweave dev setup", … | [source](https://github.com/jeremylongshore/claude-code-plugins-plus-skills/tree/e112938a/plugins/saas-packs/coreweave-pack/skills/coreweave-local-dev-loop) |
|
||||
| `hermes-tweet` | core | Uses Xquik from Hermes Agent for X research, monitoring, and approval-gated actions. Use when the user requests X data or an approved X action. Trigger with "search X", "monitor X", "post tweet", or "X trends". | [source](https://github.com/jeremylongshore/claude-code-plugins-plus-skills/tree/e112938a/plugins/community/hermes-tweet/hermes_tweet/skills/hermes-tweet) |
|
||||
|
||||
## Source: K-Dense-AI/claude-scientific-skills
|
||||
|
||||
- Repository: [https://github.com/K-Dense-AI/claude-scientific-skills](https://github.com/K-Dense-AI/claude-scientific-skills) (commit `4d97e29`, retrieved 2026-07-14)
|
||||
- License: MIT
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `torchdrug` | core | PyTorch-native graph neural networks for molecules and proteins. Use when building custom GNN architectures for drug discovery, protein modeling, or knowledge graph reasoning. Best for custom model development, protein property prediction, … | [source](https://github.com/K-Dense-AI/claude-scientific-skills/tree/4d97e29/skills/torchdrug) |
|
||||
|
||||
## Source: K-Dense-AI/scientific-agent-skills
|
||||
|
||||
- Repository: [https://github.com/K-Dense-AI/scientific-agent-skills](https://github.com/K-Dense-AI/scientific-agent-skills) (commit `4d97e29`, retrieved 2026-07-14)
|
||||
- License: MIT
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `torchdrug` | core | PyTorch-native graph neural networks for molecules and proteins. Use when building custom GNN architectures for drug discovery, protein modeling, or knowledge graph reasoning. Best for custom model development, protein property prediction, … | [source](https://github.com/K-Dense-AI/scientific-agent-skills/tree/4d97e29/skills/torchdrug) |
|
||||
|
||||
## Source: microsoft/power-platform-skills
|
||||
|
||||
- Repository: [https://github.com/microsoft/power-platform-skills](https://github.com/microsoft/power-platform-skills) (commit `0d7ed9a`, retrieved 2026-07-14)
|
||||
- License: MIT
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `edit-app` | core | Use when the user wants to iterate on an existing generated Power Apps mobile app after /create-mobile-app: update the plan, data model, native capabilities, design, screens, generated app code, and preview without restarting the full … | [source](https://github.com/microsoft/power-platform-skills/tree/0d7ed9a/plugins/mobile-apps/skills/edit-app) |
|
||||
|
||||
## Source: mohitagw15856/pm-claude-skills
|
||||
|
||||
- Repository: [https://github.com/mohitagw15856/pm-claude-skills](https://github.com/mohitagw15856/pm-claude-skills) (commit `876fa30`, retrieved 2026-07-14)
|
||||
- License: MIT
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `sales-forecasting-model` | core | Build a structured sales forecast framework for any business or team. Use when asked to build a sales forecast, create a revenue model, project pipeline, or build a bottom-up forecast. Produces a forecast methodology, pipeline model, … | [source](https://github.com/mohitagw15856/pm-claude-skills/tree/876fa30/plugins/pm-sales/skills/sales-forecasting-model) |
|
||||
| `roadmap-presentation` | core | Create structured roadmap presentations calibrated to any audience. Use when asked to build a product roadmap, present roadmap to leadership, create a roadmap slide, or communicate quarterly plans to execs, teams, or customers. Produces an … | [source](https://github.com/mohitagw15856/pm-claude-skills/tree/876fa30/plugins/pm-planning/skills/roadmap-presentation) |
|
||||
| `sales-enablement-kit` | core | Build a sales enablement kit so reps can sell a product, feature, or launch confidently. Use when asked to create sales enablement materials, a rep-ready one-pager, talk tracks, objection handling, or a launch enablement package. Produces … | [source](https://github.com/mohitagw15856/pm-claude-skills/tree/876fa30/plugins/pm-pmm/skills/sales-enablement-kit) |
|
||||
|
||||
## Source: mukul975/Anthropic-Cybersecurity-Skills
|
||||
|
||||
- Repository: [https://github.com/mukul975/Anthropic-Cybersecurity-Skills](https://github.com/mukul975/Anthropic-Cybersecurity-Skills) (commit `673da1f`, retrieved 2026-07-14)
|
||||
- License: Apache-2.0
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `performing-threat-modeling-with-owasp-threat-dragon` | core | Use OWASP Threat Dragon to create data flow diagrams, identify threats using STRIDE and LINDDUN methodologies, and generate threat model reports for secure design review. | [source](https://github.com/mukul975/Anthropic-Cybersecurity-Skills/tree/673da1f/skills/performing-threat-modeling-with-owasp-threat-dragon) |
|
||||
|
||||
## Source: nextlevelbuilder/ui-ux-pro-max-skill
|
||||
|
||||
- Repository: [https://github.com/nextlevelbuilder/ui-ux-pro-max-skill](https://github.com/nextlevelbuilder/ui-ux-pro-max-skill) (commit `fe3f65e`, retrieved 2026-07-14)
|
||||
- License: MIT
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `banner-design` | core | Design banners for social media, ads, website heroes, creative assets, and print. Multiple art direction options with AI-generated visuals. Actions: design, create, generate banner. Platforms: Facebook, Twitter/X, LinkedIn, YouTube, … | [source](https://github.com/nextlevelbuilder/ui-ux-pro-max-skill/tree/fe3f65e/.claude/skills/banner-design) |
|
||||
|
||||
## Source: nexu-io/open-design
|
||||
|
||||
- Repository: [https://github.com/nexu-io/open-design](https://github.com/nexu-io/open-design) (commit `4b66023`, retrieved 2026-07-14)
|
||||
- License: Apache-2.0
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `canvas-design` | core | Create beautiful visual art in PNG and PDF documents using design philosophy and aesthetic principles for posters, illustrations, and static pieces. | [source](https://github.com/nexu-io/open-design/tree/4b66023/skills/canvas-design) |
|
||||
| `fs-editorial-forest` | core | Art-directing a fashion house's annual report — the editorial system, the photography rhythm, and the data spreads. Built as a decision-grade design craft deck for brand stakeholders, exec audience. | [source](https://github.com/nexu-io/open-design/tree/4b66023/plugins/_official/examples/fs-editorial-forest) |
|
||||
| `html-ppt-zhangzara-biennale-yellow` | core | A curatorial deck for a contemporary art biennale — the thesis, the rooms, the works, and the visitor journey. Built as a decision-grade design craft deck for museum board, curators. | [source](https://github.com/nexu-io/open-design/tree/4b66023/design-templates/html-ppt-zhangzara-biennale-yellow) |
|
||||
| `frontend-slides` | core | Open Design as a worked AI-workflow example: how local agents read your files and design on your desktop — concretely. Built as a decision-grade AI literacy deck for teams new to AI, leadership. | [source](https://github.com/nexu-io/open-design/tree/4b66023/plugins/_official/examples/frontend-slides) |
|
||||
| `hps-y2k-chrome` | core | Open Design's KPI decision brief: activation and retention drivers, what's working, and the one metric to move next. Built as a decision-grade data & finance deck for CRO, RevOps, leadership. | [source](https://github.com/nexu-io/open-design/tree/4b66023/plugins/_official/examples/hps-y2k-chrome) |
|
||||
| `html-ppt-graphify-dark-graph` | core | Open Design's feature business case for the plugin marketplace: the user pain, options, tradeoffs, and the measure of success. Built as a decision-grade product management deck for PM, eng, design, leadership. | [source](https://github.com/nexu-io/open-design/tree/4b66023/design-templates/html-ppt-graphify-dark-graph) |
|
||||
| `html-ppt-knowledge-arch-blueprint` | core | Open Design's incident retro: the daemon-restart data bug, the root cause, the fix, and the systemic follow-ups. Built as a decision-grade product management deck for engineering, SRE, leadership. | [source](https://github.com/nexu-io/open-design/tree/4b66023/design-templates/html-ppt-knowledge-arch-blueprint) |
|
||||
| `html-ppt-obsidian-claude-gradient` | core | Open Design's enterprise AI-adoption brief: local-first agents at work, the risk controls, the ROI, and the rollout plan. Built as a decision-grade AI literacy deck for leadership, IT, security. | [source](https://github.com/nexu-io/open-design/tree/4b66023/design-templates/html-ppt-obsidian-claude-gradient) |
|
||||
| `huashu-sparkline-arc` | core | Open Design's revenue-driver narrative: what actually moves ARR, the leverage points, and the forecast. Built as a decision-grade data & finance deck for board, finance leadership. | [source](https://github.com/nexu-io/open-design/tree/4b66023/plugins/_official/examples/huashu-sparkline-arc) |
|
||||
| `simple-deck` | core | Open Design's operating review: growth, burn, and the concrete path to sustainability without losing the open ethos. Built as a decision-grade corporate strategy deck for leadership team. | [source](https://github.com/nexu-io/open-design/tree/4b66023/design-templates/simple-deck) |
|
||||
| `ve-midnight-editorial` | core | Open Design's financial review: runway, burn, and the sustainability plan that keeps the project independent. Built as a decision-grade data & finance deck for board, leadership. | [source](https://github.com/nexu-io/open-design/tree/4b66023/plugins/_official/examples/ve-midnight-editorial) |
|
||||
| `huashu-luxe-whitespace` | core | A market-entry study for a luxury skincare brand entering Asia — segmentation, positioning, channel, and the phased plan. Built as a decision-grade consulting deck for client leadership. | [source](https://github.com/nexu-io/open-design/tree/4b66023/plugins/_official/examples/huashu-luxe-whitespace) |
|
||||
|
||||
## Source: nimbalyst/nimbalyst
|
||||
|
||||
- Repository: [https://github.com/nimbalyst/nimbalyst](https://github.com/nimbalyst/nimbalyst) (commit `7f15256`, retrieved 2026-07-14)
|
||||
- License: MIT
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `datamodellm` | core | Create visual data models for database schemas using Nimbalyst's DataModelLM editor. Use when the user wants to design a data model, database schema, entity relationship diagram, or Prisma schema. | [source](https://github.com/nimbalyst/nimbalyst/tree/7f15256/packages/extensions/datamodellm/claude-plugin/skills/datamodellm) |
|
||||
|
||||
## Source: nWave-ai/nWave
|
||||
|
||||
- Repository: [https://github.com/nWave-ai/nWave](https://github.com/nWave-ai/nWave) (commit `1d0f13c`, retrieved 2026-07-14)
|
||||
- License: MIT
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `nw-ddd-tactical` | core | Tactical DDD — aggregate design rules, entities, value objects, domain events, repositories, domain services, and anti-pattern detection | [source](https://github.com/nWave-ai/nWave/tree/1d0f13c/nWave/skills/nw-ddd-tactical) |
|
||||
|
||||
## Source: Orkas-AI/Orkas-VideoStudio
|
||||
|
||||
- Repository: [https://github.com/Orkas-AI/Orkas-VideoStudio](https://github.com/Orkas-AI/Orkas-VideoStudio) (commit `dd4a0f4`, retrieved 2026-07-14)
|
||||
- License: MIT
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `frontend-design` | core | Aesthetic direction for OrkasVideoStudio HTML and motion-graphics compositions. Use before stage-compose writes composition-manifest.json art_direction and index.html to choose a subject-specific visual point of view, type, palette, layout … | [source](https://github.com/Orkas-AI/Orkas-VideoStudio/tree/dd4a0f4/packages/skills/frontend-design) |
|
||||
|
||||
## Source: Paramchoudhary/ResumeSkills
|
||||
|
||||
- Repository: [https://github.com/Paramchoudhary/ResumeSkills](https://github.com/Paramchoudhary/ResumeSkills) (commit `74ae19e`, retrieved 2026-07-14)
|
||||
- License: MIT
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `executive-resume-writer` | core | Create C-suite and VP level resumes emphasizing strategic leadership | [source](https://github.com/Paramchoudhary/ResumeSkills/tree/74ae19e/.agents/skills/executive-resume-writer) |
|
||||
|
||||
## Source: pedrohcgs/claude-code-my-workflow
|
||||
|
||||
- Repository: [https://github.com/pedrohcgs/claude-code-my-workflow](https://github.com/pedrohcgs/claude-code-my-workflow) (commit `be53c12`, retrieved 2026-07-14)
|
||||
- License: MIT
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `teach-from-paper` | core | Turn a research paper into teaching materials — a lecture outline, the 3-5 results worth presenting (with intuition), a slide skeleton ready for `/create-lecture`, discussion questions, and a problem-set brief. Reads the paper end-to-end … | [source](https://github.com/pedrohcgs/claude-code-my-workflow/tree/be53c12/.claude/skills/teach-from-paper) |
|
||||
|
||||
## Source: rampstackco/claude-skills
|
||||
|
||||
- Repository: [https://github.com/rampstackco/claude-skills](https://github.com/rampstackco/claude-skills) (commit `bc6d961`, retrieved 2026-07-14)
|
||||
- License: MIT
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `creative-direction` | core | Walk the user through four directional axes (tone register, aesthetic philosophy, audience relationship, sensory ambition) and produce a structured aesthetic brief that downstream content, copy, design, and art-direction skills consume as … | [source](https://github.com/rampstackco/claude-skills/tree/bc6d961/skills/creative-direction) |
|
||||
|
||||
## Source: Sendmux/skills
|
||||
|
||||
- Repository: [https://github.com/Sendmux/skills](https://github.com/Sendmux/skills) (commit `f574c14`, retrieved 2026-07-14)
|
||||
- License: Apache-2.0
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `sendmux-email-for-agents` | core | Design and route Sendmux email workflows for AI agents, including skill installation, self-registration, secure agent credential-bundle storage, owner approval, and runtime email operations. Use when a user wants to give an AI agent its … | [source](https://github.com/Sendmux/skills/tree/f574c14/plugins/sendmux/skills/sendmux-email-for-agents) |
|
||||
|
||||
## Source: shareAI-lab/learn-claude-code
|
||||
|
||||
- Repository: [https://github.com/shareAI-lab/learn-claude-code](https://github.com/shareAI-lab/learn-claude-code) (commit `a9cafe9`, retrieved 2026-07-14)
|
||||
- License: MIT
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `mcp-builder` | core | Build MCP (Model Context Protocol) servers that give Claude new capabilities. Use when user wants to create an MCP server, add tools to Claude, or integrate external services. | [source](https://github.com/shareAI-lab/learn-claude-code/tree/a9cafe9/skills/mcp-builder) |
|
||||
|
||||
## Source: silverstein/minutes
|
||||
|
||||
- Repository: [https://github.com/silverstein/minutes](https://github.com/silverstein/minutes) (commit `3fb2e83`, retrieved 2026-07-14)
|
||||
- License: MIT
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `minutes-setup` | core | Guided first-time setup for Minutes — download whisper model, create directories, configure audio input. Use when the user says "set up minutes", "install minutes", "first time setup", "configure minutes", "get started with minutes", "how … | [source](https://github.com/silverstein/minutes/tree/3fb2e83/.agents/skills/minutes/minutes-setup) |
|
||||
|
||||
## Source: snyk/agent-scan
|
||||
|
||||
- Repository: [https://github.com/snyk/agent-scan](https://github.com/snyk/agent-scan) (commit `f3a4621`, retrieved 2026-07-14)
|
||||
- License: Apache-2.0
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `canvas-design` | core | Create beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying … | [source](https://github.com/snyk/agent-scan/tree/f3a4621/tests/skills/canvas-design) |
|
||||
|
||||
## Source: softaworks/agent-toolkit
|
||||
|
||||
- Repository: [https://github.com/softaworks/agent-toolkit](https://github.com/softaworks/agent-toolkit) (commit `3027f20`, retrieved 2026-07-14)
|
||||
- License: MIT
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `c4-architecture` | core | Generate architecture documentation using C4 model Mermaid diagrams. Use when asked to create architecture diagrams, document system architecture, visualize software structure, create C4 diagrams, or generate … | [source](https://github.com/softaworks/agent-toolkit/tree/3027f20/skills/c4-architecture) |
|
||||
|
||||
## Source: vibeeval/vibecosystem
|
||||
|
||||
- Repository: [https://github.com/vibeeval/vibecosystem](https://github.com/vibeeval/vibecosystem) (commit `cea9462`, retrieved 2026-07-14)
|
||||
- License: MIT
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `frontend-dev` | core | Full-stack frontend development combining premium UI design, cinematic animations, AI-generated media assets, persuasive copywriting, and visual art. Builds complete, visually striking web pages with real media, advanced motion, and … | [source](https://github.com/vibeeval/vibecosystem/tree/cea9462/skills/frontend-dev) |
|
||||
| `minimax-xlsx` | core | Open, create, read, analyze, edit, or validate Excel/spreadsheet files (.xlsx, .xlsm, .csv, .tsv). Use when the user asks to create, build, modify, analyze, read, validate, or format any Excel spreadsheet, financial model, pivot table, or … | [source](https://github.com/vibeeval/vibecosystem/tree/cea9462/skills/minimax-xlsx) |
|
||||
|
||||
## Source: worldwonderer/novel-to-game
|
||||
|
||||
- Repository: [https://github.com/worldwonderer/novel-to-game](https://github.com/worldwonderer/novel-to-game) (commit `3c18abd`, retrieved 2026-07-14)
|
||||
- License: MIT
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `game-build` | core | Build the game. Compress the approved GAME_DESIGN and ART_DIRECTION into a minimal BUILD_BRIEF, hand it to the current coding agent or another strong model to implement a fully playable web prototype, and iterate against real runs and … | [source](https://github.com/worldwonderer/novel-to-game/tree/3c18abd/skills/game-build) |
|
||||
| `game-art-direction` | core | Direct game art and creative vision. Turn GAME_DESIGN into a production-level ART_DIRECTION defining a recognizable visual style, camera and composition, world and character grammar, functional colour/light/material, HUD feedback, motion … | [source](https://github.com/worldwonderer/novel-to-game/tree/3c18abd/skills/game-art-direction) |
|
||||
|
||||
## Source: veniceai/skills
|
||||
|
||||
- Repository: [https://github.com/veniceai/skills](https://github.com/veniceai/skills) (commit `de089fa`, retrieved 2026-07-14)
|
||||
- License: MIT
|
||||
|
||||
| Skill | Tier | What it adds | Upstream |
|
||||
|---|---|---|---|
|
||||
| `venice-errors` | adjacent | Handle Venice API errors correctly. Covers the StandardError / DetailedError / ContentViolationError / X402InferencePaymentRequired body shapes, every meaningful status code (400, 401, 402, 403, 415, 422, 429, 500, 503, 504), the 402 … | [source](https://github.com/veniceai/skills/tree/de089fa/skills/venice-errors) |
|
||||
96
references/berufsbild-de.md
Normal file
96
references/berufsbild-de.md
Normal file
@@ -0,0 +1,96 @@
|
||||
# Berufsbild (Deutschland) — Bildhauer/in
|
||||
|
||||
> **Quelle:** BERUFENET, Bundesagentur für Arbeit — Beruf-ID 8428,
|
||||
> KldB 2010: B 93312 · via öffentliche BERUFENET-API,
|
||||
> abgerufen 2026-07-12. Automatisches Label-Matching
|
||||
> (Score 1.00); Inhalte paraphrasiert/gekürzt, Volltext beim
|
||||
> Original: https://web.arbeitsagentur.de/berufenet/beruf/8428
|
||||
|
||||
## Steckbrief
|
||||
|
||||
Berufstyp
|
||||
Ausbildungsberuf
|
||||
Ausbildungsart
|
||||
Schulische Ausbildung an unterschiedlichen Bildungseinrichtungen (intern geregelt)
|
||||
Ausbildungsdauer
|
||||
Unterschiedlich, je nach Bildungsangebot und Unterrichtszeit (Vollzeit/Teilzeit)
|
||||
Lernorte
|
||||
Bildungseinrichtung und ggf. Praktikumsbetrieb
|
||||
Was macht man in diesem Beruf? Bildhauer/innen schaffen und gestalten plastische Kunstwerke. Sie nehmen Aufträge zur Realisierung eines bestimmten Themas entgegen oder entwickeln eigene künstlerische Ideen und setzen diese mit unterschiedlichen Materialien wie Ton, Holz, Stein, Keramik und Metall um. Zunächst erarbeiten sie z.B. zeichnerische Entwürfe und fertigen Modelle aus Ton, Knetmasse, Wachs oder Gips in natürlicher Größe oder verkleinertem Maßstab. Schließlich übertragen sie Maße und Umrisse des Modells bzw. Entwurfs auf den Werkstoff und bearbeiten diesen bis zur endgültigen Form. Sie planen und organisieren Ausstellungen, vermarkten und verkaufen ihre Kunstwerke und gestalten Kunstprojekte mit Kindern und Jugendlichen oder erteilen Unterricht.
|
||||
Wo arbeitet man?Beschäftigungsbetriebe:Bildhauer/innen finden Beschäftigung in erster Linie
|
||||
in Stein- oder Holzbildhauerwerkstätten
|
||||
|
||||
in Kunstschmieden
|
||||
|
||||
Arbeit
|
||||
|
||||
## Die Ausbildung im Überblick
|
||||
|
||||
Bildhauer/in ist eine Ausbildung, die durch interne Vorschriften der Lehrgangsträger geregelt ist.
|
||||
Je nach Lehrgangsträger können z.B. Zugangsvoraussetzungen, Dauer der Ausbildung und Abschlussbezeichnungen unterschiedlich sein.
|
||||
|
||||
## Ausbildung im Ausland
|
||||
|
||||
Für eine Ausbildung im Ausland gibt es z.B. folgende Möglichkeit:
|
||||
Österreich
|
||||
Ausbildungsangebote: AMS Ausbildungskompass
|
||||
(z.B. mit dem Suchbegriff "Bildhauerei")
|
||||
Dokumentation beruflicher AuslandserfahrungenDer Europass bietet die Möglichkeit, im Ausland absolvierte Ausbildungsabschnitte und Lernaufenthalte zu dokumentieren.
|
||||
Weitere Informationen zum Europass
|
||||
|
||||
## Ausbildungsdauer
|
||||
|
||||
Unterschiedlich, je nach Bildungsangebot und Unterrichtszeit (Vollzeit/Teilzeit)
|
||||
|
||||
## Ausbildungsinhalte
|
||||
|
||||
Während der theoretischen und praktischen Ausbildung erwirbt man beispielsweise folgende Kenntnisse:Modellieren, Guss- und Abgusstechniken
|
||||
|
||||
Grundtechniken Holz-, Stein- und Metallbildhauerei
|
||||
|
||||
kunstgeschichtliche Epochen, Entwicklung der Kunstformen
|
||||
|
||||
Natur- und Porträtstudien
|
||||
|
||||
Installationen, Bewegungs- und Raumstudien
|
||||
|
||||
Zeichnen, Kunstbetrachtung, Zeitgenössische Kunst, Kunst- und Kulturgeschichte
|
||||
|
||||
Techniken, Akt, Komposition, Proportion
|
||||
|
||||
Projekt im öffentlichen Raum: Installation, Performance, Land-Art
|
||||
|
||||
Workshop: Künstlerische Praxis, Ausstellungen
|
||||
|
||||
Die eigene künstlerische Praxis spielt in dieser Ausbildung eine wichtige Rolle.
|
||||
PraktikumIst ein Praktikum in die Ausbildung integriert oder schließt sich eine Praxisphase an die Ausbildung an, arbeiten die angehenden Bildhauer/innen z.B. bei Bildenden Künstlern und Künstlerinnen oder Restauratoren und Restauratorinnen mit.
|
||||
|
||||
## Lernorte
|
||||
|
||||
Bildhauer/innen werden in schulischer Form ausgebildet.
|
||||
Lernorte sind
|
||||
Unterrichtsräume an der Bildungseinrichtung einschließlich Werkstätten, Ateliers
|
||||
|
||||
ggf. im Praktikum: z.B. Ateliers von Bildenden Künstlern und Künstlerinnen oder Restauratoren und Restauratorinnen
|
||||
|
||||
## Ausbildungssituation
|
||||
|
||||
Auf folgende Bedingungen und Anforderungen sollte man sich einstellen:
|
||||
Theoretischer Unterricht:Unterrichtszeitbei Vollzeit: ganztägiger Unterricht an mindestens vier Wochentagen
|
||||
|
||||
bei Teilzeit: Unterricht i.d.R. am Wochenende oder am Abend bzw. Blockunterricht
|
||||
|
||||
Lernformi.d.R. Präsenzveranstaltungen: Teilnahme am Unterricht an der Bildungseinrichtung zusammen mit anderen angehenden Bildhauern und Bildhauerinnen (ggf. nicht am Wohnort), Aufarbeitung der Inhalte zu Hause
|
||||
|
||||
Praktische Übungen/Praktikum:ggf. praktische Mitarbeit (unter Anleitung), z.B. bei Bildenden Künstlern und Künstlerinnen oder Restauratoren und Restauratorinnen
|
||||
|
||||
Anforderungen:
|
||||
Handwerkliches Geschick (z.B. beim Meißeln, Bohren oder Sägen)
|
||||
|
||||
Geschicklichkeit und Auge-Hand-Koordination (z.B. beim Anfertigen von Modellen, bei der Bearbeitung der Werkstücke)
|
||||
|
||||
Kreativität und Sinn für Ästhetik (z.B. Entwerfen von Plastiken und Statuen)
|
||||
|
||||
Zeichnerische Fähigkeiten (z.B. Anfertigen von Arbeitsskizzen und Werkzeichnungen)
|
||||
|
||||
Gute körperliche Konstitution (z.B. beim Heben und Bearbeiten von schweren Materialblöcken)
|
||||
62
references/market.md
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62
references/market.md
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|
||||
# Market evidence report — sculptor
|
||||
|
||||
Source: **4 real job ads** (JSearch API, countries: us 4), extracted into the MSSQL evidence store; as of 2026-07-19.
|
||||
This report contains extracted, aggregated facts only — no ad text is
|
||||
reproduced (copyright / platform terms).
|
||||
|
||||
## Seniority distribution
|
||||
|
||||
| Seniority | Ads | Share |
|
||||
|---|---|---|
|
||||
| junior | 1 | 25 % |
|
||||
| lead | 1 | 25 % |
|
||||
| mid | 1 | 25 % |
|
||||
| n/a | 1 | 25 % |
|
||||
|
||||
## Tools — full market ranking
|
||||
|
||||
| # | Item | Ads | Share |
|
||||
|---|---|---|---|
|
||||
|
||||
## Hard skills — full market ranking
|
||||
|
||||
| # | Item | Ads | Share |
|
||||
|---|---|---|---|
|
||||
|
||||
## Methods — full market ranking
|
||||
|
||||
| # | Item | Ads | Share |
|
||||
|---|---|---|---|
|
||||
|
||||
## Responsibilities — full market ranking
|
||||
|
||||
| # | Item | Ads | Share |
|
||||
|---|---|---|---|
|
||||
|
||||
## Regional breakdown
|
||||
|
||||
> **Corpus note:** 4 relevant ads in total — below the 100-ad target for a fully reliable ranking. Percentages above should be read as indicative.
|
||||
|
||||
### US (us)
|
||||
|
||||
**Insufficient evidence** — 4 ads (minimum for a regional ranking: 30). No ranking is reported for this region.
|
||||
|
||||
### UK (gb)
|
||||
|
||||
**Insufficient evidence** — 0 ads (minimum for a regional ranking: 30). No ranking is reported for this region.
|
||||
|
||||
### EU/DACH (de, at, ch, nl)
|
||||
|
||||
**Insufficient evidence** — 0 ads (minimum for a regional ranking: 30). No ranking is reported for this region.
|
||||
|
||||
|
||||
## Job title variants in the market
|
||||
|
||||
| Title | Ads |
|
||||
|---|---|
|
||||
| 2026 Summer Intern Clay Sculpting | 1 |
|
||||
| Adjunct Artist-Educator: Metal Casting & Sculpture | 1 |
|
||||
| Clay Artist | 1 |
|
||||
| Fabrication Lead: Metal Sculpture & Assembly | 1 |
|
||||
|
||||
Methodology: entities extracted per ad ({hard_skills, tools, methods, responsibilities, seniority}), normalized, counted as DISTINCT ads per entity; report threshold ≥ 3 ads. Headline sections in skills.md/tools.md use the stricter ≥ 20 % threshold.
|
||||
32
references/profile.md
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32
references/profile.md
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|
||||
# Occupation profile — sculptor
|
||||
|
||||
- **ESCO URI:** http://data.europa.eu/esco/occupation/94d94bd0-9ac3-4bd8-81c0-c3fdf551aa16
|
||||
- **ESCO code:** 2651.9
|
||||
- **ISCO-08 group:** 2651 — Visual artists
|
||||
|
||||
## Description (ESCO)
|
||||
|
||||
Sculptors may use a wide variety of materials to create sculptures, such as stone, clay, glass, wood, plaster, or any material of their choice. Those materials can be carved, modelled, moulded, cast, wrought, welded, and so on, in order to reach the desired shape.
|
||||
|
||||
## Definition
|
||||
|
||||
nan
|
||||
|
||||
## Alternative labels
|
||||
|
||||
- clay sculptress
|
||||
- metal sculptor
|
||||
- metal sculptress
|
||||
- ice sculptor
|
||||
- welded steel sculptor
|
||||
- wood sculptress
|
||||
- clay sculptor
|
||||
- sculpting artist
|
||||
- marble sculptress
|
||||
- wood sculptor
|
||||
- stone sculptor
|
||||
- sculptress
|
||||
- stone sculptress
|
||||
- ice sculptress
|
||||
- welded steel sculptress
|
||||
- marble sculptor
|
||||
76
references/skills.md
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76
references/skills.md
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|
||||
# Competences — sculptor
|
||||
|
||||
Source: ESCO v1.2.1 occupation-skill relations (http://data.europa.eu/esco/occupation/94d94bd0-9ac3-4bd8-81c0-c3fdf551aa16).
|
||||
|
||||
## Essential
|
||||
|
||||
- **create artwork** (skill/competence)
|
||||
- **create model** (skill/competence)
|
||||
- **create sculptures** (skill/competence)
|
||||
- **design objects to be crafted** (skill/competence)
|
||||
- **intellectual property law** (knowledge)
|
||||
- **labour legislation** (knowledge)
|
||||
- **maintain an artistic portfolio** (skill/competence)
|
||||
- **monitor art scene developments** (skill/competence)
|
||||
- **research sculpture trends** (skill/competence)
|
||||
- **select artistic materials to create artworks** (skill/competence)
|
||||
- **study artistic techniques** (skill/competence)
|
||||
- **study artworks** (skill/competence)
|
||||
|
||||
## Optional
|
||||
|
||||
- collaborate with technical experts on artworks (skill/competence)
|
||||
- create sculpture prototype (skill/competence)
|
||||
- discuss artwork (skill/competence)
|
||||
- iconography (knowledge)
|
||||
- keep records of work progress (skill/competence)
|
||||
- participate in artistic mediation activities (skill/competence)
|
||||
- submit preliminary artwork (skill/competence)
|
||||
|
||||
<!-- market-evidence -->
|
||||
|
||||
## Market evidence (job-ad analysis, 4 ads, as of 2026-07-19)
|
||||
|
||||
Share of analyzed job ads mentioning the item (threshold ≥ 20 %). Source: JSearch/Adzuna APIs.
|
||||
|
||||
### Hard skills
|
||||
|
||||
- clay sculpting — **25 %**
|
||||
- claymaking — **25 %**
|
||||
- foundry processes — **25 %**
|
||||
- group critique — **25 %**
|
||||
- leadership — **25 %**
|
||||
- lecture delivery — **25 %**
|
||||
- metal casting — **25 %**
|
||||
- metal fabrication — **25 %**
|
||||
- model development — **25 %**
|
||||
- art installation design — **25 %**
|
||||
- painting — **25 %**
|
||||
- pottery — **25 %**
|
||||
- sculpting — **25 %**
|
||||
- sketch interpretation — **25 %**
|
||||
- syllabus design — **25 %**
|
||||
|
||||
### Responsibilities
|
||||
|
||||
- talent identification — **25 %**
|
||||
- teaching — **25 %**
|
||||
- team support — **25 %**
|
||||
- staff mentoring — **25 %**
|
||||
- student mentorship — **25 %**
|
||||
- product packing — **25 %**
|
||||
- production process feedback — **25 %**
|
||||
- project collaboration — **25 %**
|
||||
- quality control — **25 %**
|
||||
- safety compliance — **25 %**
|
||||
- scale model creation — **25 %**
|
||||
- portfolio presentation — **25 %**
|
||||
- candidate exposure — **25 %**
|
||||
- clay creation — **25 %**
|
||||
- operations leadership — **25 %**
|
||||
- location upkeep — **25 %**
|
||||
- curriculum development — **25 %**
|
||||
- damage reporting — **25 %**
|
||||
- fabrication standards establishment — **25 %**
|
||||
|
||||
<!-- market-evidence -->
|
||||
62
references/tasks.md
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62
references/tasks.md
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@@ -0,0 +1,62 @@
|
||||
# Tasks & work activities — sculptor
|
||||
|
||||
Source: O*NET 30.3, occupation 27-1013.00 (Fine Artists, Including Painters, Sculptors, and Illustrators) — manual nearest-occupation mapping via ISCO group 2651; the official ESCO crosswalk has no entry for this ESCO occupation.
|
||||
|
||||
## Task statements
|
||||
|
||||
- **[Core]** Use materials such as pens and ink, watercolors, charcoal, oil, or computer software to create artwork.
|
||||
- **[Core]** Integrate and develop visual elements, such as line, space, mass, color, and perspective, to produce desired effects, such as the illustration of ideas, emotions, or moods.
|
||||
- **[Core]** Confer with clients, editors, writers, art directors, and other interested parties regarding the nature and content of artwork to be produced.
|
||||
- **[Supplemental]** Submit preliminary or finished artwork or project plans to clients for approval, incorporating changes as necessary.
|
||||
- **[Core]** Maintain portfolios of artistic work to demonstrate styles, interests, and abilities.
|
||||
- **[Supplemental]** Create finished art work as decoration, or to elucidate or substitute for spoken or written messages.
|
||||
- **[Supplemental]** Cut, bend, laminate, arrange, and fasten individual or mixed raw and manufactured materials and products to form works of art.
|
||||
- **[Core]** Monitor events, trends, and other circumstances, research specific subject areas, attend art exhibitions, and read art publications to develop ideas and keep current on art world activities.
|
||||
- **[Core]** Study different techniques to learn how to apply them to artistic endeavors.
|
||||
- **[Supplemental]** Render drawings, illustrations, and sketches of buildings, manufactured products, or models, working from sketches, blueprints, memory, models, or reference materials.
|
||||
- **[Supplemental]** Create sketches, profiles, or likenesses of posed subjects or photographs, using any combination of freehand drawing, mechanical assembly kits, and computer imaging.
|
||||
- **[Supplemental]** Create sculptures, statues, and other three-dimensional artwork by using abrasives and tools to shape, carve, and fabricate materials such as clay, stone, wood, or metal.
|
||||
- **[Supplemental]** Develop project budgets for approval, estimating time lines and material costs.
|
||||
- **[Supplemental]** Shade and fill in sketch outlines and backgrounds, using a variety of media such as water colors, markers, and transparent washes, labeling designated colors when necessary.
|
||||
- **[Supplemental]** Collaborate with engineers, mechanics, and other technical experts as necessary to build and install creations.
|
||||
- **[Supplemental]** Create and prepare sketches and model drawings of cartoon characters, providing details from memory, live models, manufactured products, or reference materials.
|
||||
- **[Supplemental]** Brush or spray protective or decorative finishes on completed background panels, informational legends, exhibit accessories, or finished paintings.
|
||||
- **[Supplemental]** Trace drawings onto clear acetate for painting or coloring, or trace them with ink to make final copies.
|
||||
- **[Supplemental]** Apply solvents and cleaning agents to clean surfaces of paintings, and to remove accretions, discolorations, and deteriorated varnish.
|
||||
- **[Supplemental]** Model substances such as clay or wax, using fingers and small hand tools to form objects.
|
||||
- **[Supplemental]** Collaborate with writers who create ideas, stories, or captions that are combined with artists' work.
|
||||
- **[Supplemental]** Provide entertainment at special events by performing activities such as drawing cartoons.
|
||||
- **[Core]** Market artwork through brochures, mailings, or Web sites.
|
||||
- **[Core]** Photograph objects, places, or scenes for reference material.
|
||||
- **[Supplemental]** Set up exhibitions of artwork for display or sale.
|
||||
- **[Supplemental]** Frame and mat artwork for display or sale.
|
||||
- **[Supplemental]** Submit artwork to shows or galleries.
|
||||
- **[Supplemental]** Teach artistic techniques to children or adults.
|
||||
|
||||
## Detailed work activities
|
||||
|
||||
- Apply finishes to artwork, crafts, or displays.
|
||||
- Apply paint to surfaces.
|
||||
- Arrange artwork, products, or props.
|
||||
- Build models, patterns, or templates.
|
||||
- Clean objects.
|
||||
- Clean surfaces in preparation for work activities.
|
||||
- Collaborate with others to determine technical details of productions.
|
||||
- Collaborate with others to prepare or perform artistic productions.
|
||||
- Conduct research to inform art, designs, or other work.
|
||||
- Construct distinctive physical objects for artistic, functional, or commercial purposes.
|
||||
- Coordinate logistics for productions or events.
|
||||
- Develop artistic or design concepts for decoration, exhibition, or commercial purposes.
|
||||
- Draw detailed or technical illustrations.
|
||||
- Entertain public with comedic or dramatic performances.
|
||||
- Estimate costs for projects or productions.
|
||||
- Immerse objects or workpieces in cleaning or coating solutions.
|
||||
- Maintain records, documents, or other files.
|
||||
- Monitor current trends.
|
||||
- Operate still or video cameras or related equipment.
|
||||
- Perform marketing activities.
|
||||
- Prepare materials for preservation, storage, or display.
|
||||
- Present work to clients for approval.
|
||||
- Research new technologies.
|
||||
- Send information, materials or documentation.
|
||||
- Teach classes in area of specialization.
|
||||
59
references/tools.md
Normal file
59
references/tools.md
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@@ -0,0 +1,59 @@
|
||||
# Tools & technology — sculptor
|
||||
|
||||
Source: O*NET 30.3, occupation 27-1013.00 (Fine Artists, Including Painters, Sculptors, and Illustrators) — manual nearest-occupation mapping via ISCO group 2651; the official ESCO crosswalk has no entry for this ESCO occupation.
|
||||
|
||||
| Software | Category | Hot technology |
|
||||
|---|---|---|
|
||||
| Adobe Acrobat | Document management software | yes |
|
||||
| Adobe After Effects | Video creation and editing software | yes |
|
||||
| Adobe Creative Cloud software | Graphics or photo imaging software | yes |
|
||||
| Adobe Illustrator | Graphics or photo imaging software | yes |
|
||||
| Adobe InDesign | Desktop publishing software | yes |
|
||||
| Adobe Photoshop | Graphics or photo imaging software | yes |
|
||||
| Autodesk AutoCAD | Computer aided design CAD software | yes |
|
||||
| C# | Object or component oriented development software | yes |
|
||||
| C++ | Object or component oriented development software | yes |
|
||||
| Extensible markup language XML | Enterprise application integration software | yes |
|
||||
| Facebook | Web page creation and editing software | yes |
|
||||
| Hypertext markup language HTML | Web platform development software | yes |
|
||||
| Intuit QuickBooks | Accounting software | yes |
|
||||
| JavaScript | Web platform development software | yes |
|
||||
| Microsoft Office software | Office suite software | yes |
|
||||
| Microsoft PowerPoint | Presentation software | yes |
|
||||
| Microsoft Word | Word processing software | yes |
|
||||
| Python | Object or component oriented development software | yes |
|
||||
| Trimble SketchUp Pro | Computer aided design CAD software | yes |
|
||||
| Adobe ActionScript | Development environment software | |
|
||||
| Adobe Dreamweaver | Web page creation and editing software | |
|
||||
| Adobe FrameMaker | Desktop publishing software | |
|
||||
| Adobe FreeHand MX | Graphics or photo imaging software | |
|
||||
| Adobe ImageReady | Graphics or photo imaging software | |
|
||||
| ArtScope.net eArtist | Data base user interface and query software | |
|
||||
| Autodesk 3D Studio Design | Computer aided design CAD software | |
|
||||
| Autodesk Maya | Graphics or photo imaging software | |
|
||||
| Camp Software Art Licensing Manager | Data base user interface and query software | |
|
||||
| ClassDojo | Desktop communications software | |
|
||||
| Code Line Art Files | Document management software | |
|
||||
| Corel CorelDraw Graphics Suite | Graphics or photo imaging software | |
|
||||
| Corel Paint Shop Pro | Graphics or photo imaging software | |
|
||||
| Corel Painter | Graphics or photo imaging software | |
|
||||
| Corel Photo-Paint | Graphics or photo imaging software | |
|
||||
| Credit card processing software | Point of sale POS software | |
|
||||
| Dassault Systemes CATIA | Computer aided design CAD software | |
|
||||
| Email software | Electronic mail software | |
|
||||
| FileMaker Bento | Data base user interface and query software | |
|
||||
| GroupMe | Instant messaging software | |
|
||||
| GYST | Data base user interface and query software | |
|
||||
| Inkscape | Graphics or photo imaging software | |
|
||||
| Microsoft Paint | Graphics or photo imaging software | |
|
||||
| Paintbrush | Graphics or photo imaging software | |
|
||||
| Perforce Helix software | Configuration management software | |
|
||||
| Pixologic Zbrush | Graphics or photo imaging software | |
|
||||
| Serif DrawPlus | Graphics or photo imaging software | |
|
||||
| SmugMug Flickr | Graphics or photo imaging software | |
|
||||
| Twitter | Instant messaging software | |
|
||||
| Unity Technologies Unity | Development environment software | |
|
||||
| Unreal Technology Unreal Engine | Development environment software | |
|
||||
| Web browser software | Internet browser software | |
|
||||
| WorkingArtist Systems WorkingArtist | Project management software | |
|
||||
| Xara Designer Pro X | Graphics or photo imaging software | |
|
||||
Reference in New Issue
Block a user